AppStories Episode 31 - What Makes an App Sticky?
38:16
Federico and John look at apps that have been designed for the iPhone X and consider what makes certain apps ‘sticky.’
Zach Gage has a reputation for messing with the rules of classic games with releases like Bad Chess and Sage Solitaire. With Flipflop Solitaire, Gage is back with another take on solitaire that’s simultaneously familiar and disorienting. The result is a fun, addictive game that breathes new life into the traditional card game.
I’m not a musician, but I like to play around with music creation apps on my iPhone or iPad once in a while. Apps like these show off the creative power that iOS devices wield even in the hands of an amateur like me. Although each of these apps is great for just...
Little Animated Cat These hand-drawn hyper-kinetic cats are perfect for adding some drama to a conversation with friends by throwing a tantrum in Messages. Origami At the other end of the spectrum from crazy cartoon cats are origami animals. These stickers feature a huge menagerie of brightly-colored paper animals....
Question: Are you using Trello Business for MacStories or is the free version enough for your needs? Which Power-ups are you using? I would love to know more about your Trello workflows. (Nicolas, @nicolasrizcalla)
At MacStories we use the free version of Trello. Power-ups are interesting, but with a couple of exceptions, they aren’t...
Manifest Manifest is a beautiful time tracker for iPhone and iPad that I first linked in Issue 79 of MacStories Weekly. With version 3.1 released last week, in addition to support for iOS 11 and the iPhone X, Manifest gained Toggl integration with a new export feature. While Manifest doesn’t sync with Toggl in...
Ulysses documents, which are called sheets, are organized into groups in the app’s Library. I have separate groups for MacStories, Club MacStories, and AppStories articles. That organization works well in most instances, but what if I want to see only those articles I’ve worked on this week or every article I’ve ever written about...
Apple has introduced a new feature in the Today tab of the App Store called ‘This Weekend Only.’ Each Thursday, one app will offer an exclusive deal to users that lasts through Sunday.
The new feature is being kicked off with five deals instead of one:
The new promotion strikes me as a good way to help drive traffic to the App Store on weekends, which are slow sales days for many developers. It also makes sense to kick off the App Store’s new feature with apps from relatively large companies with broad appeal, but I hope that in the long run, smaller independent development shops are included too.
Wallpaper Magazine’s Nick Compton has an extensive interview with Foster + Partners’ Stefan Behling, one of the lead architects of Apple Park, and Apple’s Chief Design Officer, Jony Ive. There are a lot of great details about Apple Park and the Steve Jobs Theater in the article, including this from Behling on constructing a roof on the theater that appears to hover in space:
A network of 44 conduits, carrying electricity, data and sprinkler systems, is housed in three-quarter-inch strips of aluminium in-between the theatre’s glass surrounds. The carbon-fibre roof, tested, built and unbuilt in Dubai, was made the same way you make the hulls of racing yachts and weighs just 80 tons. ‘This is the first time in the history of mankind that this has been done,’ says Behling. ‘It’s the biggest carbon-fibre roof of its kind in the world. If you are serious about achieving something like this, and making it look effortless, you have to go all out. And that does mean doing something that has never been done before.’
Jony Ive has a lot to say about Apple Park too. In response to criticism that the building isn’t sufficiently configurable he says:
Our building is very configurable and you can very quickly create large open spaces or you can configure lots of smaller private offices. The building will change and it will evolve. And I’m sure in 20 years’ time we will be designing and developing very different products, and just that alone will drive the campus to evolve and change. And actually, I’m much more interested in being able to see the landscape, that is a much more important capability.’
Ive also talks about Apple’s design philosophy in general noting that his team’s goal is to ‘get design out of the way.’ However, my favorite part of the interview is Ive’s insight that with every new product, two are actually created:
‘When I look back over the last 25 years, in some ways what seems most precious is not what we have made but how we have made it and what we have learned as a consequence of that,’ he says. ‘I always think that there are two products at the end of a programme; there is the physical product or the service, the thing that you have managed to make, and then there is all that you have learned. The power of what you have learned enables you to do the next thing and it enables you to do the next thing better.
Wallpaper’s interview is a must-read for anyone intrigued by Apple Park and Apple’s approach to design.