Federico Viticci

10779 posts on MacStories since April 2009

Federico is the founder and Editor-in-Chief of MacStories, where he writes about Apple with a focus on apps, developers, iPad, and iOS productivity. He founded MacStories in April 2009 and has been writing about Apple since. Federico is also the co-host of AppStories, a weekly podcast exploring the world of apps, Unwind, a fun exploration of media and more, and NPC: Next Portable Console, a show about portable gaming and the handheld revolution.

Apple Launches New iPhone 4 Ad “Under The Covers” To Promote FaceTime, Again

A few minutes ago Apple launched a new iPhone 4 commercial (available on Apple’s website and Youtube channel) to showcase, once again, the FaceTime capabilities of the device.

The commercial is called “Under The Covers” and features a kid who thinks he’s talking to Santa via FaceTime, while on the other device there’s his father dressed as Santa and calling him from their garage. It’s a pretty sweet commercial. In September, Apple launched a series of ads to showcase the iPhone’s FaceTime features in Europe; other FaceTime ads had appeared in the U.S. in July. Apple also targeted the iPhone 4’s battery life and Retina Display with commercials aired in the past months.

Check out the video below. Read more


Tap Tap Revenge 4? 25,000 Downloads Per Hour

Tap Tap Revenge 4? 25,000 Downloads Per Hour

Decrem, who now serves as SVP and General Manager for Disney Mobile, says that the game is seeing around 25,000 downloads per hour right now, which is on par with what it saw on Christmas day last year (app downloads see a major spike on Christmas as people try out their new iPhones and iPod touches, so expect this number to surge even higher this year). Decrem says this is the fastest any of Tapulous’s games have ever hit #1, and it may be the fastest growing game ever (though he doesn’t know that definitively).

The app was released less than 24 hours ago. Apps like Flipboard, Twitter or Facebook didn’t see these numbers. But guess what? It’s a free game.

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Apple Shuts Down Mac OS X Downloads Page

Well, we all knew this was going to happen sooner or later. Apple is shutting down the OS X Downloads page, in lieu of the Mac App Store which is launching on January 6th. Here’s the email Apple just sent out to Mac developers:

Thank you for making the Mac OS X Download site a great destination with apps that offer users new ways to work, play, learn, and create on their Mac.

We recently announced that on January 6, 2011, the Mac App Store will open to users around the world, presenting you with an exciting, new opportunity to reach millions of customers. Since the introduction of the App Store in 2008, we’ve been thrilled with the incredible support from developers and the enthusiastic response from users. Now we’re bringing the revolutionary experience of the App Store to Mac OS X.

Because we believe the Mac App Store will be the best destination for users to discover, purchase, and download your apps, we will no longer offer apps on the Mac OS X Downloads site. Instead, beginning January 6, we will be directing users to explore the range of apps available on the Mac App Store.

We appreciate your support of the Mac platform and hope you’ll take advantage of this new opportunity to showcase your apps to even more users. To learn how you can offer your apps on the Mac App Store, visit the Apple Developer website at http://developer.apple.com/programs/mac.

The Mac OS X Downloads website provided for years a way for developers to showcase their Mac apps for free to the large audience of Apple’s website. It also served as a great way to get new Mac users started on third-part software for OS X. Clearly Apple thinks this is all going to change with the Mac App Store, which will be included in a Software Update for all Snow Leopard users.

No details have been provided about other categories of software currently promoted on the Downloads site, such as Automator workflows and Dashboard widgets.


Secret of Mana for iPhone Goes Live Internationally, Coming To The U.S. Tonight

Secret of Mana, also known to the Nintendo nerds among us as Seiken Densetsu 2, was an action RPG for the Super Nintendo release by Square in 1993. I remember playing this as a kid on my SNES, and I remember the pleasure of playing it again a decade later on a modded PSP through a SNES emulator. Secret of Mana is considered one of the best games ever released on Nintendo’s 16-bit consoles, or one of Square’s finest action RPGs, period.

The fact that Secret of Mana still holds up to most similar games 17 years after its original release says a lot about the current status of role-playing games and the excellence of Square’s team back in the golden days. Still, let’s focus on yet another comeback of SoM, this time on the iPhone. Which is the same Secret of Mana you know and love, only with a couple of virtual buttons on screen to move you character, attack and change weapon. Yes, the Ring Command menu system from the original game is still there. Nothing else seems to be different.

The game is now live in most international App Stores and will likely become available in the US in 3 hours.


Sorted, Simple To-Do App for iPad, Gets A Lot Better With Version 2.0

Sorted is a very simple (and beautiful) to-do / list app for the iPad we first reviewed in May. The iPad was “the new hot thing” back then, not so many productivity apps were available and Things was my GTD app of choice. Sorted managed to stand out because it was elegant and provided a new way to simple list creation and task management on the tablet. It wasn’t meant for the average GTD power user still it captured the hearts of many hardcore users by being the “alternative” to more popular software like the aforementioned Things or, months later, OmniFocus for iPad.

I liked Sorted because it was the app I used to create lists out of my daily GTD environment. In fact, I still have the app on my iPad. But it’s a lot better now, as version 2.0 was released in the App Store a couple of days ago and it’s really good. Read more


Whited00r Project Brings Folders To Older iDevices

Whited00r is a project aimed at bringing several features of iOS 4 to older devices such as the original iPhone or the iPod touch 1st generation that are “stuck” on iPhone OS 3.1.3 as Apple officially dropped support for them earlier this year. Some of the features include multitasking, voice control, substrate processes via jailbreak, Springboard wallpapers and Bluetooth tethering. We last covered Whited00r in July.

A new version of Whited00r, released a few day ago, adds support for folders on iPhone OS 3.x. The feature, though, is not a straight port of folders from iOS 4, the developers created a new version from scratch instead and made it running on older devices as a MobileSubstrate addon. As you can see in the video below, those folders look just like the standard iOS 4 ones.

More information about “iOS 3 Folders” are available here, and make sure to check out the Whited00r installation guide here. Demo video below. [via iSpazio] Read more


Apple Launches iAd Producer - HTML & CSS Layout App for iAds

A few minutes ago Apple launched a new app for the Mac called iAd Producer which is aimed at developers and designers willing to create visually rich, interactive iAds. iAd Producer “automatically manages the HTML5, CSS3 and JavaScript behind your iAd” and also offers advanced Javascript editing and debugging.

iAd Producer is available for download on Apple’s developer website and it requires Mac OS X 10.6.5, Safari 5 and iOS SDK 4.0. A user guide is available here. Read more


Dungeon Defenders Will Bring Android & PC Cross-Platform Multiplayer to iOS

Dungeon Defenders (universal, $2.99) is a recently release game for iPhone and iPad that it’s like a mix between Diablo and the classic Tower Defense; it’s got nice graphics and loot system but apparently gets lost when it comes down to UI (lots of huge buttons on screen) and 3D camera controls. In spite of the flaws of the first version, we should all look forward to the next update. Dropping sometime next year, an updated Dungeon Defenders will bring proper iOS, PC and Android cross-platform online multiplayer.

Several developers tried to follow the road of mobile and desktop cross-platform online battling before, and most of them failed. In the video below, though, you can see the DD developers playing the same game at the same time on an iPad, a PC and two other Android tablets. It all looks smooth and fast. It’s cross-platform multiplayer between the desktop and two different mobile OSes. Pretty intriguing.

We, too, do wonder whether the game’s servers will actually hold up once the update goes live, but right now – it looks perfect. iOS, PC and Android running the same game online? Don’t tell this doesn’t make you excited. At least a bit. [via TouchArcade] Read more


GoodReader for iPhone: New PDF Engine, AirPrint, Improved Annotations

Popular document management / viewing / sharing / all-in-one app GoodReader for iPhone was updated yesterday to include a plethora of new features, improvements and most obvious bug fixes. With this “App Store update” massive trend that is going on this week, it was no surprise to see GoodReader for iPhone show up in the “Updates Available” screen.

This new version of GR adds a brand new PDF displaying engine that allows for smoother zooming and panning, with the possibility to go back to the old engine if the new one isn’t working well for you. Weird choice? Maybe. Still, options are always welcome. The app now also has support for AirPrint (iOS 4.2 is, of course, needed) and sports improved annotations with adjustable drawing opacity and line thickness.

GoodReader for iPhone is available at $2.99 in the App Store. Full changelog below. Read more