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Mark Gurman on Dual-App Viewing Mode Coming to iPad

I don’t usually write about rumors, but the latest report from Mark Gurman on dual-app viewing mode possibly coming to iPad with iOS 9 is too exciting for me to resist a link.

Gurman reports:

Sources now say that Apple plans to show off the side-by-side feature for iOS 9 using currently available iPad models. The latest plans suggest that the split-screen mode will support ½, 1/3, and 2/3 views depending on the apps. When split, the screen can either display two different apps side-by-side, or multiple views of the same app. This would enable iPad users to see two separate Safari tabs, or compare a pair of Pages documents at the same time. Sources are quick to warn, however, that the feature could still be pulled before next month’s conference, as additional polish would be needed to bring it to the same level as other features that will be making their way into the first iOS 9 beta next month

A new multitasking experience for iPad was one of my big wishes for iOS 9. I had, however, many questions and doubts about the implementation of flexible split-screen on the current generation of iPads. Here’s what I wrote:

My issue with requesting a new multitasking experience is that I don’t know if it would be possible to make one that doesn’t put too much stress on the user. I think that I’d like the ability to see parts of two apps at once, but what if there simply isn’t a way to make that work well? What happens when you bring up two apps that require keyboard input – how do you understand which app you’re typing into if you have one keyboard and two apps? Can two apps receive touch input simultaneously? Can you open two camera apps at once? What about audio output? I’m not sure why anyone would want to do that, but, in theory, should you be able to run two games at the same time? Would this new mode only work in landscape?

Gurman’s report doesn’t have any details on how this mode would actually work. How would you activate a second app – with a gesture or a special menu inside apps? Will developers get new tools to optimize their apps for new iPad layouts? Will apps be able to invoke specific apps programmatically (could it be this ‘app links’ API mentioned in the WebKit source code)?

As I concluded last month, the iPad needs new multitasking features. I’m curious to see what Apple does.

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Rewind: Location-Based Time Tracker for iPhone

I’ve always been interested in tracking my location and how I use my time. I’m a highly visual person, and the ability to see where my time is being spent helps me optimize my schedule and tweak my habits accordingly. Unfortunately, polished and full-featured time tracking apps like Hours haven’t scaled in the long run for me – the time I want to track isn’t spent working for clients or freelance jobs, and I always forget to launch an app and start tracking time. The time I want to track is my personal, every day routine; the Google app for iOS can track locations and times continuously in the background, but its visualization is lackluster and not optimized for mobile.

Rewind is an automatic time tracker by noidentity (makers of the excellent Next for iOS) that I’ve been using on my iPhone since early March. Through location tracking and an elegant breakdown of statistics, Rewind does exactly what I want from a mobile time tracker: it tracks where I spend my time automatically in the background, every single day.

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Apple Watch and Continuous Computing

Ben Thompson, writing about Apple Watch and Siri:

Moreover, the Watch may even help Apple to rival Google when it comes to Siri and the cloud: the best way to improve a service like Siri is to have millions of customers using it constantly, and I for one have used Siri more in the last two weeks than I have the last two years. Multiply that by millions of Watch users and you have the ingredients for a rapidly improving service. Perhaps more importantly, the fact that Siri is critical to the Watch’s success in a way it isn’t to the iPhone’s may finally properly align Apple’s incentives around improving its cloud services.

Apple has been improving Siri both in terms of speech recognition and load times considerably over the past two years (they’re now at the third generation of Siri). I’m finding the wrist to be a better activation point for Siri – raising your wrist to talk to a watch like a spy somewhat feels more natural than staring at a phone and speaking into it (although that may come down to cultural heritage and personal taste).

As I wrote in my iOS 9 wishes, faster interactions with all Watch apps (Apple and third-party ones) could be possible with a Siri API. I’m curious to see how Apple Watch will shape Siri’s future.

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Connected: Nose Scrolling: I Do Not Condone This

This week the Europeans are joined by Sam Soffes to follow up on Redacted for Mac, before discussing Federico’s thoughts on the Apple Watch.

If you’re curious to hear my first impressions about the Apple Watch after six days with the device, this week’s Connected is the episode you’re looking for. You can listen here.

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Apple Releases Watch OS 1.0.1

Apple has released the first update for Watch OS today, bringing a variety of improvements for Siri, third-party apps, and fitness features on Apple Watch.

In the first update since the device’s launch, Apple highlights improved performance for measuring stand activity and calculating calories for indoor cycling and rowing workouts, three of the Apple Watch’s fitness-oriented functionalities. The update also notes that Siri and third-party apps should have better performance now – notably, a number of initial reviews of the Apple Watch noted how apps (based on the WatchKit framework) were slow to load and prone to errors.

Watch OS 1.0.1 is available now in the Software Update section of the Apple Watch app for iPhone. You can find the full changelog in the screenshot above.


PCalc for Apple Watch

For a few months now, I’ve been using PCalc as my only calculator and currency converter on iOS. As I wrote last year after the release of the app’s iOS 8 update, the ability to customize layouts and have fast access from Notification Center lets me launch PCalc quickly from anywhere and come up with my own custom buttons for frequent calculations and conversions.

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The Accessibility of Apple Watch Bands

Last summer, I wrote an article for iMore in which I stress the importance of looking at hardware in accessibility terms. I wrote, in part:

Assessing the kinesthetic, tactile value of using an iPhone or iPad is just as important as assessing the software it runs. Speaking from personal experience, not only am I visually impaired but I also suffer from a mild form of cerebral palsy. What this means is, for me, the strength in my hands and fingers are substantially less than that of a fully-abled person. Hence, it takes much more effort to hold things — in this case, my iOS devices — as well as do things on my devices, like typing. Because of this, my approach to buying a new iPhone or iPad depends not only on 64-bit systems-on-a-chip and improved cameras, but also how the device feels in my hands: the weight, width, thinness, etc.

What applies to iPhones and iPads also applies to Apple Watch. In the context of the Watch, the hardware that is most crucial, accessibility-wise, are the bands. To folks like me who suffer from motor delays, the ability to successfully get the Apple Watch on and off is as key to a positive user experience as the quality of the software it runs.

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