This Week's Sponsor:

Inoreader

Boost Productivity and Gain Insights with AI-Powered Intelligence Tools


Posts tagged with "games"

iControlpad Game Controller for iPhone Finally Shipping Next Week

Over the past years we’ve been keeping an eye on the iControlpad, a Bluetooth controller for a variety of phones which, among other things, will support the iPhone 3G, 3GS, iPhone 4 and iPod touch. With a few adjustments and padding when needed, the iControlpad will provide an alternative (we can’t judge on comfortable from pictures) way to control iOS games, or any other device that supports Bluetooth.

As noted by Engadget, the iControlpad has left the vaporware stage and is now accepting orders with shipments starting next week. The design has been finalized and it looks pretty good although, admittedly, it will add bulkiness to your iOS device. That’s the price to pay for classic game controls on a 3.5-inch screen, I guess.

The question remains whether or not in the multitouch era buttons are needed at all. Most iOS games are perfectly playable and meant for multitouch controls. Some of them, however, could take serious advantage of the configuration offered by the iControlpad, like first-person shooters and arcade games based on virtual buttons on screen. We also wonder if it will be possible for developers to officially support the iControlpad in their apps by offering a way to entirely get rid of interface elements on screen, although maybe we’re just dreaming too much.

In the meantime, go check out the iControlpad here and take a look at your iOS game collection to see if the gadget would come in handy for you.


Are iOS Game Prices Creating Culture of Disposability? Nintendo Boss Thinks So

The head honcho of Nintendo North America, Reggie Fils-Aime has criticized the price levels of apps in the iTunes App Store claiming that the low prices create a “mentality” for consumers that portable games should only be a few dollars. Fils-Aimes who is the Nintendo North American president and chief operating officer felt that such a mentality also breeds a culture that believes content is disposable because of the cheap price and that this was one of the gaming industries biggest risks today.

Whilst Fils-Aime’s is not the most independent commentator on this issue with his company’s Nintendo DS platform directly competing with the gaming aspects of iOS, his points do have some validity. Games on the App store have tended to be below $5 compared to DS and PSP games that are typically well above that range. The presumption is the Fils-Aime’s fears that the App store prices will spread across to all platforms and lead to more gimmicky, simplistic games rather than well though out, in-depth game experiences.

Read more


Angry Birds “Valentine’s Day Edition” Now Available

Angry Birds Seasons “Valentine’s Edition” Now Available

The much anticipated Valentine’s Day update for Angry Birds Seasons just went live in the App Store. It includes 15 “lovely” new levels, a Valentine’s Day theme, new achievements. Oh, and a new icon featuring a sexy female Angry Bird.

Get ready for the most heartfelt episode in Angry Birds Seasons so far: the Valentine’s Day edition! After the shenanigans of Halloween and Christmas, Angry Birds Seasons continue in the spirit of Love! As usual, Angry Birds gives the most generous updates of any app!

Go download the update here. Seasons HD for iPad is also available.

Permalink

Dragon Age II Coming to the Mac on the 8th of March

Dragon Age II will be brought to the Mac simultaneously as it is launched on the Xbox 360, PlayStation 3 and Windows on the 8th of March this year. The game, which is available for Pre-Order now for $59.99, is the sequel to the widely acclaimed epic, Dragon Age: Origins that was launched in 2009 by BioWare.

Game Tree Mac will be porting the game to the Mac, a company known for other Mac ports such as the Grand Theft Auto trilogy, Sims 3 and Prince of Persia. A simultaneous release of Dragon Age II on the Mac is certainly quite a boon for Mac gamers who typically have to wait months if not years for a port and perhaps signifies a growing Mac gaming market.

Read more


Epic Games: “Anything In The Apple World Is Perfect”

Epic Games: “Anything In The Apple World Is Perfect”

The Slow Down interviews Jay Wilbur, Vice President of Epic Games, makers of Infinity Blade for iOS:

Q: What are the challenges in developing for Android? The demo there seems to be running great.

A: It runs really well and really fast. One of the problems with the Android marketplace is hardware fragmentation, that’s a really big issue. The other thing is marketplace fragmentation, there are so many different appstores out there. The Android marketplace is a little more difficult [to develop for] because there is less control. I think the Android marketplace is robust … I find it very easy to buy things on it, it’s just that Apple has very tight control. So anything in the Apple world is perfect. It’s just perfect. We like that, we like that a lot. We know that it’s just gonna work. Sometimes that’s not always the case in the Android marketplace.

Infinity Blade did great in the first weeks of App Store and slowly dropped off since then. A major update with new maps, weapons and features is expected soon, and that should bring the app back into the charts. We can’t wait to see more Unreal Engine games find their way to iOS. Read the whole interview here.

Permalink

The Problems with a High Resolution Display on the iPad 2

Over the past few weeks there has been quite a back and forth discussion on the possible inclusion of a Retina or high resolution display on the iPad 2. Facts seemed to solidify when Engadget ran an article suggesting the second-generation iPad would have a high resolution display, though they did not specify the exact resolution. But then John Gruber yesterday seemed to disagree with that suggestion citing cost issues, uncovered UI graphics of an iPad camera app that are not optimized for a high resolution display and his own sources.

So why has there been so much doubt and to and fro-ing over whether the iPad 2’s display is high resolution? Well put simply, because there are so many barriers that would have to be overcome and issues that Apple would have to resolve.  Click through to read the full article.

Read more


Rumor: Next iPod Touch To Have Glasses-free 3D Screen?

Here’s an interesting rumor coming from Japanese blog Macotakara [Google Translation] while you’re still trying to wrap your head around the news that Steve Jobs has taken another medical leave of absence. According to “sources of information” close to Macotakara, Apple is considering a glasses-free 3D screen technology for a future iPod touch, with an approach similar to what Nintendo is doing with the 3DS – a gaming handheld capable of projecting 3D images out of the screen without the need of wearing glasses.

In the past, Apple was granted several 3D-related patents and other third-party manufacturers played around with the idea of bringing 3D to iOS devices. Macotakara, however, reports that Apple is willing to integrate 3D into the iPod touch’s screen without any external peripheral or accessory. The 3D panel should be developed by Sharp.

According to a source of a company which provides LCD to Apple, they seems to begin preparing to manufacture small glasses-free 3D LCD panel for iPod touch.

This 3D LCD panel looks similar to Sharp, corp’s LCD which is capable for displaying 3D image without glasses on vertical and horizontal position.

While this is all based on pure speculation, it’s interesting to think that Apple might fight Nintendo at its own game with the iPod touch, which has been touted has world’s most popular gaming device several times in the past. Apple is clearly investing on the appeal of the iPod touch as an entry-level iOS device that’s perfect for portable games, and a mobile 3D screen would be another technological breakthrough for the company.


Doodle Jump Creators Going After “Doodle Games” In The App Store

Look, we get it. There are too many “Doodle” games in the App Store. If you look closer, I believe you’re going to find some Doodle Browser or Doodle Twitter in there, too. Since the incredible success of Doodle Jump, many indie developers have tried to follow its path with not-so-clever marketing moves that, indeed, involved using the word “Doodle” next to something else. Like Doodle God. Or Doodle Army. Just take a look in the App Store. Still, I’m a firm believer of the “users decide” philosophy and I think what Doodle Jump developers, Lima Sky, are doing is just wrong. Read more


Official PlayStation App for iPhone Now Available

Announced by Sony in December, the official PlayStation app for iPhone is now available in the App Store. The app is propagating in iTunes as we speak, so if you can’t download it just yet – make sure to try again in a few hours. In the meantime, the app is now live in the French store.

The PlayStation app doesn’t let you play games, but it allows you to check on the PlayStation Network by signing in with your PSN account. In this first version of the app you can read your friends’ status updates and browse the games they own, check on the trophies you have collected and read the latest entries from the official PlayStation Blog. Last, you can also read the latest news of games available for all PlayStation devices directly in-app. The interface seems to be quite clean and polished, although far from being native on the iOS platform.

PlayStation app for iPhone is available for free here. Check out the full description below. Read more