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Logitech Releases the Developer-Focused MX Keypad for AI Automation

Source: Logitech.

Source: Logitech.

Today, Logitech introduced the MX Keypad. If it looks familiar, that’s because it’s one-half of Logitech’s existing MX Creative Console. However, instead of bundling a 3 x 3 keypad with a dialpad, the MX Keypad is just the keypad for $99.

I reviewed the MX Creative Console in 2024, and I still use it and write about ways to automate tasks with it. It’s an excellent pair of devices, so it’s not surprising that Logitech has adapted the keypad to a new use case.

Keypad, cable, and kickstand. Source: Logitech.

Keypad, cable, and kickstand. Source: Logitech.

The MX Keypad’s hardware is identical to the keypad from the Creative Console. In addition to the keypad itself, it comes with a kickstand you can use to prop it up at an angle and connects via USB-C to your Mac. My MX Creative Console review has more detail about the hardware, along with images and a short video.

I like the MX Creative Console a lot, and according to Logitech, so did software developers looking for ways to automate their AI workflows. While Logitech didn’t expressly say why it dropped the dialpad for the MX Keypad, it makes sense to me having used the MX Creative Console for months. Dialpads are great for timeline-based creative work, but less so for development work. Yes, developers might want to use the dialpad to control screen brightness or volume, but by limiting the MX Keypad to just the keypad, Logitech was able to hit a lower price point, making the device more appealing to a bigger audience.

I’ve been impressed by the number of ways Logitech has opened its devices up to automators who like to tinker, too. Similar to devices like the Stream Deck, Logi Options+ lets you build Smart Actions based on keyboard shortcuts and macros. But there’s more than that. If you’d prefer to let someone else do the automation, Logitech runs a Smart Actions marketplace with plugins tailored to certain apps. For developers there’s also a Logi Actions API for building plugins with access to each Logitech device’s full capabilities.

Source: Logitech.

Source: Logitech.

From a developer standpoint, the combination of automation options means the MX Keypad opens up a variety of possibilities like:

  • launching agents,
  • monitoring agent activity via the device’s dynamically updated keys,
  • triggering saved prompts,
  • activating voice input, and
  • automating many other repetitive tasks.

Logitech is also teaming up with GitHub Copilot as part of the MX Keypad launch, similar to the partnership that was announced with Adobe as part of the MX Creative Console. There’s a Copilot plugin available that adds Copilot controls to the keypad’s keys. Logitech customers can also take advantage of GitHub’s offer for three months of GitHub Copilot Pro+ for free.

Logitech’s MX Keypad is primarily a repackaging of an existing device with a GitHub Copilot deal thrown in to make it a better value. But it’s good to see the company addressing the developer market more directly. Having used the MX Creative Console primarily for automation and development-type work myself, dropping the dialpad from the package to lower the price is a good tradeoff. I use the dial and its other buttons occasionally, but for automation, the keypad is where it’s at, and between Smart Actions and a full plugin SDK you can point your agent at, the MX Keypad is a great choice for automators.

The Logitech MX Keypad is available directly from Logitech and from Amazon.


Perplexity Introduces ‘Hybrid Compute’ for Computer Agent on Apple Silicon Macs

Source: Perplexity.

Source: Perplexity.

Perplexity has announced hybrid compute for Personal Computer on Apple silicon Macs. Personal Computer already combined cloud-based Computer tasks with access to local files and apps, but its AI processing was primarily cloud-based. Recently, Perplexity also introduced Portable Computer, a local-first version of Computer that can escalate work to the cloud with a user’s permission.

Hybrid compute approaches the problem from a different direction. Tasks start in the cloud but if a new local classifier detects potentially sensitive information, the user is alerted and asked whether they want to route it to a local model, although users also have the option to let the flagged data be used by a frontier cloud-based model. Gemma E4B, Qwen3.6 35B-A3B, and a Perplexity post-trained version of Qwen3.6 35B are available at launch for that local work, with more models to come in the future.

Tasks that don’t require sensitive information are handled in the cloud by frontier models that also orchestrate the cloud and local tasks. Users select the cloud orchestrator and Perplexity chooses the helper frontier models used.

Another key feature is that hybrid compute works with tasks begun from an iPhone or iPad, too. Those devices could already kick off a session, but now they can also run tasks that use sensitive information locally if your Mac is turned on and running Perplexity.

Yesterday, I got a demo of the feature that walked through three scenarios:

  • an attorney researching a legal brief, with sensitive client data on their Mac, allowing them to update it locally,
  • an analyst using web-based data to update a confidential slide deck for a presentation about a company’s financials, and
  • a small business owner kicking off pricing research from her iPhone that was combined with private pricing data for her business that never left her Mac.

I haven’t tried hybrid compute myself yet, but if it works as advertised, it’s a big step forward for Perplexity, and one that a lot of its competitors are also chasing. AI agents are only as good as the tools and data to which they have access. Tool calling has been a big focus over the last year and more, but data privacy is an equally important issue that needs to be solved before more companies, especially those in regulated industries, adopt agentic tools like Personal Computer. It’s good to see Perplexity tackling this head-on.


NotesCTL: A Club MacStories Preview of Federico’s Advanced Apple Notes CLI Tool

Throughout 2026, Federico and I have been working on a series of software projects and apps with the help of tools like Codex and Claude Code. Some of those are internal tools, but others are the sort of productivity apps from which anyone can benefit. It’s taken a while because we’re picky (and careful), but the time has come to start releasing the apps we’ve been working on.

Federico actually kicked things off earlier this year with RemCTL, an open-source command-line tool that makes every feature of Apple’s Reminders app available from a terminal. That makes it easy to integrate with automation workflows and agents. I’ve been using RemCTL since before it launched publicly, and it’s now deeply embedded in my everyday Codex workflow.

NotesCTL is perfect for complex research reports generated by agents.

NotesCTL is perfect for complex research reports generated by agents.

Today, Federico released a Club MacStories+ and Premier preview of NotesCTL, a command-line tool for Apple’s Notes app that is available in the Club Discord community and on the Club Downloads page. Over the past couple of months, he’s reverse-engineered every aspect of how Notes works from the ground up. The result is a command-line tool for power-users that exposes every Notes feature for use with scripts, Shortcuts, and, of course, agents, including:

  • tags,
  • subfolders,
  • pinning,
  • rich links,
  • attachments,
  • checklists,
  • headings,
  • tables,
  • audio recordings, and
  • highlights.
NotesCTL's Markdown Exporter.

NotesCTL’s Markdown Exporter.

With the help of an agent, NotesCTL is great for assembling deep research reports. And with its PencilKit support, you can turn SVGs into native drawings that you can edit and color with an Apple Pencil. It’s great for simple mockups and coloring pages for kids. NotesCTL can also transcribe audio recordings from the Notes app and then search the results. Plus, writers will appreciate the app’s Markdown Exporter.

NotesCTL can even create coloring pages for your kids to fill in with the Apple Pencil.

NotesCTL can even create coloring pages for your kids to fill in with the Apple Pencil.

NotesCTL is nearly ready for public release, but if you don’t want to wait, you can access it today by joining Club MacStories+ or Premier. NotesCTL is the first software project that we’ll be releasing as a beta preview exclusively for Club members, but it won’t be the last. Software never seems ready to ship until, suddenly, it is, and we’ve been working on multiple parallel projects all year that are coming together nicely and will also be released early to Club MacStories+ and Premier members.

We’re excited to share everything we’ve been working on at MacStories for the past several months. NotesCTL is the perfect place to start, especially after RemCTL. Apple’s system apps are excellent, but for power users, they can sometimes feel limiting. Federico’s growing collection of CLIs is MacStories’ answer to those frustrations, one that lets power users enjoy the day-to-day elegance of Apple’s system apps, while extending the apps’ utility when you need it.

NotesCTL is currently available in the MacStories Software section of Discord and on the Club Downloads page where you’ll find it listed under “(2026) NotesCTL Beta Preview” for Club MacStories+ and Premier members and will be released publicly later this fall as an open-source project.


Anthropic Introduces an In-App Browser for Claude Cowork

Hot on the heels of OpenAI’s addition of a cloud-based browser to ChatGPT Work, Anthropic has added an in-app browser to Claude Cowork in its desktop app. What’s interesting about the two browser implementations is that while both ChatGPT Work and Claude Cowork are meant to be used for general knowledge work, Claude Cowork’s browser is something of a hybrid that mixes aspects of OpenAI’s Codex built-in browser with its ChatGPT Work cloud-based browser.

First of all, I do not yet have access to Claude’s in-app browser, so the following is based solely on Anthropic’s announcement and other documentation. Still, the differences are worth understanding since the tools are aimed at different workflows.

Like Codex’s in-app browser, Claude Cowork’s in-app browser is built into the desktop app itself. That ties Claude’s browser to the instance of its app running on your Mac. Turn your Mac off or close the Claude app, and the browser becomes unavailable. Leave the Claude app running, and you’ll be able to control the browser session remotely through the Claude mobile app or the web.

From there, however, the browsers diverge. As you’d expect, the Codex implementation is developer-oriented, with tools to build, inspect, and annotate web pages along with access to a terminal, repos, and diffs. In contrast, Claude Cowork’s in-app browser opens automatically as needed for general-purpose web tasks instead of development tasks.

Also, while both ChatGPT Work’s and Claude Cowork’s browser implementations benefit from being isolated from your other day-to-day browser use outside those apps, their handling of login credentials is a little different. As I wrote in greater detail yesterday, ChatGPT separates the login process from the model’s activity and evaluates the login page for things like phishing schemes. Claude Cowork’s in-app browser offers two ways to log in: manually, or by importing cookies from logged-in sessions in another browser. Currently, Claude supports cookie imports on the Mac from Chrome, Edge, and Firefox, but not Safari. In addition to the security benefits that come with a browser that runs isolated from your everyday browser, Claude also requests permission before acting on a site for the first time, blocks high-risk sites, checks actions against the your requests, and uses the same prompt injection protections as its Chrome extension.

My first-run experience with ChatGPT Work’s cloud browser was a mixed bag but showed promise. Although I haven’t tried Claude Cowork’s browser yet, I’m glad to see Anthropic moving in the same direction as OpenAI here. Isolating agent browsing by bringing the browser into Claude and ChatGPT doesn’t solve every security issue, but it’s a good starting point. I expect we’ll see both Anthropic and OpenAI iterate quickly on this theme in the coming months.


Apple Announces September 9 Surprise and Shine Event

Today, Apple announced that it will host an event it calls “Surprise and Shine” on September 9, 2026, at 10:00 AM Pacific Time. The company is expected to announce the iPhone 18 Pro line, the highly-anticipated iPhone “Ultra”, as well as new Apple Watches and potentially new AirPods and HomeKit devices.

The event will be streamed live globally on Apple’s Events page as well as on YouTube and in the Apple TV app. Some members of the media were invited to watch the event in person at the Steve Jobs Theater at Apple Park.

MacStories will be covering all the details of the event, so stay tuned and get ready for September 9.


Apple Updates a Power Adapter for the EU and Vietnam and Drops the Price of Its Polishing Cloth

The Magic Keyboard isn’t the only accessory Apple updated today. As Juli Clover reports for MacRumors, the 40W Dynamic Power Adapter that can charge up to 60W was also updated for users in Europe and Vietnam:

The updated variant of the power adapter has a retractable two-prong design. The prongs pop back into the power adapter’s enclosure, making it easier to tuck into a bag or a pocket. Apple previously debuted a standard U.S. variant in September 2025 alongside the iPhone 17 models, and a type G plug version in November 2025.

At this price, why not buy two?

At this price, why not buy two?

Plus, as Chance Miller covered for 9to5Mac, there’s a new Apple Polishing Cloth. It’s not clear whether the new cloth is different from the one that came before it, but in one respect it’s a big improvement. The updated Polishing Cloth has dropped in price to $9 from $19. In a world of high-priced memory and storage, I’ll take the pricing wins where I can get them.


Apple Announces New M6 and M5 Pro Mac minis, Along with M5 Max and M5 Ultra Mac Studios

Source: Apple.

Source: Apple.

Today, Apple announced a new M6 chip that will debut in the Mac mini and an M5 Ultra that is coming to the Mac Studio. The company also announced an M5 Pro Mac mini and an M5 Max Mac Studio. Let’s take a look at the headline specs.

The headline feature of the M6 chip is that it’s Apple’s first 2-nanometer chip. The chip also includes “a larger 12-core CPU complex with the world’s fastest CPU core, a larger 12-core GPU with Neural Accelerators, a Dual 16-core Neural Engine, and up to 170GB/s of unified memory bandwidth.”

Looking more closely at the M6, Apple says it consists of two super cores, four performance cores, and six efficiency cores and is 1.2x faster in multithreaded performance than an M5 and up to 2.4x faster than an M1. Apple says the GPU delivers nearly 30% more peak GPU compute for AI than the M5. The M6’s 10% faster memory bandwidth will help with AI tasks, too, but its 32GB memory ceiling will limit which models can run locally.

Source: Apple.

Source: Apple.

The M6 mini’s GPU sounds impressive, too, with two more cores, Neural Accelerators for each core, which is a first for the mini. According to Apple, that leads to an up to four-fold increase in AI performance and a 2x graphics bump compared to the M4 mini. The Neural Engine has also been improved.

Apple also introduced an M5 Pro mini. It’s understandable if you find it confusing that the base model Mac mini has a more recent generation chipset than the more expensive model. What matters more than the chip generation is the “Pro” in M5 Pro, which makes it more capable than the M6, which has been designed for entry-level models. The same sort of asymmetry occurred with the 2025 Mac Studio, which included an M4 Max model alongside the M3 Ultra. A big part of that difference is the M5 Pro mini’s support for 64GB of memory (double the M6 version’s top memory spec) and its 307GB/s of memory bandwidth compared to the M6 model’s 170GB/s memory bandwidth.

Source: Apple.

Source: Apple.

As for the M5 Ultra, which debuts in the Mac Studio, it sounds like a beast. According to Apple, the chip uses a next-generation version of its UltraFusion technology, resulting in a quad-die architecture for the first time in an Apple silicon chip. In addition, the M5 Ultra features an “up-to-36-core CPU and up-to-80-core GPU with a massive 1.2TB/s of unified memory bandwidth, 50 percent more than M3 Ultra.”

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Jungle Shot 11 Music Videos in Four Days with Apple Creator Studio

Source: [Apple](https://apps.apple.com/us/story/id6788556021).

Source: Apple.

Today, Jungle released their fifth studio album, Sunshine. Alongside the release, Apple published a look at how the band used Apple Creator Studio to film 11 music videos in just four days, an impressive feat no matter the technology used.


Source:
Apple.

The band’s toolbox included Logic Pro, Final Cut Pro, and Pixelmator Pro to capture the series of signature one-shot take videos. According to the App Store feature on the band’s process, Logic Pro was where the entire album was produced. The app’s Varispeed feature was also used to shift the tempo of songs while maintaining pitch as they shot the videos.

Final Cut Pro’s Magnetic Mask was used to composite footage quickly. Jungle’s Tom McFarland told Apple:

Final Cut Pro is like a magic sword. There’s one shot for the track ‘Romeo II,’ where the camera accidentally caught some of the lighting rig. With five clicks, the editor was able to paint it out. It just automatically knows.

Pixelmator Pro on the iPad with an Apple Pencil and Mac enabled the band’s team to add artwork and posters to the final product, too.

But of all the quotes from the band, J Lloyd’s comment really struck a chord with me:

We didn’t have to worry about the tech. We could just focus on getting the design right. I could pick up the iPad between takes and keep sketching on Pixelmator Pro, and it all just worked.

I love apps, or I wouldn’t write about them every day, but what I love even more is the creativity they enable. Getting a glimpse of how one of my favorite bands uses some of the same tools I do was a treat.


Podcast Rewind: Folding iPhone Possibilities, Portable Gaming on a Folding Phone, a Headphone Problem, and Classic Game Revivals

Enjoy the latest episodes from MacStories’ family of podcasts:

AppStories

This week, John is joined by Christoper Lawley to discuss uses for a folding iPhone and Parchment, Lawley’s daily agenda app.

On AppStories+, John and Chris dig into audio and video workflows for podcasting and YouTube.

NPC: Next Portable Console

This week, folding phones and gaming, updates on upcoming handhelds, and GammaOS on the RG Rotate.

On NPC XL, John and Brendon revisit the Playdate via Crankboy.

Comfort Zone

Matt has some pretty good but not perfect Switch 2 controllers. Niléane has a new set of headphones and assures us she doesn’t have a problem. And everyone tries to make the best gaming recommendations for their co-hosts.

On Cozy Zone, the gang has a lively discussion about the new The Mandalorian and Grogu movie.

MacStories Unwind

This week, Federico returns from the beach, he and John discuss the explosion of classic videogames being ported to the iPhone, iPad, and Android, and they share a couple of Apple TV picks.

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