Federico Viticci

10859 posts on MacStories since April 2009

Federico is the founder and Editor-in-Chief of MacStories, where he writes about Apple with a focus on apps, developers, iPad, and iOS productivity. He founded MacStories in April 2009 and has been writing about Apple since. Federico is also the co-host of AppStories, a weekly podcast exploring the world of apps, Unwind, a fun exploration of media and more, and NPC: Next Portable Console, a show about portable gaming and the handheld revolution.

Pixure 3.0 with PanelKit 2.0

I first linked to Louis D’hauwe’s pixel art editor for iOS, Pixure, in March, when he introduced PanelKit in the iPad version of the app. If you’ve never played around with Pixure and PanelKit, imagine the ability to grab iPad popovers or sidebar panels and detach them so they’re floating onscreen like tool palettes would on macOS. I was skeptical of this idea initially – I feared it would overcomplicate the iPad’s UI – but it works surprisingly well on the 12.9-inch iPad Pro. I know that after using PanelKit months ago, I tried a few times to grab popovers in iPad apps like Omni’s, realizing that they didn’t support PanelKit.

D’hauwe is back today with Pixure 3.0, another excellent update that, among various enhancements, brings a version browser (a feature more apps should offer on iOS), drag and drop, and advanced export options. With today’s release, Pixure also includes PanelKit 2.0, a major update of the framework that now supports pinning multiple panels to the side of the screen as well as resizing them. Plus, your custom panel configuration is now saved across multiple app launches, so once you set up your workspace in Pixure, the app always remembers it.

Even if you’re not interested in editing pixel art graphics, I recommend checking out Pixure 3.0 just to play around with PanelKit 2.0. Support for multiple panels on the side is particularly impressive – try, for instance, to resize and stack the Color Picker and Layers panels on top of each other. It’s fun and intuitive, and I bet you’re going to wish more pro iPad apps offered this kind of flexible, customizable UI. You can find Pixure 3.0 on the App Store and read more about PanelKit 2.0 here.

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An Interview with Christian Selig, Creator of Reddit Client Apollo

AppStories+ Deeper into the world of apps

AppStories Episode 35 - An Interview with Christian Selig, Creator of Reddit Client Apollo

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AppStories+ Deeper into the world of apps

Federico and John interview Christian Selig, the creator of the popular iOS Reddit client Apollo about the development and design of the app, incorporating Redditors’ feedback, the complexities inherent in building a Reddit app, and working in Swift.

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On Ive’s Return to Design Team Management

Bloomberg’s Mark Gurman and Alex Webb reported yesterday on a change in Apple’s design team, confirmed by Apple PR with a statement:

Apple Inc.’s Jony Ive, a key executive credited with the look of many of the company’s most popular products, has re-taken direct management of product design teams.

Ive, 50, was named Apple’s chief design officer in 2015 and subsequently handed off some day-to-day management responsibility while the iPhone maker was building its new Apple Park headquarters in Cupertino, California. “With the completion of Apple Park, Apple’s design leaders and teams are again reporting directly to Jony Ive, who remains focused purely on design,” Amy Bessette, a company spokeswoman, said Friday in a statement.

I don’t know what to think about this. I never assumed Ive would leave Apple after Apple Park was completed. From the outside, we can only infer that his return to managing the design team is important enough for Apple to issue an official statement and remove Design VPs Dye and Howarth from the Leadership page.

Benjamin Mayo also raises a good point:

It’s hard to parse what this means because nobody on the outside really has a good idea of what the title change two years ago meant. Jony Ive’s elevation to Chief Design Officer felt like the first steps to his retirement with Howarth and Dye taking up the posts of lead hardware and software design.

Yet, Apple never tipped its hand that Ive was on the way out. I expected Howarth and Dye to slowly start appearing in keynote presentation videos, in interviews, and new product marketing. Ive would slowly fade from relevance in Apple’s public relations before he left for real. That simply didn’t happen. If anything, Ive became even more intertwined into Apple’s public image. He has done countless interviews and photo shoots in the intervening years.

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TechCrunch: Apple Is Acquiring Shazam

Ingrid Lunden, writing for TechCrunch:

As Spotify continues to inch towards a public listing, Apple is making a move of its own to step up its game in music services. Sources tell us that the company is close to acquiring Shazam, the popular app that lets people identify any song, TV show, film or advert in seconds, by listening to an audio clip or (in the case of, say, an ad) a visual fragment, and then takes you to content relevant to that search.

We have heard that the deal is being signed this week, and will be announced on Monday, although that could always change.

Assuming that Apple keeps Shazam’s standalone app around in the short term, I wonder if the built-in Spotify integration for streaming and saving songs will remain (I wouldn’t be surprised if it gets pulled). I’m a fan of Shazam’s iPhone and Watch apps, but it’d be great to have Shazam baked into Siri without having to ask any special song recognition command. Shazam’s discovery and recommendation features could also tie in nicely with Apple Music.

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iPhone X Story Photo Outtakes

Earlier this week, I published my story about the iPhone X. After spending a month with the device, I tried to analyze some of the big-picture themes that I believe will impact the entire Apple ecosystem going forward. These include Face ID and attention awareness, the camera as a 3D lens, iOS becoming a...


Q&A

Question: What camera did you use for your iPhone X article? (Anonymous)

I used my girlfriend’s iPhone 7 to shoot the pictures. The videos were recorded with my 12.9-inch iPad Pro (second-gen model) and later encoded with ffmpeg on a Mac using Automator and a couple of shell scripts for other encodings (see Issue...