Posts in Linked

Gaming the App Store

David Barnard, developer of apps like Weather Up and Launch Center Pro, has written an extensive overview of tactics that are commonly used each day to game the App Store. He writes:

Any one of these tactics might seem somewhat bland individually, but when tens of thousands of apps deploy multiple tactics across many categories of apps, the impact can be measured in hundreds of millions of users and likely billions of dollars.

Tactics mentioned include employing specific keywords, buying fake reviews, implementing misleading subscriptions, and more. The idea is that bad actors can squeeze the most money out of users by following the approach Barnard outlines, which ultimately provides a bad user experience that degrades the App Store’s reputation.

Barnard concludes the article with a challenge to Apple:

Featuring an app is a great carrot, and Apple doesn’t generally feature apps that so blatantly flaunt App Store manipulation and user hostile tactics, but the carrot of getting featured pales in comparison to how much money can be made by gaming the App Store. It’s well past time for Apple to employ more carrots to create great experiences on the App Store, and to use a bigger stick on those manipulating the App Store and creating terrible user experiences for Apple’s customers.

I love this idea as a potential solution to encourage quality apps on the App Store. The revamped App Store from iOS 11 with daily feature articles is great, as are things like the Apple Design Awards at each WWDC, but if Apple wants to retain a strong quality brand for the App Store, it wouldn’t hurt to find more ways to reward good developers.

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Made on iPad

Michael Steeber, writing for 9to5Mac:

The new iPad Pro has ignited conversations about the future of computing and new possibilities for creative work. Paired with a second-generation Apple Pencil, the hardware unlocks potential that has driven many professionals to re-evaluate how iPads best fit in their lives. My own experience with the new iPad Pro has been a journey of discovery. To expand my horizons and help others get more out of their devices, I asked the creative professional community to share their own iPad workflows.

From digital illustration to managing a business, the vast range of ways people are working on iPads proves there’s no one right way or wrong way to use them. Some have embraced iOS as their platform of choice for every task. Some use a Mac and an iPad in concert to create powerful workflows that highlight the capabilities of each device. Others are developing entirely new ways of working that simply couldn’t exist before.

Fantastic idea by Steeber, and a collection of great examples of all kinds of people using the iPad for all kinds of professional work. Another reminder that we – as tech press – can only cover a fraction of the tasks an iPad is able to accomplish.

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Connected, Episode 220: Numeric Professional

Stephen and Federico walk through their new Mac mini setups, then Federico fights with iCloud in Radar #46282145. Please help.

On this week’s episode of Connected, Stephen and I discuss our new Mac minis and I explain how I’ve started using it for automation. You can listen here.

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YouTube Stories Expand to Broader Base of Creators

YouTube’s take on the popular Stories format from Instagram and Snapchat was previously only available to select YouTubers, but starting today it’s rolling out to all accounts with over 10,000 subscribers. Sarah Perez, writing for TechCrunch:

YouTube is beginning to roll out Stories to a wider set of creators, giving them access to the new creation tools that include the ability to decorate the videos with text, stickers, filters, and more.

The feature is very much inspired by rival social apps like Snapchat and Instagram – except that, in YouTube’s case, Stories disappear after 7 days, not 24 hours.

The idea behind YouTube Stories is to give creators any easy way to engage with their fans in between their more polished and produced videos. Today’s creators are no longer simply turning a camera on and vlogging – they’re creating professional content that requires editing and a lot of work before publication, for the most part.

While I haven’t encountered any of my favorite YouTubers using Stories yet, I hope that changes after today. While Instagram’s IGTV seems like it hasn’t taken off very well, plenty of YouTubers remain heavy users of Instagram Stories. If YouTube Stories can offer a similar experience, without users needing to leave YouTube, it could be a really solid addition to the platform.

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AppStories, Episode 89 – iOS and Apps in the Car

On this week’s episode of AppStories, we take iOS for a car ride covering CarPlay, Do Not Disturb, in-car dongles, and automation.

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How iOS Makes Good Password Practices Easier for Users

We’ve all been there. You’re signing up for a new service or creating an account for a new app, and you’re asked to pick a password. You know you should use a strong, random password, but in a rush to get started, you take the easy path and choose a weak, memorable password instead because it’s the path of least resistance.

Apple has been pushing back against those bad habits with new iOS features designed to combat password reuse by flipping the calculus on its head. In an excellent presentation given at PasswordsCon 2018 in Stockholm, Sweden last week, Apple engineer Ricky Mondello explains the iCloud Keychain features implemented in iOS since iOS 11 and the thinking behind them. He also provides tips and resources for web and app developers who want to integrate better with those features.

What I especially like about Mondello’s talk is the insight into the thought and effort that’s gone into making good passwords easy to create. It’s not something I’ve thought about much before, which I take as a sign that Apple’s Safari and iCloud Keychain engineers are succeeding.

The presentation is also fascinating from a design and user experience standpoint. As Mondello explains, people are ill-suited to create and remember random passwords. It’s a problem that’s right in a computer’s wheelhouse, but one that also requires users’ trust and an understanding of their habits to solve.

I recommend watching Mondello’s talk. There are a lot of interesting implementation details throughout the talk and insights into the thinking behind them, which are approachable whether you have a background in the topics covered or not.

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Amazement at iOS Cursor Movement Shortcut Says a Lot About Discoverability

Dan Moren, writing on Six Colors last week:

Over the past few days, I’ve seen a ton of people on Twitter (including plenty of folks I’d describe as pretty tech savvy) have their mind blown by a tweet explaining how to move the cursor on the iOS keyboard.

[…]

This points to a larger, more fundamental issue cropping up with iOS as the platform becomes more mature: how do you add functionality and make it easily discoverable?

Some of the challenge here is simply because of iOS’s constraints: Where on the smaller screen can you add more features that would be easy to discover? But another challenge is how the OS is architected. The Mac nearly always treated the menu bar as a “safe” zone to which you could always retreat if you needed to find a command. There’s no real analogue to that on iOS, with the exception perhaps of the status bar, which isn’t, aside from the aforementioned “jump to the top” feature, an interactive element.

I think this is a big part of the challenge Apple is dealing with as it continues to evolve and push iOS forward. iOS has made easy so many things that used to be difficult or require a lot of technical know-how, but as we ask more from our devices and as developers deliver it, we lose some of that initial pared-down elegance that Apple sought.

Sometimes I wonder if we’ll eventually end up with a tooltips-everywhere approach again, iPhoto for iOS-style.

See also: Fixing 3D Touch, from June 2018.

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What Happened to 5K Displays?

Adam Engst, writing for TidBITS:

Although the 27-inch iMac with 5K Retina display and iMac Pro both have 5K displays built in, Apple doesn’t currently make a standalone 5K display, or, in fact, an external display of any sort. When Apple dropped its 27-inch Thunderbolt Display (see “Apple Discontinues Thunderbolt Display with No Replacement in Sight,” 27 June 2016), the company worked with LG on a replacement: the $1299 LG UltraFine 5K Display.

So you could buy an LG UltraFine 5K Display, but you might not want to. That’s because the availability of that monitor seems to be in decline, with AppleInsider reporting that Apple Stores say it hasn’t been restocked in a while and that it’s not available for in-store pickup when ordered online. With luck, its availability is dropping because LG is replacing it with a new model, but LG could just be running down stock before discontinuing it.

The Wikipedia page for 5K resolution lists a small number of other 5K displays, including screens from Dell, Philips, and HP, but as far as I can tell, none are currently for sale, apart from a handful of ultra-wide monitors with unusual aspect ratios like 64:27 and 32:9. Also on that list is the Iiyama ProLite XB2779QQS, but its page on Amazon says it ships directly from Japan and has absolutely no ratings or reviews, which is suspicious.

Good overview of the current state of 5K displays for Macs, which seemingly haven’t taken off because the industry has settled on 4K for now and 8K for the next generation.

Toward the end of his post, Engst assumes that the Apple-branded display coming next year with the Mac Pro will likely rely on Thunderbolt 3. My hope, however, is that Apple can figure out a way to offer a 4K or 5K display that works via Thunderbolt 3 and USB-C with support for ProMotion refresh rates at 120Hz. The 2018 iPad Pros can only connect to USB-C displays (not Thunderbolt 3), which is why I ended up buying a 4K UltraFine display that works with both macOS and iOS via a single USB-C cable. I want to believe that Apple’s external display comeback will support both pro Macs and pro iPads; as the owner of a new Mac mini and iPad Pro used with the same LG display, an integrated Apple solution would be the dream setup.

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Connected, Episode 219: Your Best Friend, Base64

Stephen formalizes a new show segment, Federico is making magic in Shortcuts and Myke has thoughts about picture frames.

On this week’s episode of Connected, I detailed the backstory of Home Screen Icon Creator and we covered a whole bunch of other topics. You can listen here.

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