Dead Cells by Motion Twin landed on mobile for the first time today with its release on iOS. The game, which the Bordeaux, France-based game studio describes as a ‘rogue-lite, metroidvania action-platformer,’ has been adapted for mobile by publisher Playdigious. I’ve been playing Dead Cells on a variety of iOS devices for the past two weeks both with onscreen controls and controllers, and it’s quickly become my favorite iOS game of 2019 so far.
Dead Cells, which debuted in 2017 and is also available for consoles and PC, is not an easy game. You play as a warrior raised from the dead, battling your way through dungeon mazes. Along the way, you collect weapons, cells, which can be used to upgrade your weapons, and other items. When you die, you lose any unused cells and some of the items you’ve collected. However, other upgrades are permanent and remain intact between sessions. Combined with levels that are partially procedurally generated and provide variety between attempts to defeat enemies, the mechanic creates a fun tension that makes Dead Cells extremely hard to put down.









