Apple Launches Developer Insights Webpage

Alongside yesterday’s WWDC 2016 announcement, Apple also added a new webpage providing tips and insights from other developers.

The App Store makes it simple for users around the world to discover, download and enjoy your apps. Grow your business with resources designed to help you create great apps and reach more users.

The featured developers and topics are Seriously (focusing on building a brand), Grailr (bringing CARROT Weather to Apple Watch), Evernote (localising its app for Japan), and Smule (growing a thriving community of loyal users).

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Apple Announces WWDC 2016: Kicks Off June 13 with Sessions Live Streamed Daily

After confirming the dates via Siri earlier today, Apple has announced the official dates for WWDC 2016 with a press release and a website update. This year’s WWDC will start in San Francisco on June 13 and runs through June 17.

“With four innovative operating systems and a new, intuitive programming language powering over 1 billion devices worldwide, there has never been a more exciting time to bring our developer community together,” said Philip Schiller, Apple’s senior vice president of Worldwide Marketing. “WWDC 2016 is going to be a landmark event for developers who are coding in Swift, and building apps and products for iOS, OS X, watchOS and tvOS. We can’t wait for everyone to join us — in San Francisco or through the live stream.”

For the first time, the initial keynote address and Monday’s kickoff events will be held at the Bill Graham Civic Auditorium in San Francisco; the rest of the event, including the technical sessions, will be held at the usual Moscone West location (the company’s traditional Bash event will also be held at the Bill Graham Civic Auditorium on Thursday).

Apple writes:

The Apple Worldwide Developers Conference kicks off at the historic Bill Graham Civic Auditorium for an unforgettable Monday as Apple’s renowned developer community comes together to learn about the future of OS X, iOS, watchOS, and tvOS. The Keynote and State of the Union promise exciting reveals, providing inspiration and new opportunities to continue creating the most innovative apps in the world. End the day by honoring the most remarkable developers of the year at the Apple Design Awards.

Like last year, Apple will be awarding tickets to attendees through a random selection system (effectively, a lottery). Developers will be able to apply today through April 22 at 10 AM PDT, and they will know their status by Monday, April 25 at 5 PM PDT. There are also 350 WWDC Scholarships available, giving students and members of participating STEM organizations a chance to get a free ticket.

This year, Apple will celebrate apps that apps that “demonstrate technical excellence, innovation and outstanding design” with Apple Design Awards for all their major software platforms – iOS, OS X, tvOS, and watchOS.

In addition to a heavily Swift-themed website, Apple has also confirmed that they will live stream sessions from WWDC daily through the WWDC app and website. Those interested in attending WWDC can check out the dedicated webpage here.


Apple Announces WWDC 2016 via Siri



Apple has announced (or inadvertently leaked) the official dates for WWDC 2016. This year’s WWDC will start in San Francisco on June 13th and runs through June 17th. Unlike past years, Apple appears to have announced the dates today via Siri. 9to5Mac discovered that if you ask Siri when WWDC will be held, you get the response “The World Wide Developers Conference (WWDC) will be held June 13 through June 17 in San Francisco. I’m so excited!” Just this morning, Siri’s response to the same question was that WWDC had not been announced yet.

We expect that ticketing and other details will be announced soon.


New Promo Video for Apple Music Starring Taylor Swift

Apple just posted a new video on the YouTube Beats 1 channel promoting its Apple Music streaming service. The video, called Taylor Mic Drop, features Taylor Swift who picks a ‘Getting Ready to Go Out’ playlist from Apple Music. When she sees The Middle by Jimmy Eat World, she plays it, dancing and lip syncing along to the music. The video is fun and does a nice job of highlighting what Apple Music calls Activity Playlists.

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Reddit App Takedowns Expose Serious App Review Flaws

[Editor’s Note: The following is adapted from Ongoing Development, a column by John Voorhees published 2-3 times a month in MacStories Weekly, the email newsletter sent to Club MacStories members. This installment first appeared in MacStories Weekly #28 and is being published here at the request of Club members.

Ongoing Development focuses on issues facing app developers and others in creative fields that rely on the web to reach an audience. Previous installments have covered topics like app marketing strategies and making the time to tackle new projects.

You can access past issues of MacStories Weekly, including Ongoing Development, and enjoy other perks by becoming a Club MacStories member.]


Something has been bothering me since last week that I can’t shake - the Reddit debacle that unfolded last Monday night. That evening, Apple pulled several third party Reddit clients for violating App Review rule 18.2 which says that:

Apps that contain user generated content that is frequently pornographic (e.g. “Chat Roulette” Apps) will be rejected.

Sounds awful right? It turns out that what Apple didn’t like was that these apps had a NSFW switch in their settings that allowed you to block (or show) NSFW content. Narwhal’s developer who spoke to Gizmodo said:

Today, we received notice that our new update with a lot of great new features was rejected under the App Store rule 18.2: “Your app contains a mechanism to enable or disable Not Safe For Work (NSFW) content, including pornographic content. Apps with sexually explicit content are not appropriate for the App Store.” About 15 minutes afterwards, we received notice that the current version of our app has been removed from the app store.

You can argue with the policy choice Apple made and rightly point out that every browser violates Rule 18.2 if Reddit clients do, but it’s that last bit of the quote above that’s been bothering me. The part where Apple decided that a feature that was in some of these apps for over a year violated rule 18.2 and then immediately pulled them off the App Store. These weren’t new apps pushing boundaries, these were existing approved apps. The only thing that changed was Apple’s interpretation of its own rule.

Federico wasn’t joking when he tweeted that he feels like he’s writing an App Review story every week. This particular story came and went quickly, in part because the developers affected scrambled to update their apps and Apple expedited review. But the implications of the shoot first, ask questions later approach to App Review bear further examination because they has lasting negative effects on the developer community and, ultimately, Apple and its customers.

This sort of out-of-the-blue, unilateral action legitimately strikes fear into the hearts of developers. Consider these responses to Federico’s tweet from Bryan Irace and Matt Bischoff, both formerly of Tumblr:

This is no exaggeration. I don’t know a developer who hasn’t had a run-in with App Review and wondered, ‘Maybe this is it. This is where my my app dies.’ That may sound a little dramatic, but read the results of Graham Spencer’s poll of developers - the feeling is real.

I can imagine that some at Apple may roll their eyes at this as an overreaction, or be a little offended at the implied lack of trust, but step into developers’ shoes. In the absence of meaningful communication by Apple of its intentions, it’s stories like the Reddit client take-downs that shape developers’ behavior. And as Federico noted, it’s not like this is an isolated story, it’s one of a long string of similar stories that make developers jumpy.

What bothers me the most about this incident is how Apple implemented its policy change. There was no imminent threat or emergency that made Reddit clients any more a threat than they were twelve months prior, but nonetheless Apple summarily pulled them and offered to reconsider the apps if the developers resubmitted. The developers worked through the night, resubmitted their apps and many were back on the App Store by the next morning. As a result, the story barely got traction and, while Apple may have avoided an onslaught of bad press, the damage was done. Developers took note.

So what to do? Probably the other reason this episode bothers me as much as it does is that it seems like the solution is obvious. I will grant that it’s easy for me to say that sitting here blissfully ignorant of many of the issues Apple faces, but just because it may be a hard problem to solve isn’t an excuse not to try. Apple needs to define when apps can and should be pulled from the App Store without advance warning and make that clear to developers. Those circumstances no doubt exist, such as where there is an immediate threat to customers or their data, but in circumstances like this, where a feature has been in apps for over a year, developers should be given advance notice of any policy change and a fair period of time to make adjustments before an app is pulled from the Store.

I also think that it’s time for Apple to appoint an internal advocacy group for third party developers. A group that takes developers’ calls, attends conferences, and is a voice for developers when policy choices like this are made.

The distrust caused by events like this is the sort of thing that is not easily fixed and will erode developer support for iOS in the long term if it’s not addressed. That’s not good for Apple or its customers. It’s hard enough to build a sustainable business on the App Store. Making app take-down stories a thing of the past would go a long way toward eliminating some of the negative sentiment we saw in the MacStories developer poll.


MLB’s At Bat iPad App Live Video Viewing Up 86% Thanks to Picture in Picture

Sarah Perez, reporting for TechCrunch, on the effect iOS 9 multitasking had on MLB’s At Bat app since they added support for Split View and Picture in Picture two months ago:

During these first two weeks, MLB fans spent 20 percent more minutes per day, on average, watching live video on iPad compared with the 2015 season, when multitasking was not available. (MLB says that any form of multitasking behavior was counted here, not just spilt-screen viewing.)

In addition, fans who were using the new multitasking features and watching live video of MLB games in the At Bat application were spending 162 minutes per day on average consuming MLB.TV on iPad. That’s an increase of 86 percent from the 2015 season.

Picture in Picture fundamentally transforms the video experience of an iPad. Now imagine if two of the biggest video services around also realized this.

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Knock to Unlock, but Also to Keep Your Mac Moving

The only downside to Apple’s fabulous Touch ID is that, once you have it, you miss it everywhere it doesn’t exist. I miss it the most on the Mac. Yes, I know about MacID. No, that isn’t what I want.

For me, the closest thing to achieving the convenience of Touch ID on the Mac is Knock a/k/a “Knock To Unlock.” It’s not all the way there yet for example, it can’t unlock 1Password on my Mac), but let me explain why it has such a place in my heart.

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New Apple TV Live Tune-In Feature

MacRumors is reporting that a new feature is beginning to show up on the latest generation Apple TV called Live Tune-In. The feature, described on an Apple TV splash screen, lets you use the Siri Remote to access live streamed media available in certain Apple TV apps. According to MacRumors:

To use Live Tune-In, Apple TV users can speak into the Siri Remote using commands like “Watch CBS,” or specifically ask to “Watch ESPN live.”

Little by little, the Siri Remote is becoming a more powerful tool for quickly navigating Apple TV apps in a way that is not unlike the evolution we have seen with Siri on iOS.

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