This Week's Sponsor:

SoundSource

New Year, New Audio Setup: SoundSource 6 from Rogue Amoeba


Posts in Linked

Apple’s Short Films for Autism Acceptance Day

Katie Dupere, writing for Mashable on Apple’s two short films about Dillan, an autistic teen who found his voice thanks to an iPad:

Dillan Barmache can’t speak, but that doesn’t mean he doesn’t have anything to say.

In fact, Dillan has complex and powerful thoughts, and thanks to easily accessible technology paired with innovative apps, you can hear his perspective.

Dillan, who is autistic and nonverbal, is the star of a new short film created by Apple to celebrate Autism Acceptance Day. Notably, the film tells Dillan’s story through his own words, typed out on an iPad then spoken out loud via an augmented and alternative communication (AAC) app.

It’s difficult to watch these two videos without tearing up. A beautiful story, and an excellent reminder that there’s more to iOS than the apps we usually talk about. This, ultimately, is why what Apple does matters.

Permalink

Snapchat Does It Different

Louis Harboe makes some good points about Snapchat and how it continues to change and attract users:

You see, there are lots of messaging apps out there. So many that it’s almost like there’s a template now for these sort of things. Because popular messaging apps all implement the same features: texting, video calling, stickers. But Snapchat continues to impress me in the ways it adds small, entertaining, irregularities to conventional communication methods. Snapchat’s implementation of these template features go beyond exception. They are seemingly familiar but undoubtedly unique.

Admittedly, I don’t use Snapchat a lot. But I find it remarkable how, in less than two years, Snapchat went from being a barely known app here in Italy to a full-blown phenomenon that is used by virtually all of my friends and is constantly mentioned on TV (the “Follow us on Twitter/Instagram/Snapchat” type of mention). I wish I had paid more attention.

Permalink

Answers to Ulysses Questions

David Chartier:

When preparing my review of Ulysses 2.5 for MacStories, I asked my fine Twitter followers for any questions they’d like me to answer. I covered some of them in my review, but it occurred to me that I left quite a few on the table. Here is my attempt to clean up.

Lots of great answers here. In addition to our review, I also posted an in-depth note on how I’ve been using Ulysses as my text editor in the latest Monthly Log for Club MacStories members. I’m liking this app a lot.

Permalink

Miitomo for iOS Goes Live Internationally

Nintendo’s highly anticipated iOS debut title, the social free-to-start app Miitomo, is now available in the US and several European countries.

I’ve been keeping an eye on Miitomo – I still don’t completely understand it, but I’m intrigued by the premise of a friend-based network with mini-games and the ability to collect coins. Those coins can then be used to claim rewards and redeem other Nintendo-related content such as games and customizations. I’m curious to see how Miitomo will perform outside of Japan.

This morning Nintendo also launched My Nintendo, their new web service, globally. As I noted on Twitter, it’s a surprisingly well done web app. If you’re going to install Miitomo this morning, make sure to connect your existing Nintendo Network ID and online profiles to earn some free points and easily find new friends to add on Miitomo.

Permalink

Google Announces Cardboard SDK for iOS, VR View for Apps and Websites

Interesting updates for the only VR viewer I own: starting today, iOS developers can create native apps for Google’s Cardboard VR thanks to a new iOS SDK, and they can also embed VR views in their apps and websites.

VR views take 360 VR images or videos and transform them into interactive experiences that users can view on their phone, with a Cardboard viewer, or on their desktop computer. For native apps, you can embed a VR view by grabbing the latest Cardboard SDK for Android or iOS and adding a few lines of code. On the web, embedding a VR view is as simple as adding an iframe on your site. We’re open-sourcing the HTML and JavaScript for web developers on github, so you can self-host and modify it to match your needs.

Google’s blog post has an example of a VR view – tap a button, put your phone in the Cardboard, and view the content in VR. Very nice.

Permalink

The Astonishing File System

I like how Ben Brooks describes going back to OS X after using an iPad Pro as his primary computer:

It’s like going home to your parents house for the holiday. It’s home and that’s really nice. But it’s also home and that is really chaotic for most of us. So while it is always nice to visit home, you never want to really stay at home. You want to be back at your home.

That’s what the Mac feels like to me now. I really like Mac OS X, and the MacBook, and would have no problems using them, but knowing what it is like to be on iOS only now — with that knowledge — there’s no way I don’t want to be on iOS.

Permalink

Nintendo’s Miitomo App Launching in the U.S. and Europe on March 31

With a press release published this morning, Nintendo has announced that Miitomo – the free-to-start social app for iOS – will be launching on Thursday, March 31 in the United States and several European countries.

On March 31, Miitomo, the company’s first-ever smart device application, is launching in the United States and several other countries. Miitomo is a free-to-start social experience that lets users spark one-of-a-kind conversations with friends in a whole new way using Mii characters. The app recently launched in Japan and was downloaded more than 1 million times in its first three days of availability, while achieving the #1 most downloaded free app status in both the App Store and Google Play storefronts.

Alongside Miitomo, Nintendo is also introducing a web version of the eShop to browse digital games from any web browser. The eShop for the Nintendo 3DS and Wii U was launched in 2011 without a web counterpart.

Featuring an expanded catalog of more than 2,000 games, this digital store can be accessed on personal computers or smart devices. The shop serves as an additional purchase option to Nintendo eShop on Wii U and Nintendo 3DS, with all purchases being sent directly to users’ Nintendo 3DS or Wii U systems for download. Users can now easily find and purchase games that are new, popular and on sale, as well as use filters to search by genre. Purchases of games from this site, as well as Nintendo eShop, will earn My Nintendo Gold Points.

Leading up to the international rollout at the end of the month, users can pre-register for Miitomo here.

See also: initial details of Miitomo and the My Nintendo service, and Miitomo first impressions.

Permalink

FBI Accessed San Bernardino Shooter’s iPhone Without Apple, Drops Litigation

Sheera Frenkel and Hamza Shaban, writing for BuzzFeed:

The Justice Department (DOJ) announced Monday that it had successfully accessed data on the iPhone used by one of the San Bernardino shooters and that it was dropping its case against Apple to help unlock the phone.

Investigators are no longer seeking Apple’s help to penetrate the device, according to a court filing by the DOJ Monday.

A week ago the Department of Justice successfully postponed a court hearing after revealing that the FBI had been approached by a third party who had a possible method to unlock the iPhone (subsequently rumored to be Israeli firm Cellebrite). That method appears to have paid off, with the Department of Justice asking the court to vacate the order compelling Apple to assist the FBI and writing in its Status Report to the court that:

The government has now successfully accessed the data stored on Farook’s iPhone and therefore no longer requires the assistance from Apple Inc. mandated by Court’s Order Compelling Apple Inc. to Assist Agents in Search dated February 16, 2016.

In response to the Department of Justice’s Status Report, Apple issued a response to The Verge and other media outlets:

From the beginning, we objected to the FBI’s demand that Apple build a backdoor into the iPhone because we believed it was wrong and would set a dangerous precedent. As a result of the government’s dismissal, neither of these occurred. This case should never have been brought.

We will continue to help law enforcement with their investigations, as we have done all along, and we will continue to increase the security of our products as the threats and attacks on our data become more frequent and more sophisticated.

Apple believes deeply that people in the United States and around the world deserve data protection, security and privacy. Sacrificing one for the other only puts people and countries at greater risk.

This case raised issues which deserve a national conversation about our civil liberties, and our collective security and privacy. Apple remains committed to participating in that discussion.

Permalink

Apple’s Next 40 Years

Great post by Horace Dediu on how to look at Apple’s evolution over the next four decades:

My simple proposal is to think of Apple (and actually any company) as a customer creator. It creates and maintains customers. The more it creates, the more it prospers. The more customers it preserves the more it’s likely to persevere. This measure of performance for a company is not easy to obtain. It’s not a line item in any financial report.

The closest figure we have is that today Apple has one billion active devices in use. We’re not told of the total users or total customers because Apple cannot count people or wallets as accurately as it can count active devices. But as imperfect as it is, this number gives us a way to get close to counting customers.

Permalink