This Week's Sponsor:

Quip

A supercharged clipboard manager for Apple devices with on-device intelligence, iCloud sync, and text expansion.


Posts tagged with "iPad Pro"

Thoughts on iPadOS 26: Hello, It’s Good to Be Back

iPadOS 26.

iPadOS 26.

Apple released the first public betas of iOS and iPadOS 26 last week, and I’m going to cut to the chase with this story: although I’m still wrapping my head around Liquid Glass and trying to understand where this new design language will land, iPadOS 26 has fundamentally revolutionized my workflow in just a little over a month. While talking to Craig Federighi at WWDC, I did get the sense that Apple was approaching the iPad platform from a different – perhaps more humble – perspective, with a newfound willingness to listen to power users and find a better balance between the simplicity of the iPad and its flexibility. Actually using iPadOS 26, however, has far exceeded my expectations – which pushed me to completely rethink my desk setup (again) and the apps I use around the iPad Pro and iPadOS 26.

Conversely, I’ve been struggling to understand iOS 26 and the role of Liquid Glass. I’ve documented my issues with Apple’s new design with a variety of examples recently, but the truth is that at this point in the beta cycle, I don’t know what to write about Liquid Glass yet. For this reason, despite my many attempts to write this story over the past few weeks, I’ve decided to take a different approach.

Today, I only feel comfortable sharing my opinion about iPadOS 26, and I’ve chosen to delay my analysis of iOS 26 until later this year. I’ve found it incredibly challenging to form an opinion on Liquid Glass and iOS 26 when everything is still so in flux and being adjusted on a beta-by-beta basis. I feel like sharing what I think about Liquid Glass right now would be a fruitless exercise, or shortsighted perhaps, one way or another. Instead, since I find iPadOS 26 to be more of a known entity at the moment, I’ve decided to focus on that and how this software update is changing the way I work. The time will come for me to write about Liquid Glass and Apple’s vision for the future of its software design. Today, though, I’m all about the iPad.

It’s been an interesting month since WWDC. This year more than ever, I have a feeling that Apple isn’t done tweaking its OSes and much will continue to change between now and September. But for now, as always, let’s dive in.

Read more



Prince of Persia: The Lost Crown Arrives on iPhone and iPad

Last week, Ubisoft released Prince of Persia: The Lost Crown on the iPhone and iPad. I’ve had a chance to play the game on both platforms, along with the Mac version, and thought I’d share what it’s like playing on each.

The Lost Crown was released at the beginning of last year. Developed by Ubisoft Montpellier in France, the game was released to critical acclaim and won an Innovation in Accessibility Award at The Game Awards in 2024, but Ubisoft was unhappy with the game’s sales. The comeback of the celebrated series sold around 300,000 copies in its opening weeks, totaling around $15 million in revenue. In today’s “blockbuster or bust” gaming world, that wasn’t enough. Ubisoft released the Mask of Darkness story DLC in the fall but disbanded the team behind the game.

However, Ubisoft wasn’t finished trying to recoup its investment in The Lost Crown. The company called on its Da Nang studio to port the game to other platforms, starting with the Mac last December. The same group also adapted the game for the iPhone and iPad.

Today, The Prince of Persia: The Lost Crown is available everywhere. It’s on the Xbox Series X and S, Xbox One, PS4 and PS5, Switch, PC, Android, and other platforms, with Android being the latest addition alongside the iPhone and iPad.

If you’re a console or PC gamer, it would have been hard to miss The Lost Crown’s release in early 2024. The game follows Sargon, a warrior in an imagined version of ancient Persia, who is tasked with trekking to Mount Qaf to save Prince Ghassan. Along the way, there are puzzles to solve and a fun combination of platforming and fluid combat. It’s a shame the game didn’t fare better because it’s an absolute gem.

I’ve played at least the opening level of The Lost Crown on an M1 MacBook Air, M4 Max MacBook Pro, iPhone 16 Pro Max, M4 iPad Pro, and Sony PS5. Ultimately, the game ran well on all five devices, but there were differences. The PS5 was the smoothest of all, and the game looked phenomenal on my OLED TV.

As you’d probably expect, the game runs very well on an M4 Max MacBook Pro and M4 iPad Pro, although both got quite warm, and I could clearly hear the MacBook Pro’s fans when I removed my headphones. In both cases, I noticed a little hitch in the frame rate from time to time when transitioning from one area of the map to another, but it wasn’t a big deal in either case. The Lost Crown’s gorgeous artwork and sound design really shine on both devices, too.

The worst experiences were on the iPhone and M1 MacBook Air, for different reasons. The iPhone 16 Pro Max handled the game well, and it looked great, but the game is a lot more fun on a bigger screen. I noticed more frame rate hitches on the M1 MacBook Air than on any other device, but I didn’t really expect the game to be playable, so it was a pleasant surprise to find that it worked.

Dialogue scenes work better on the iPhone than combat where everything is tiny.

Dialogue scenes work better on the iPhone than combat where everything is tiny.

Both the iPhone and iPad versions of the game have been adapted for touch. There are on-screen touch controls, but I’d highly recommend using a controller instead. The onscreen controls are well done, but The Lost Crown’s combat feels much, much better with a controller. If you’re looking for a good controller for iPhone or iPad, check out our Setups page for a few recommendations.

An example of the mobile version's touch controls.

An example of the mobile version’s touch controls.

The mobile versions of The Lost Crown have added automatic parrying and healing potion use, as well as a new option to slow down time during combat, all of which are designed to make the game more touchscreen-friendly. I’m glad those options are there, but again, you really should use a controller with this game. It’s also worth noting that none of the Apple platform versions of the Lost Crown include the DLC, and the Mac version is capped at 60 fps; that doesn’t bother me, but I know it’s an issue for others. The Lost Crown also supports cloud saves if you have an Ubisoft Connect account, but the saves only work Mac-to-Mac or among iOS and iPadOS devices, which stinks.

Finally, we need to talk about the princely price Ubisoft is charging for The Lost Crown on the Mac. The game is $40, which is less than the $60 launch price over a year ago, but now, you can pick it up for as low as $15–$25 on other platforms, depending on whether it comes with the DLC. Given that difference, it’s hard to recommend the Mac version of Prince of Persia: The Lost Crown unless you have no other way to play it.

Playing on iPhone with a controller.

Playing on iPhone with a controller.

The iPhone and iPad versions are much more reasonable. First of all, you can download and play the tutorial level of the game for free to see if The Last Crown is for you, which I appreciate. Second, until May 5, the full game is available for $9.99 – the best deal available anywhere. There’s no guarantee you’ll ever have the option to play the DLC on either device, but $10 is fair for anyone who prefers to play games on their iPhone or an iPad. After May 5, the price is set to rise to $14.99, which is in line with console versions of the game that don’t come with the DLC.

So in the final analysis, there’s not much to commend the Mac version of The Prince of Persia: The Lost Crown if you have any other way of playing it because it’s more than double the price of PC and console versions. The iPhone and iPad versions are a closer call, especially while the game is on sale for $10. The Lost Crown looks great on both and plays well (though not perfectly), but any iPhone’s screen is a little small for a game like The Lost Crown. That said, if your preference is for portability or you don’t have the option of a PC or console, The Prince of Persia: The Lost Crown is worth downloading on your iPhone or iPad to try the free tutorial level.

The Prince of Persia: The Lost Crown is available on the App Store for the iPhone and iPad as a free download, with the full game available via an in-app purchase of $9.99 until May 5, after which it will be $14.99. The Mac version of the game is available on the Mac App Store for $39.99.


iPad Pro for Everything: How I Rethought My Entire Workflow Around the New 11” iPad Pro

My 11" iPad Pro.

My 11” iPad Pro.

For the past two years since my girlfriend and I moved into our new apartment, my desk has been in a constant state of flux. Those who have been reading MacStories for a while know why. There were two reasons: I couldn’t figure out how to use my iPad Pro for everything I do, specifically for recording podcasts the way I like, and I couldn’t find an external monitor that would let me both work with the iPad Pro and play videogames when I wasn’t working.

This article – which has been six months in the making – is the story of how I finally did it.

Over the past six months, I completely rethought my setup around the 11” iPad Pro and a monitor that gives me the best of both worlds: a USB-C connection for when I want to work with iPadOS at my desk and multiple HDMI inputs for when I want to play my PS5 Pro or Nintendo Switch. Getting to this point has been a journey, which I have documented in detail on the MacStories Setups page.

This article started as an in-depth examination of my desk, the accessories I use, and the hardware I recommend. As I was writing it, however, I realized that it had turned into something bigger. It’s become the story of how, after more than a decade of working on the iPad, I was able to figure out how to accomplish the last remaining task in my workflow, but also how I fell in love with the 11” iPad Pro all over again thanks to its nano-texture display.

I started using the iPad as my main computer 12 years ago. Today, I am finally able to say that I can use it for everything I do on a daily basis.

Here’s how.

Read more


New Items and Deals on Federico’s Desk Setup

It’s been a few months, which is why it’s once again time for a setup update. This time, Federico has added several items to his desk setup. Below, you’ll find a selection of top picks from the changes he’s made, but be sure to visit the Setups page to see everything he’s currently using.

For those who have already spent time on the Setups page, welcome back. There’s a handy changelog at the top of the page just for you, with a list of everything added and removed, so you don’t have to go searching for each item.

Also, because today and tomorrow are Amazon Big Deals Days, I’ve highlighted the items on Federico’s setup list that are currently available at steep discounts on Amazon.

Changes to Federico Viticci’s Desk Setup

Part of the story of Federico’s latest setup changes is that he’s re-added a few key components that were previously removed:

But there are plenty of new items in Federico’s setup, too. The 11” M4 iPad Pro with a nano texture display and AirPods 4 are the two big Apple additions. For NPC: Next Portable Console, Federico got a white low-profile microphone arm, which looks great on the video version of the show and is currently 20% off. If you’ve listened to the latest episode of NPC, you know why he also added a Samsung 990 Pro SSD with a heat sink, which is currently 42% off on Amazon. That SSD was used to mod his Lenovo Legion Go (22% off on Amazon), for which he’s also added a Mechanism gaming pillow and universal grips.

Other additions include:

That’s it for the time being for our setups. I’ll also be back soon with updates on what I’ve been using for work and play.

Permalink

Federico’s Updated Setup Is Designed for Modular Simplicity

Federico has been on quite a journey with his gear setup over the past few months. If you’ve been following along on NPC: Next Portable Console, MacStories Unwind, and AppStories, you know that he’s been assembling a modular system that lets him switch effortlessly from work to play. He’s working on a story that pulls the threads of his experience together for readers, but in the meantime, Federico has updated our dedicated Setups page with what’s changed.

If you start with Federico’s latest entry in our Setups changelog, you’ll notice right away that the updates he’s made to his setup are all about simplifying his tech life. But, while many things have been taken away, several have been strategically added too. Let’s take a look.

The additions to Federico’ desk include:

Like me, Federico has also been experimenting with video and has added the Elgato FaceCam Pro and Elgato Key Light with Mini Mount to his setup.

As for gaming, Federico is still using the Lenovo Legion Go, but he upgraded to a new Steam Deck OLED with an etched glass display and added a bunch of Legion Go accessories, along with a custom-built eGPU:

On the home automation front, Federico has added Aqara E1 cameras and an Aqara Camera Hub G3 to his setup along with a variety of Philips Hue lights, a smart plug, and more.

For the complete list of gear in Federico’s setup, along with mine, be sure to check out our dedicated Setups page.

Permalink

What’s in My WWDC 2024 Bag?

My [Tom Bihn Synapse 25](https://www.tombihn.com/collections/backpacks/products/synapse-25?variant=42796481904829) backpack.

My Tom Bihn Synapse 25 backpack.

It’s time to get packed for WWDC, and like most years, my carry-on bag will be stuffed with everything I need to cover the event for MacStories. This year, I’ve focused on streamlining my podcast recording setup after some problems that slowed me down last year. Built around my everyday ‘away from home’ setup that I’ve been using for several months, I think I finally have a simple yet powerful writing and podcasting travel setup that should serve me well on the trip.

11" M4 iPad Pro and MacBook Pro.

11” M4 iPad Pro and MacBook Pro.

The center of my setup will be a 14” M3 Max MacBook Pro that Apple sent me for testing. It’s a fantastic computer that’s more than capable of handling the research, writing, and audio production work I’ll be doing, along with any video taken during the week.

I’ll also take my new 11” iPad Pro, which should help lighten my bag when I’m traveling back and forth from my hotel to Apple Park. Swapping my old 12.9” iPad Pro for the new 11” model will be perfect for this sort of trip. I plan to use it for getting some work done on the flight to California and for taking notes at the WWDC keynote. It’s hard to jot much down during the event while you’re sitting outside in the sun, so anything more than my iPad would be overkill.

Read more


Apple TV Go: How a USB-C Mod Spiraled into an iPad-Based tvOS Workstation

Apple TV Go.

Apple TV Go.

This time of year is one that’s always filled with anticipation for what’s upcoming for both developers and users of Apple’s platforms. And while many traveling to Cupertino will be focused on the iPhone in their pocket or the iPad or MacBook that regularly travels with them, for an Apple TV aficionado, it’s a different story.

As I packed for my first WWDC last year, I had a moment of self-reflection. Did I really need to pack an external display, ATEM switcher, HDMI splitters, HomePod minis, controllers, multiple Apple TVs, and an eight-gang multi-plug extension lead into my carry-on in anticipation of a noteworthy software story for Apple TV?1 After all, the year prior had developers and fans giving their best impersonations of confused John Travolta following a largely absent year for tvOS.

Thankfully, WWDC23 was a different story, with a surprisingly ambitious tvOS 17 release full of improvements and features I couldn’t wait to try. But while other attendees could go hands-on with the first developer betas of their favorite platforms with relative ease, given the nature of Apple TV hardware, I had to head back to the apartment I was staying at whenever I wanted to get hands-on time with tvOS.

Somewhere in the Apple TV multiverse, there was a USB-C powered device that I could carry with me for quick reference, whether at Apple Park or a south London coffee shop during my writing process for last year’s tvOS review. Somewhere, there was an iPad-like device that could run tvOS, offering a superior software alternative to the plentiful supply of affordable, battery-powered Android portable projectors.

Although neither of those products have yet to enter our own Apple TV universe, the introduction of iPadOS 17 and its support for UVC (USB Video Class) devices had my imagination running wild at the possibilities for this year. I needed to become the hero of my own story and create the on-the-go tvOS workstation I envisioned by braving the world of hardware modification and building my very own Apple TV Go.

Read more


I Turned the New 13” iPad Pro Into a MacPad and Portable Gaming Display

The updated MacPad.

The updated MacPad.

As I hinted in my story on the issues of iPadOS last week, I upgraded from an 11” iPad Pro to a 13” iPad Pro (1 TB, Wi-Fi-only model). While I was very happy with the 11” form factor, I decided to return to the larger model for two reasons:

  • I wanted to have maximum thinness with the ultimate iPad Pro model Apple makes.
  • I sacrificed the physical comfort of the 11” iPad Pro to get a larger display for my MacPad as well as portable gaming.

Today, I will explain how I was able to immediately turn the brand-new 13” iPad Pro into a convertible MacPad using a combination of accessories and some new techniques I’ve been exploring. I’ll also share my experience with using the iPad’s glorious Tandem OLED display in a variety of gaming setups ranging from streaming to emulators.

Let’s dive in.

Read more