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Doodle Jump 2.0 Adds Multiplayer

Following a series of updates that added “special edition” levels, Game Center achievements and a brand new version of the app featuring movie character Hop, Doodle Jump 2.0 was released last night with a highly requested feature: WiFi multiplayer. The new Doodle Jump doesn’t have any new levels or enemies, but it comes with Game Center integration for online multiplayer. The feature only works over WiFi with your Game Center friends; you’ll have to race to the top to see who reaches the finish line first, all in pure Doodle Jump fashion while jumping on platforms and avoiding obstacles.

Doodle Jump is one of the most popular games for the iPhone, and we’re still waiting for a proper iPad 2 counterpart to land on the App Store. In the meantime, if you’ve always wanted to compete with your friends in a Doodle Jump race, you can get the update here.


First WWDC Ticket Shows Up On eBay For A Massively Inflated Price

If you missed out on snapping up a WWDC ticket, which is very likely considering the tickets sold out in less than 10 hours, but still desperately want one you could consider swallowing your pride (and emptying your wallet) by jumping on eBay. There has been at least one developer selling his extra unactivated ticket that was supposedly meant to go to a colleague who decided he couldn’t make it out this year.

But unsurprisingly the ticket is being sold at an insanely inflated price of US$3,500 – more than double the original price of $1,599. In fact that’s nearly $2,000 more.  Whether or not the story from the seller is genuine, this ticket scalping will probably attract the attention of Apple’s legal department. But it’s unlikely to stop others from at least attempting to resell their tickets, given the incredible demand for tickets – so if you are desperate you may want to keep your eye out on eBay, Cragislist and even Twitter.

[Via TUAW]

 


Official Vimeo iPhone App Now Available

Popular video service Vimeo finally released its long-awaited iPhone app in the App Store, it’s free and, from a first quick test, it seems packed with functionalities. Vimeo fans have been asking for months (years?) to have the possibility to browse videos in a native interface and upload media directly from their devices, but Vimeo delivered more than expected and it definitely appears the wait was well worth it.

Besides letting you browse Vimeo sections, your videos, likes and tags, the Vimeo app packs a full-featured video editor that allows you to record new material and edit it with transitions, titles, audio and video trimming support. The UI is quite polished and elegant, and the app feels responsive although not just as fast as Apple’s iMovie. The fact that Vimeo, however, managed to release an uploading tool that’s also a movie editor with lots of functionalities is just great. You can combine videos together and control volume levels, add music or your own recordings from the iPod library and decide whether videos should be saved to the camera roll or uploaded to Vimeo. The Project Summary panel in the video editor gives you additional details on the video you’re editing, such as the total amount of clips you’ve inserted, duration and resolution. Even pinch to zoom is supported. Furthermore, the Vimeo app gives you control over the quality of the uploads – you can send raw footage or edited videos in SD or HD off to the service’s servers. Last, uploads can be paused and resumed. I love this feature.

The “My Stuff” tab in the bottom toolbar lets you watch your video inbox, likes and watch later queue – perfect if you usually save a lot of videos for later from the desktop browser and you want to watch them on the iPhone whenever you want. Your own videos come with the stats you know and love like daily views, likes and comment, and you can also manage those videos by sending them to a specific group, channel or album. Sharing to Facebook, Twitter, Tumblr, WordPress, Email and SMS is supported, too.

The Vimeo iPhone app looks like a real gem, and I’ll be testing it with my iPhone videos throughout the week. It’s pretty clear however that lots of work went into this app, which brings the complete Vimeo experience to the iPhone with a sweet interface and several features previously only available on the desktop web browser. You can find Vimeo for iPhone in the App Store. More screenshots below. Read more


Camera+ 2.2 Released: Adds “Clarity” Photo Enhancement Feature

MacStories-favorite alternative image processing / photo taking app Camera+ by tap tap tap was updated a few minutes ago to version 2.2 – and this update, among a series of fixes that improve the stability and performance of the app, introduces a big new photo enhancement feature called “Clarity”.

Clarity is a big step forward from the HDR technique implemented by Apple in the default Camera application for iOS: it’s a 1-tap image enhancement that will make your photos look better in most scenarios (direct sunlight, low-light) and it doesn’t have the issues that usually come with multi-exposure HDR such alignement problems. Once you take your photos in Camera+ and jump to the lightbox (which, by the way, feels faster and more responsive in 2.2), all you need to do is edit, tap “scenes” then Clarity to improve your photo’s quality. Clarity will make more details come out, balance light and dark spots when necessary and, overall, give your photo a more “realistic” feel by re-adding the details and colors that might go missing with a standard digital shot. If you’re a Camera+ owner, just try it and you’ll see.

Version 2.2 also gives a whole new meaning the “+” in the apps’ icon as, finally, there’s a new way to activate focus and exposure controls in the camera view: the two-finger gesture is still there, but you can now tap on the “+” button to split between focus and exposure controls. It’s really handy and I like it.

Camera+ 2.2 is a great update, and the app is still available at $0.99 in the App Store. Camera+ is a powerful, yet intuitive, alternative to Camera.app, and it looks like tap tap tap are really serious about adding features that outperform Apple’s own implementation in reliability and speed. Recommended.

Some examples of Clarity compared to Apple’s HDR below. Read more


TiltPad Turns Your iPhone Into A Motion Sensitive Game Controller

TiltPad, a new app to hit the App Store today lets you turn your iPhone or iPod Touch into a motion sensitive game controller for the Mac. All you’ll need to do is download the iOS app and the OS X server utility and you’re all set for some motion sensitive gaming!

The app let’s you customize and configure a fair amount of settings and the app also offers you a number of buttons to use on the touch screen as well. Lastly the app can also be used as a mouse when the iPhone is vertically orientated. Be sure to jump the break to watch the entertaining, if over dramatized, promo video for the app.

If you’re intrigued you can get the app on the iPhone App Store for US$1.99, the server client is free.

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Software Developer Group Rebuts Senators Claims Over DUI Checkpoint Apps

If you recall, last week we reported on a request from four US Senators that Apple remove apps that warn and alert users of where DUI (driving under the influence) checkpoints are. Well the Association for Competitive Technology, a group of thousands of independent software developers has responded to this request by the Senators and objected to the reasoning of the claims.

Rebutting the contention that the apps are “harmful to public safety”, the group’s president, Jonathan Zuck, said that the concerns raised are actually “in conflict with the public interest on the issue of traffic safety.” Citing the National Highway Safety Administration, he goes on to say that heightened awareness of DUI checkpoints acts as a deterrent to illegal behaviour and that “several of the apps in question have received particular commendation from the law enforcement community.”

Furthermore some of the apps in question, including PhantomALERT (which is part of the A.C.T. group) and Trapster use data from the public domain - some of which is required by law to be published, this data will continue to live on regardless of whether some smartphone apps are pulled. Meanwhile, RIM last week removed PhantomALERT from it’s app store and was applauded by the Senators who issued a statement saying “Drunk drivers will soon have one less tool to evade law enforcement and endanger our friends and families. We appreciate RIM’s immediate reply and urge the other smartphone makers to quickly follow suit.” Jump the break for the A.C.T. group’s full response to the Senator’s request.

[Via Cult of Mac]

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Amazon Cloud Player Doesn’t Work On iOS — But It’s Not A Flash Issue

Amazon Cloud Player Doesn’t Work On iOS — But It’s Not A Flash Issue

On Android devices, Cloud Player works by way of the Amazon MP3 app. This app does not exist on the iOS platform because it would compete with Apple’s iTunes Store. Presumably, Amazon could make another stand-alone app for Cloud Player or include it in one of their other Amazon iOS apps, but Apple new platform rules on subscriptions make this a bit murky (Amazon’s Cloud Drive is free for 5 GB but costs a yearly fee for more storage).

You’d think the alternative would be to simply launch an HTML based web-app at this point. @GlennF points out that Safari can support background audio with iPhone 3 software as well, though Siegler reminds us the audio player simply doesn’t work. I worry that the lack of support for iOS devices at launch is a huge missed opportunity, especially when you could have directly insulted Apple by playing on their own turf. Now, the talk won’t be about that Amazon launched cloud based storage and streaming, but that they aren’t on the most popular media devices at launch. I’m under the presumption that Amazon wants a native app in the App Store (but can’t), but then again we’re talking about the same company that requires Android owners to install the Amazon Appstore in eight steps. Thankfully for the Amazon MP3 app, it only takes one.

On the upside, 5 GB (then 20 GB for a year if you simply buy an album) of free cloud storage is incredibly generous, and I suspect John Gruber might be right about the development of a tablet or phone to coexist with a new media ecosystem (see the 8-Steps link above).

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Amazon Launches Cloud Player for Web, Android Devices

Monday night just got a lot more interesting. Amazon has just announced their own music streaming service for the web (for all you MacBook Pro and MacBook Air owners), and Android if you’re living on the edge like I am. Current (existing) Amazon customers can get 5 GB of cloud storage free, with an upgrade to a 20 GB (free for one year) upon the purchase of a hot new album. Appropriately called a Cloud Drive, Amazon enables you to upload 5GB of your music collection (non-DRM) to the digital shelf for playback on Amazon’s Cloud Player for the Web, or Cloud Player for Android. If you’re a loyal Amazon customer, those MP3 purchases can be saved right to your cloud space thus removing the need to download to your computer. As a bonus, storing purchased Amazon MP3s to the Cloud Drive doesn’t count against your total storage. Awesome stuff! To get music to the cloud, you can use Amazon’s MP3 Uploader tool, which will scan your iTunes library and playlists so you can decide what to upload. You can check out the new addition to the Amazon family via the source link below.

Might I add, “Game on?”

Update: There’s much more to cloud storage than just meager 5 GB and 20 GB plans. Past the break, we’ve got a handy chart with prices for up to 1000 GB of cloud storage. Sure it’ll cost you, but the fact that you can actually buy that much cloud storage is intriguing (and slightly frightening).

[Amazon via Engadget]

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WWDC ‘11 Sold Out In Less Than 10 Hours

The WWDC 2011, announced earlier today, is already sold out, as you can see on Apple’s official webpage for the event. This year’s conference sets a new record for Apple and the developers community: last year, WWDC tickets sold out in 8 days. For the 2011 edition, Apple managed to sell all tickets (which start at $1,599) in less than half a day since the announcement this morning – which saw developers from all around the globe quickly buy tickets to secure their presence in San Francisco from June 6 to June 10.

As a quick recap, the WWDC 2011 will focus on “the future of iOS and Mac OS” with:

  • more than 100 technical sessions presented by Apple engineers on a wide range of technology-specific topics for developing, deploying and integrating the latest iOS and Mac OS technologies;
  • over 1,000 Apple engineers providing developers with code-level assistance, insight into optimal development techniques, and guidance on how they can make the most of iOS and Mac OS technologies in their apps;
  • the opportunity to connect with thousands of fellow iPad®, iPhone® and Mac developers from around the world;
  • Apple Design Awards which recognize iPad, iPhone and Mac apps that demonstrate technical excellence, innovation and outstanding design.