Graham Spencer

997 posts on MacStories since January 2011

Former MacStories contributor.

Apple Hires Peter Hajas, Developer Of The Jailbreak Tweak MobileNotifier

Last week, fans of the popular jailbreak tweak MobileNotifier were left slightly disappointed to hear that the tweak’s creator, Peter Hajas, was taking a break from his jailbreak development work. However, in the blog post announcing the break and in follow-up tweets he left several suggestions that he had started working for Apple, and now there is evidence in the internal Apple Directory System that he is indeed an employee (see above).

That first clue in the blog post was when he signed off with “Until then, stay hungry and stay foolish”. Some clever people recalled that Steve Jobs had uttered the same words of “stay hungry and stay foolish” in his Stanford Commencement Speech back in 2005. However in a tweet that same day, he seemed to distance himself from that suggestion, commenting that the Apple rumor community has “a vivid imagination”. But further digging into tweets by Hajas led some to find a tweet from May 9th in which Hajas, in reply to someone said that “I’m off to work in CA at a “fruit” company” – that tweet has since been deleted.

Today however, RedmondPie seems to have all but confirmed Hajas’ employment at Apple with a screenshot of the Apple Directory System app, obtained from a source working at Apple. The screenshot shows Hajas working as an “iOS & Frameworks” employee. If this is the case, it wouldn’t be the first time that Apple has swooped and hired developers from the jailbreak community, back in 2007 it was suggested that Apple hired several people to work on the application distribution model used by the App Store.

An obvious reason for the hire that many are suggesting is that Apple wants Hajas’ skills for a new notification system in iOS. His MobileNotifier jailbreak tweak has been popular amongst jailbreak users for how it overhauls the inbuilt iOS notification system into something much more helpful and powerful, whilst being less intrusive.

[Via Redmond Pie]


Android and iOS Continue To Dominate In US Smartphone Market

Apple has continued making gains in the US mobile and smartphone market according to the latest comScore ‘Mobile Subscriber Market Share’. Surpassing RIM, Apple jumped to being the fourth largest OEM with a share of 8.3% of the US market. Samsung remains number one with 24.5% of the market, followed by LG and Motorola.

In terms of smartphone operating systems in the US, Google’s Android leads the pack with 36.4% of the market, an increase of 5.2 percentage points over the three month period. Whilst Apple’s iOS, is still in a solid second place, and grew its share by 1.3 percentage points. RIM continues its slide, falling another 4.7 percentage points and Microsoft also managed to see its market share fall by 1.3 percentage points.

Meanwhile in terms of usage, more US consumers ar using web browsers (up 2.1 percentage points), downloading applications (up 2.4 percentage points), playing games (up 2.5 percentage points) and using social networks or accessing blogs (up 2.7 percentage points).

[Via comScore]


CCleaner Coming To The Mac, First Beta Available Now

CCleaner, widely praised amongst Windows users, is making its way over to the Mac, with a first beta release available now. For those who are unfamiliar, CCleaner has been a Windows application that lets users easily delete and clean up their computer of temporary files, caches and other files that clog up their computer’s space, with many also using it for privacy, clearing out their browser data.

Being the first beta release, the OS X version has far less features than the current Windows version does. Nonetheless it still includes the core features of removing caches, cookies and history from either Safari or Firefox as well as clearing out the Trash, Recent Files and Servers and the Temporary folder.

Piriform, creators of CCleaner have said that they plan to release a full version within a few months, so expect more beta releases soon with support for more applications and more cleaning features. You can download the first beta release for OS X here.

[Via Lifehacker]


Apple Thanks Apple Store Employees In Tenth Anniversary Poster

Apple didn’t openly celebrate the tenth anniversary of its retail stores except for using the occasion to role out iPads as an interactive “smart sign”. However it has been noticed that in the back-end of stores, Apple has sent a tenth anniversary poster. The poster is almost philosophical in its review of the past ten years of Apple stores, highlighting the successes, failures, trivial facts and lessons learnt.

Jump the break for a recreated version of the poster, or head to ifoAppleStore for a transcribed copy of the poster. Otherwise, here are some highlights that we thought were interesting:

We’ve learned that a 32’6” transparent glass box can stand tall even among the giants of the Manhattan skyline.That when glass becomes as iconic as the Fifth Avenue Cube, it can also become the fifth most photographed landmark in New York City.

We’ve also learned that getting these details perfect can feel like trying to move a mountain. Sometimes two. But in the end, the effort is worth it. Because steel, glass, and stone can combine to create truly unique and inspiring spaces.

We’ve learned that a visit to the Genius Bar can fix more than just computers. It can also restore a customer’s relationship with Apple

We’ve found that when we wear black T-shirts, we blend in. And when we wear too many colors it’s confusing. But blue shirts are just right. We’ve also learned that it takes precisely 4,253 stitches to embroider the Apple logo on those blue shirts. And we even figured out which direction the stitches should go in.

As beautiful and iconic as our stores may be, the people who create and staff those stores are what matters most. So on this 3,652nd day we say think you to very single one of you. We say thank you to thosewho were there on the first day, to those whose first day is today.

[Via MacRumors]

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Apple Paying Record Companies Up To $150 Million For iCloud

According to The New York Post, Apple will hand over between $100 and $150 million in advance payments to the four major record labels as part of its iCloud deal with them. Each of the four, which includes Sony Music, EMI, Warner Music and Universal, were offered between $25 million and $50 million as incentives to get on board with Apple. The exact figures will ultimately depend on how many tracks consumers end up storing on Apple’s iCloud offering.

Yesterday we reported on the expected initial cost of iCloud, which is rumoured, to be free for the first year and $25 a year after that. The New York Post also notes that Apple will take a 30% cut of fees, the music publishers receiving 12% and the rest to going towards record labels and artists.

We also reported yesterday that Apple had finalised its iCloud deals with Universal Music, which was the hold out record company.  The New York Post also notes that the size of the advance payments was the major stumbling block for Google, which had apparently been negotiating with the music companies before launching its cloud music offering last month. The official iCloud announcement will come on Monday at the WWDC keynote.

[Via The New York Post]

 


Tim Cook: Tablets To Outsell PCs Over The Next Several Years

In a report by Goldman Sachs analyst Bill Shope, Tim Cook speaks some pretty bold words about the future of the tablet market and the PC market. Speaking with Shope, he says “he sees no reason why the tablet market shouldn’t eclipse the PC market over the next several years”.

Shope notes that Apple, in the statement is more “overtly optimistic” on the long-term prospects of the platform than they have in the past. In the report itself, Shope suggests that Apple will sell 8.1 million iPads in the June quarter, compared to last year it would be 72% increase.

Apple executives were also touting the fact the iPhone is now officially available from 200 carriers worldwide, and that ten years since opening, its retail stores are doing well.

[Via BusinessInsider]

 


Backflip Studios Hits Milestone With 100 Million Downloads Of Its Mobile Games

Backflip Studios, the developer behind the popular iPhone games of Paper Toss, Ragdoll Blaster 2 and Strike Knight today announced that their mobile games have been download more than 100 million times - as a comparison, Angry Birds has been downloaded over 200 million times. It notes that roughly 80% of the downloads have originated from the iPhone, with about 20% from Android.

Backflip has around 25 million monthly active users, which is already up from 20 million in December last year, even more impressive is the 2.5 million daily active users that Backflip entices across its entire network of games. Roughly a third of the company’s revenue comes from App Store sales whilst another third comes from advertising (last October advertising was worth half a million dollars per month for Backflip) and another third from in-app purchases. Backflip’s success isn’t slowing down either, its revenue and user growth is between double and triple what it was just a year ago and its free games generate more than a billion impressions a month.

The Backflip team, which is self-funded and has 23 employees, is ramping up for a number of game releases coming this summer. Launching today was Strike Knight HD, the iPad version of the popular bowling game, and then there will Shape Shift, Backflip Solitaire and Boss Battles. Most, if not all, will initially be offered for free, following the success of Backflips ‘Summer of Free’ promotion that drew the company a huge success.

[Via VentureBeat]


Irish High School Letting Students Replace Textbooks With iPads

Starting this September, the St Coleman College in Claremorris, Ireland will give students the option of learning from iPads equipped with various apps and electronic versions of textbooks. The Irish Times reports that after several weeks of consultation with teachers and parents, there was 96% support for iPads being deployed to students.

As a result, 90 first year students will be given the option of using an iPad, with traditional textbooks still offered in case a student or parent prefers. In total the iPads, including apps, will cost the school around €700 each, but the school principle Jimmy Finn said that when spread over a three year period, the value for money could not be ignored.

The principle also noted, “It is a bit of a unique idea, but we have to continue to move with the times.” We also reported earlier this year on the $200,000 program in Auburne, Maine to give iPad 2’s to every kindgarten in the district. Similarly a Singaporean girls school started a trial with 150 iPads back in January.

[Via TUAW]


Pixelmator 2.0 Announced And Teased, Coming This Summer

The Pixelmator team has today revealed details of what is coming in Pixelmator 2.0, the next major version of Pixelmator. The popular Mac image editor will bring big new features in the 2.0 version, including Content-Aware fill, a healing tool, new and improved retouching tools and a smudge tool – many of which are advanced features included in (the much more expensive) Photoshop application from Adobe.

Drawing tools will be completely revamped in the 2.0 version, currently codenamed Chameleon, and allow users to create and edit vector shapes with precise tools. The drawing tools will include the Pen, Freeform Pen, Convert and Path Selection tools as well as tools to include pre-drawn shapes too. The full-featured drawing tools mean that there are fill, stroke and shadow options for shapes – all in all the Pixelmator teams say the new drawing tools will be very useful for creating web page elements and illustrations and various other items.

The Content-Aware Fill technology in Pixelmator 2.0 promises to “magically get rid of unwanted elements in images”, any of the selection tools or the Healing Tool will let you select a region of the picture and Pixelmator will “smartly and seamlessly” fill the area with nearby image content. Also in the retouching field, the new Sponge Tool will let users add or take away color from areas of an image, Burn and Dodge will let users alter the brightness and the Red Eye Tool will get rid of those pesky red-eye effects.

Other notable new features are the Smudge Tool for “smearing paint” which could be used by users to rub out blemishes and a cleaner user interface. If you are interested, be sure to jump over to the Pixelmator 2.0 ‘Sneak Preview’ page, which runs down a whole list of new features and shows off some screenshots. Pixelmator 2.0 will be available exclusively to the Mac App Store at a cost of $59 later this summer. However, if you purchase the current version of Pixelmator for $29, you will get a free upgrade to Pixelmator 2.0 when it is released.

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