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TestFlight’s New SDK Brings In-App Updates, Checkpoints, More

In the recent months, TestFlight has become many developers’ favorite way of distributing internal “beta” builds of their iOS applications to testers. Thanks to the over-the-air installation method introduced by Apple in iOS 4, services like TestFlight allow developers to stop worrying about manually sending .ipa files to testers by relying on a unified web interface that collects testers’ UDIDs (deprecated in iOS 5), alongside other device information and app installation data. TestFlight has been largely successful thanks to its ease of use, nicely designed web apps and user adoption – with the release of a new SDK for developers, as noted by TechCrunch, the company aims to take a step further in letting developers access even more data from their testers and beta apps.

The SDK, available here, brings sessions, crash reports and checkpoints to TestFlight-installed apps. This means developers will be able to discover how testers are using their applications, and how far they’re getting thanks to virtual “checkpoints” placed in the app (useful for, say, level-based games, easter eggs or new, unusual interfaces). With in-app updates, beta apps built through TestFlight’s SDK will directly notify users of available updates without the need of checking email for new TestFlight updates. Similarly, in-app questions will enable developers to run small survey directly into their beta apps.

  • Over-The-Air - Painless App Distribution. Send your beta apps over the air with ease. It’s simple, painless, and magical.
  • Team Management - Get everyone on board. Manage devices and create custom distribution lists to selectively send builds over the air.
  • Feedback - Get the memo. Gather more feedback with in app forms and emails, which is all organized in your dashboard.
  • Reports - The Black Box of beta testing. Solve the mystery of beta testing. No longer wonder which testers installed the app, started testing, or opened their email invite. Reports bring transparency to beta testing, all in real time.
  • Checkpoints - Flag down insight. Monitor tester engagement and trigger in-app questions by placing checkpoints throughout your app.
  • Crash Reports - Crash, but don’t burn. Real time reports with environment snapshots, full session activity, and your NSLogs.
  • Enterprise - Enterprise signed IPA’s. The added benefit of unlimited devices with all the TestFlight features, at no charge.
  • In-App Questions - What’s up? Get the answers you need, by asking questions the moment a checkpoint is reached.

The TestFlight SDK allows you to track how beta testers are testing your application. Out of the box we track simple usage information, such as which tester is using your application, their device model/OS, how long they used the application, logs of their test session, and automatic recording of any crashes they encounter.

To get the most out of the SDK we have provided the Checkpoint API.

The Checkpoint API is used to help you track exactly how your testers are using your application. Curious about which users passed level 5 in your game, or posted their high score to Twitter, or found that obscure feature? With a single line of code you can find gather all this information. Wondering how many times your app has crashed? Wondering who your power testers are? We’ve got you covered.

Information gathered by the TestFlight SDK is sent to the web dashboard in real time, or after an app has been put in the background/terminated. The SDK has been in testing with selected developers for some months now, and the new features seem very welcome among the community. Developers using TestFlight include Spotify, Adobe, Marco Arment of Instapaper, The Iconfactory and Halfbrick, not to mention thousands of smaller “indie” devs trying out the service for the first time.

The TestFlight SDK supports Apple’s Enterprise distribution as well, and is available as a free download here.


Western Digital Unveils “WD 2go Pro” iOS App To Stream & Download Media From The Cloud

Earlier today Western Digital launched WD 2go Pro on the App Store, a $2.99 universal app for iPhone and iPad to access and download media and documents stored in a My Book Live account. My Book Live, unveiled by the company last year, allows users to set up a NAS (network attached storage) device, and access documents from a “personal cloud” with different user accounts over the Internet. The first version of My Book Live came with an iOS app to view photos stored in the cloud, while the free WD 2go enabled remote viewing for media, and documents.

WD 2go Pro is different from the free application in that it enables users to download files for offline access, set a passcode, and sync entire folders from My Book Live to a mobile device. Furthermore, the Pro version lets users email files, share them as links, and print/open documents through third-party apps.

The WD 2go mobile app supports most major file types including Microsoft Word documents, Microsoft Excel spreadsheets, PowerPoint presentations, Apple Keynote, and more. So you can pull up that presentation and show it off on your iPad in 1024 x 768 resolution.

WD 2go Pro is available at $2.99, and it requires a My Book Live account with an iPhone, iPod touch, or iPad running OS 4.x or later. Check out the original My Book Live promo video below. Read more


Deus Ex: Human Revolution Coming to the Mac

Feral Interactive has announced that a native Mac version of Deus Ex: Human Revolution, the critically acclaimed prequel to Deus Ex, will be released in the upcoming months. The game is set to come out during Winter 2011/12, with Feral’s dedicated mini-site receiving an update with more information about the title soon.

Deus Ex: Human Revolution is an action-based role-playing game developed by Eidos and published by Square Enix. It tells the story of Adam Jensen, a security chief for one of the world’s most powerful corporations; in 2027 – Human Revolution is set 25 years before the original game – corporations have extended their powers beyond the reach of local governments. Adam is forced to undergo cybernetic augmentation to fuse his body with mechanical parts, and he’s thrown in the middle of a global conspiration.

From Ars Technica’s review of the game:

The game’s uncanny ability to give you multiple ways out of situations is carried right through to the final encounter, and the game even ends with an important decision. Every option you’re given before the credits roll is attractive in its own way, though at the same time, none of the choices truly provide comfort. Human Revolution can be oppressively bleak at times, but it earns its tone.

Although the game world has plenty of room for more stories told by future titles, this story comes to a very definitive end. That’s something rare in big-budget games today, especially when they take place in an established franchise. But a real conclusion just confirms why this game deserves so much praise: by the end of the game’s impressively long run time, you’re left satisfied by the story and the characters within it.

Below is the trailer of Human Revolution from E3 2010. Feral Interactive isn’t new to Mac game ports, having released Borderlands: Game of the Year Edition for OS X last year. [via The Loop]
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Apple Seeds New Developer Build Of OS X 10.7.2, Incorporates iCloud Beta

Late last night Apple seeded a new develper preview of OS X 10.7.2, Build 11C55. Of most interest is that this new build now incorporates OS X iCloud components. Prior developer previews had required a seperate download for the iCloud components.

OS X Lion Software Update 10.7.2 is an update to OS X Lion 10.7 and includes support for iCloud beta. Please refer to the seed note for more details and installation instructions.

This latest developer preview of OS X 10.7.2 comes less than 10 days after the last preview and just a few days after new iTunes and iWork developer previews were seeded to developers.


Security Update 2011-005 Released, Addresses DigiNotar Certificates

Earlier this afternoon Apple released two security updates for OS X Lion and 10.6.8 Snow Leopard to address an issue with compromised digital certificates issued by DigiNotar weeks ago.

Available for: Mac OS X v10.6.8, Mac OS X Server v10.6.8, OS X Lion v10.7.1, Lion Server v10.7.1

Impact: An attacker with a privileged network position may intercept user credentials or other sensitive information

Description: Fraudulent certificates were issued by multiple certificate authorities operated by DigiNotar. This issue is addressed by removing DigiNotar from the list of trusted root certificates, from the list of Extended Validation (EV) certificate authorities, and by configuring default system trust settings so that DigiNotar’s certificates, including those issued by other authorities, are not trusted.

The updates are available on Software Update, or directly on Apple’s Downloads website. DigiNotar’s servers were hacked last month, and began issuing false certificates, leading to security concerns among several companies. As Apple also notes, it was possible to remove the certificates manually by deleting the root entries in Keychain Access.

Direct links:

Security Update 2011-005 (Lion)

Security Update 2011-005 (Snow Leopard)


Bloomberg: Sprint To Sell iPhone 5 Next Month with Unlimited Data

A new article from Bloomberg corroborates a report from The Wall Street Journal, claiming that”according to people familiar with the matter” Sprint will start selling the next-generation iPhone in mid-October, with an unlimited data plan.

Sprint Nextel Corp. (S) will offer Apple Inc. (AAPL)’s iPhone next month with unlimited data service plans to distinguish itself from rivals AT&T Inc. (T) and Verizon Wireless, according to people familiar with the matter.

Sprint, the third-largest U.S. wireless carrier, plans to begin selling the device in mid-October under a deal with Apple for the next model, the iPhone 5, said the people, who wouldn’t be identified because the plans aren’t public. Becoming the country’s only operator to offer the device with unlimited data service for a flat fee may help Sprint draw customers from AT&T and Verizon Wireless, which already carry the phone, they said.

Both Verizon and AT&T switched their previous unlimited data plans to tiered ones, and Sprint is said to be considering the iPhone as a way to win consumers over the nation’s two largest carriers – Sprint has lost money for 15 consecutive quarters, with several analysts claiming that the lack of Apple’s iPhone in its line-up has certainly contributed to the carrier’s loss. A lawsuit filed by Spring against the AT&T / T-Mobile merger earlier this week stated the company had to compete without the iPhone for nearly five years.

For a timeline of iPhone 5 news and speculation, check out our rumor roundup and retrospective.


Apple Tweaks Online Store, Adds New iPad Purchasing Wizard

The online Apple Store went down earlier today, but it wasn’t because of any new products. Apple has tweaked their online store with some minor changes, some new features and improved performance. The most noticeable change is an enhanced iPad ordering process that guides a customer through choosing the correct iPad for themselves.

Now when a customer opts to purchase an iPad online, they will be guided not to a list of all the available iPad models but to a simple two or three step wizard. This new selection process starts by asking a customer whether they would like a black or white iPad, then which model they would like - whether it be a WiFi-only or WiFi+3G model and what size storage they want. Then, if a customer has chosen a 3G model they will be prompted as to whether they would like a Verizon or AT&T model - although this option only applies in the US store.

The process is guided by simple questions, short descriptions and large graphics and if a customer needs further help there is a link to a “Get answers before you buy” help page. Curiously this new wizard hasn’t been applied to the iPhone purchase page, which still simply lists all the available models.  Jump the break for a screenshot of the entire selection process, or try it yourself on the Apple Store website.

[Via The Next Web]

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Home Improvement Store, Lowe’s, Deploying 42,000 iPhones

US home improvement and appliance retailer, Lowe’s, has revealed that it is undertaking a significant technological upgrade over the coming months. In addition to overhauling its website, the store is replacing decade old technology in its stores by deploying new technology and products such as iPhones.

The store chain is spending a record amount on technology over this fiscal year, replacing 72,000 computer screens with flat panels, adding WiFi to stores for customers to use and purchasing more than 42,000 iPhones (that’s 25 for every one of Lowe’s 1700 stores).  The iPhones will replace scanner guns from the 1990s and staff will now be able to check product information or even view how-to videos, right as they stand next to the customer.

“Forget about the competition, we are playing catch-up with the customer psyche,” Mike Brown, Lowe’s Chief Information Officer, said.

The iPhones will also eventually be enabled to do more tasks including calling customers or suppliers, emailing, text-messaging as well as processing credit card purchases - similar to how the iPod Touch is used by Apple in their retail stores.

[Via Bloomberg]


Google Launches “Google Music” Web App Optimized for iOS

Announced with a tweet a few minutes ago, Google has rolled out an iOS-optimized (iOS 4 or later is required) web app for Google Music, the company’s invite-only cloud locker that allows users to upload music to Google’s servers. The web app can display music libraries and play songs from an iPhone, iPod touch or iPad running iOS, with a dark interface that’s also been optimized for the iPad’s larger screen with tabs for Artists, Albums, Songs, Playlists and Genres.

The web app has a search function for large libraries, lacks any upload feature on iOS devices, and because it acts as a standard audio source on iOS from Mobile Safari, it can run in the background and be controlled from the multitasking tray. The app supports swipes to switch between album and artists, and overall it looks like a very slick experiment from the Music Beta design team. The Next Web has the first details and screenshots:

The app looks pretty great and feels much snazzier than your average Google app. Hopefully this is a sign of good design to come. Functionally it is a pure ‘player’, with no ability to upload any music or browse any catalogs of music, much like the rest of the Google Music service at the moment.

If you’ve been invited to Google Music, you can check out the new web app from your iOS device at music.google.com. Google Music Beta was first launched in May with no iPhone-optimized interface.