Federico Viticci

10873 posts on MacStories since April 2009

Federico is the founder and Editor-in-Chief of MacStories, where he writes about Apple with a focus on apps, developers, iPad, and iOS productivity. He founded MacStories in April 2009 and has been writing about Apple since. Federico is also the co-host of AppStories, a weekly podcast exploring the world of apps, Unwind, a fun exploration of media and more, and NPC: Next Portable Console, a show about portable gaming and the handheld revolution.

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New MacBook Airs To Feature Backlit Keyboard

The new MacBook Airs expected to launch this week alongside OS X Lion may feature a return of the backlit keyboard that was omitted from the October 2010 redesign of the popular line. According to AppleInsider, people familiar with the matter have indicated that this month’s refresh will see the return of the backlit keyboard, together with new hardware improvements such as Sandy Bridge processors, Thunderbolt technology, and faster flash memory.

With the release of new models later this month, Apple is set to reinstate a feature to its MacBook Airs that went missing when the company overhauled the ultra-thin notebooks into more cost-affordable products late last year, AppleInsider has learned.

According to people familiar with the matter, backlit keyboards will join the string of hardware enhancements planned for the new 11.6- and 13.3-inch notebooks, which are also expected to adopt high-speed Thunderbolt ports, an upgrade to Intel’s Sandy Bridge architecture, and possibly high-speed 400MBps flash memory.

The lack of a backlit keyboard in the 2010 redesign of the MacBook Air family generated quite a backlash online, especially considering the previous iterations of the MacBook Air came with a backlit option by default. Many speculated Apple had to remove the backlit keyboard due to design issues and battery life constraints; the upcoming refresh is said to feature the same design of the 2010 MacBook Air, thus suggesting Apple has either figured out a way to implement the backlit system in the ultra-thin chassis of the machine, or listened to customers’ feedback and decided the feature had to return. A backlit keyboard helps in low-light conditions, and it’s currently implemented in all versions of Apple’s MacBook Pro line.

The new MacBook Airs’ part numbers have already leaked online, suggesting an upcoming refresh for the entry/upgraded 11-inch and 13-inch models. No details on whether Apple will tweak pricing of the line have surfaced yet, however, based on recent speculation, it seems fairly certain that the new machines will come with Lion pre-installed on a possible July 14th launch.

[Old-gen MacBook Air keyboard image via]


Screens for iOS Now Lets You Log Into Lion Computers

Screens, Edovia’s VNC client for the iPhone and iPad we’ve reviewed a couple of times on MacStories in the past, has been just updated to version 1.6 which, alongside a series of speed and performance improvements, brings full compatibility for machines running OS X Lion. With Mac OS X 10.7, Apple has changed a few things with VNC and remote user authentication, enabling features like Apple ID support and possibility of logging into a separate account while a machine is active on a different one.

The new Screens 1.6 allows you to log into a computer running Lion avoiding the additional login prompt you’d get when logging in with a VNC password (if you’ve tried VNC apps that haven’t been updated for Lion, you should be familiar with the login prompt). Screens, in fact, has a new OS authentication method that, by logging into a machine with your OS account name and password, skips the VNC prompt altogether and directly takes you to your desktop, with whatever is on screen, just like with previous versions of the app on Snow Leopard. Current Screens users willing to connect to a Lion computer should switch to the new setting for an optimal experience (that is, unless you want an additional login dialog). Bug fixes aside, Screens 1.6 brings keyboard support for more languages, and Windows VNC servers.

You can download Screens at $19.99 on the App Store. Read more


Apple To Developers: You Can Now Submit Lion Apps

Following the release of the Xcode 4.1 Golden Master seed and with OS X Lion rumored to be nearing its public release, Apple has just informed registered Mac developers that they can now submit apps built for Lion to the Mac App Store.

OS X Lion, the eighth major release of the world’s most advanced operating system, will soon be available to millions of Mac users around the world. Submit your Lion apps for review now so they can be on the Mac App Store when Lion ships this month.

In the past weeks, in spite of various developer previews of Xcode 4.1 for Lion available on the Dev Center, developers were unable to submit apps built specifically for the new OS. In OS X Lion, developers can take advantage of hundreds of new APIs to enable features like full-screen mode, push notifications for apps, new Aqua controls including iPad-inspired popovers, auto-save and versions, as well as sandboxing and multi-touch gestures.

Lion is rumored to hit this week, alongside new MacBook Airs with Sandy Bridge processors and Thunderbolt, and new Mac Pros. The GM build of Lion was seeded on July 1, leading to speculation that, after two weeks and with no major bugs found, the final version is ready to become available on the Mac App Store at $29 any day now. Several developers we polled in the past week told us they were ready to submit their new apps, but Apple (and Xcode) wouldn’t let them. With the release of Xcode 4.1 GM today, Apple flipped the switch on Lion submissions, but it’s unclear how many apps the Review Team could manage to approve before the rumored Lion launch. Clearly Apple wants some Lion-ready apps to be ready for Lion’s debut, so it’ll be interesting to see how this will play out in the next 48 hours.

Apple announced Lion would come out sometime in July as Mac App Store exclusive. In the past, Apple began accepting iOS 4 submissions on June 11 (roughly 10 days ahead of iOS 4’s release) and Mac App Store submissions in November, whilst the Mac App Store went public on January 6.


iOS 5 Beta 3 Features New Accessibility Panel with Gesture Controls

A new option in the Accessibility settings of iOS 5 beta 3 allows users to set up a floating panel to access a variety of hardware controls and gesture-based commands without using an iPad or iPhone’s physical buttons. Once enabled in Settings->General->Accessibility->AssistiveTouch, the new menu will let you interact with four different sections: Home, Device, Gestures and Favorites. Whilst the usage of Favorites and Gestures is still unclear, users can set up custom gestures in the Settings and play with built-in gesture such as swipe and pinch. The Home tab in the floating panel (which can be repositioned on screen via drag & drop) will perform the same function of the Home button, and Device will open a sub-menu with other controls to increase / decrease volume, lock or rotate the screen, unlock rotation and virtually shake the device (to enable features such as “shake to undo” without actually shaking a device).

The new accessibility options aren’t of course meant for everyday usage (they need to be manually enabled deep down in the Settings, and they’re aimed at people having trouble using iOS’ traditional gestures and hardware buttons), but they’re rather interesting in the way they could replace hardware controls and switches on damaged devices, or provide shortcuts to areas and commands of iOS that would require a physical movement otherwise (such as the aforementioned shake gesture).

9to5mac has a video of this new panel in action, and you can check out more screenshots after the break. Read more


Apple Releases iOS 5 Beta 3

Apple just posted the third beta of iOS 5 on the Dev Center. Build number is 9A5259f. As with previous iOS 5 betas, the build targets the iPad 2, iPad, iPhone 4, iPhone 3GS, iPod touch 3rd and 4th gen. iOS 5 beta 3 for the Apple TV has also been released. The second beta of iOS 5 was posted three weeks ago, on June 24. iOS 5 is expected to be released publicly this fall, with many suggesting the usual September media event will be the stage this year for a formal iOS 5 announcement, as well as the unveiling of the next-generation iPhone.

Alongside the new iOS 5 beta, Apple also uploaded a new iCloud for Lion beta (reaching version 4), iTunes 10.5 beta 3 and Xcode 4.2 Developer Preview 3. On the Mac Dev Center, Xcode 4.1 GM for Lion has been seeded to developers. Read more


Simplify: A Spotify Music Controller and Artwork Widget for Mac

Spotify, the European music streaming service that has attracted millions of paying subscribers in the past two years, is finally launching in the United States, with some saying the big opening could happen as early as next week. For those not familiar with Spotify, the concept is very simple: instead of owning music, you stream it from the company’s servers that host a huge catalogue of songs from both major and less-known labels. You can build playlists, mark items as favorite, and pay to get unlimited access, higher quality bitrates, mobile apps and caching options for offline access. Whereas Apple’s upcoming iTunes Match service will scan songs you already own to mirror them online, Spotify lets you create your own online library of songs you don’t own (though a “buy” option has been recently introduced), but that you can stream at any time. It’s similar to other services like Rdio and MOG, but the company never managed to close a deal with US music labels and get the green light for launching its service until last week.

I’ve been a Spotify user for two years, and it’s completely revolutionized the way I listen to music. I still enjoy buying some music from iTunes, but Spotify’s biggest advantage over traditional marketplaces is that I can pay a monthly fee (or buy yearly access altogether with a gift card) to listen to just about anything I want, from any device. Spotify has a beautiful Mac client and an iPhone app that’s continually updated with new features; however, the company still hasn’t revealed its plans about an iPad app that would be much welcome one year after the iPad came out. Read more


Fantastical Adds BusyCal Support

Fantastical is a calendar utility by Flexibits which we’ve reviewed back in May and have been using since then as a companion to Apple’s built-in calendar application for the Mac. Fantastical, in fact, isn’t a full-featured calendar app – rather, it’s a “calendar assistant” that enables users to quickly add a new entry to all kinds of supported calendar protocols (including Google Calendar and Entourage) with a natural language input system. Instead of interacting with menus and checkboxes to set up a new meeting at a specific location, Fantastical lets you write down things like “Lunch with Cody tomorrow at Cafeteria from 1 PM to 3 PM” and have a new event created in your default calendar. And because Fantastical has direct access to these calendars, you can forget about leaving iCal open and just use Fantastical’s (beautiful) window from the menubar.

A new version of Fantastical was released today and, alongside improvements to event creation, parsing engine and date handling, it sports brand new BusyCal integration to create events directly into the popular third-party calendar for OS X. BusyCal is a calendar and to-do list manager for Mac geared towards power users with features such as Bonjour and LAN sync, multi-user editing, list view and various security features. With Fantastical 1.0.2, events can do directly into BusyCal without going through iCal first (though the devs note calendars still must be added to iCal). Version 1.0.2 also brings a new shortcut to bring an invitee pop-up for contacts recognized in your Address Book, and arrow keys integration to switch between calendar weeks.

Fantastical is simple and powerful at the same time, with a gorgeous user interface design that makes it very intuitive to add events to your calendars (and calendar apps) with a few keystrokes. You can download Fantastical at $19.99 on the App Store.


Swype CEO Says Unofficial Cydia Port Is Buggy, Lacks Features

Swype, a popular alternative typing system that comes pre-installed on a variety of Android devices, was unofficially ported to the iPhone and released yesterday as a tweak for the iOS keyboard on Cydia. The peculiarity of Swype is that it allows users to write sentences by simply sliding their fingers on the keyboard, without ever lifting them, and manages to compose words thanks to a mix of predictive auto-correction, and proprietary technology that has allowed Swype to become a cult among Android users. The creators of Swype have been saying for years that they have a working version for iOS devices, which could be released on the App Store if only Apple let developers submit apps that enhance system functions like the default keyboard.

For this reason the official Swype for iOS may never see the light of day, but that hasn’t stopped Cydia developers from building their own version, which was released yesterday for free. Unlike what initial reports claimed, the Swype available on Cydia is an unofficial port, which doesn’t use Swype’s technology but uses Swype’s brand. According to Swype CEO Mike McSherry, interviewed by GeekWire, the port that’s been released on Cydia is more or less a “hack”, a re-imagination of the original Swype by developer Andrew Liu. The port, as also seen in the demo videos, is buggy and doesn’t come with Swype’s popular “blue tracer line” for the keyboard; moreover, Swype’s CEO is unsure whether Liu re-used some of Swype’s code, or simply rewrote his own version basing on the Swype experience for Android.

McSherry said that he saw Liu’s unofficial release of Swype, and he’s still trying to make sense of it.

“I don’t know but it appears he wrote some of his own code to emulate a Swype-like experience and is using our brand,” he said. ”I don’t know if this is a ‘hacked’ version of Swype or not….I’m thinking not.”

Nonetheless, McSherry notes that I am not the only one interested in learning about Swype for the iPhone. And perhaps Liu’s unofficial release simply indicates the desire to bring it to the iPhone and iPad.

You can find the instructions to install the unofficial Swype for iPhone here. Check out the demo video after the break.
Read more


Web Usage Data Reveals Different iPad Patterns

According to click data analyzed by URL shortening and analytics service bit.ly, the iPad ultimately differs from other platforms in the way it’s used throughout the day. The discovery is unsurprising as Apple has been heavily touting the iPad as a new category of device aimed at doing things better than regular smartphones and computers (which Apple also happens to sell), but it’s interesting to see these usage patterns confirmed and visualized by a service that’s undoubtedly the most used when it comes to shortening and sharing links on the web.

Bit.ly analyzed links clicked from Linux, Windows and OS X machines, as well as BlackBerry, iOS and Android phones, and the iPad. Then, they compared the click data against the time of the day, the day of the week and the country to build a graph that summarizes usage patterns for the most common devices that access bit.ly links every day. The results for computers and smartphones don’t surprise: people start using PCs and smartphones as they wake up, usage slightly increases through the workday, and slows down as the evening approaches and users are far more likely to consume other content. That kind of content consumed in the late hours of the day happens to be represented by the iPad which, unlike other platforms, sees a slower approach throughout the day but a higher peak in the evening as people come back from work. In weekend days, iPad usage in the morning and afternoon is slightly higher than the rest of the week.

The iPad’s usage pattern is drastically different. Usage dips after breakfast, remains low during traditional working hours and does not peak until much later in the evening. During the weekends iPad usage between 8 a.m. and 3 p.m. is higher than it is during the week at those same hours. No other device sees a heavy increase of use during the weekends, showing that the iPad is used as an entertainment device and differs from both smartphones and browsers.

Bit.ly also notes how Facebook and YouTube are still the most accessed websites from users, and that in spite of “official” availability in 39 countries, they registered iPad data from 203 countries. The iPad is different from other devices, and it’s being used by consumers in new different ways that are causing these unprecedented usage patterns. For instance, people are more likely to come back from work and relax on the couch with an iPad reading news or a book, rather than sitting at their desk using a PC again. Or, they might want to enjoy a game with their kids, or read a book to them before they go to sleep. Check out the full report at ReadWriteWeb for the complete stats.