Recode’s Compilation of Steve Jobs’ Best D: All Things Digital Moments

Steve Jobs didn’t grant many interviews after his return to Apple in 1997. However, he did make several appearances at the D: All Things Digital conference from 2003 to 2010 that was hosted by Wall Street Journal reporters Walt Mossberg and Kara Swisher. On the fifth anniversary of Jobs’ death, Recode, which was co-founded by Mossberg and Swisher, has complied a selection of the most memorable moments from those interviews into a short video.

The full interviews are available as a podcast in iTunes.

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Shazam Adds iMessage App

Mitchel Broussard, writing for MacRumors:

Popular music-detecting app Shazam today rolled out an update that adds support for the service within Messages, so users can send new artist and song discoveries directly to friends and family members.
[…]
The only user interface option within the Messages app for Shazam is “Touch to Shazam,” so whenever a song is playing nearby, allow the app to listen and once it does it’ll create a card to send to the current contact. The created message can be tapped on to jump into Shazam, buy the track on iTunes, or listen to it on Apple Music.

This is clever: if you’re in iMessage and want to share a song you’re listening to, you don’t have to go look for the Shazam app. Between iMessage and interactive notifications, I like what Shazam is doing with iOS 10.

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Where Will Google Assistant Live?

Google held an event earlier today where they announced a new line of Android phones, a smart speaker called Google Home, a Daydream VR headset, and more. MacRumors has a good recap of all the news.

As an Apple user, what grabbed my attention was the multi-platform nature of Google Assistant, the company’s take on Siri powered by advanced AI and third-party service integrations. As explained by Jacob Kastrenakes at The Verge, Google Assistant will be available in three places, with some initial differences:

Google is almost certainly going to combine the different forms of its Assistant eventually so that they’re all more-or-less equal in terms of features (save for, you know, stuff like screen search on a speaker). But for now, it’ll be occasionally limiting of what you can do.

And if you’re wondering how Google Now factors into all of this, well, join the club. Google says some of the stuff in Now that makes sense to be in an assistant will migrate over there — but how and when that will happen is anyone’s guess.

These inconsistencies may be part of why Google is keeping Assistant exclusive to just a few of its own products for the time being. It’s a core feature of those products, but it’s still in early stages, with mixed up features and ways to use it.

Obviously, Google Assistant is never going to be as prominent on iOS as it is on Android and other Google hardware, but I hope Google will update their iOS apps to bring Assistant’s features to iPhone and iPad users.

Right now, Assistant can be accessed in a conversational form inside Allo, Google’s messaging app that I only keep installed because of its Assistant support. The Google app is limited to Google Now (which I enjoy because of its time to leave and package tracking updates), but I’d expect it to gain Assistant in the future, simulating a Siri-like interface like Microsoft did with Cortana on iOS. Or perhaps Google could launch a full-fledged Assistant app on iOS, bundling text interactions (which Siri doesn’t have) and voice activation in a single utility. I’m curious to see how (and when) Google brings more of its Assistant to Apple’s devices.

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2Do Is Going Free (with In-App Purchases)

Fahad Gilani, developer of 2Do (one of my favorite task managers on iOS), has decided to adopt a ‘free with In-App Purchases’ model after years of a traditional ‘paid upfront with free updates’ app. He writes:

It’s about choices, or the lack thereof. I’m disappointed to say this, but after having to continually support and develop 2Do on various platforms for over 8 years, the free updates model has begun to lose its lustre. Folks that know me (and there aren’t too many of those in the wild), know how I really feel about subscriptions, in-app purchases and anything that nags the user for more money than they’ve originally paid.

Past several years what I’ve truly been waiting for is a solution that’s in-between in-app purchases, subscriptions and paid upgrades. Instead, what we got out from this year’s WWDC was “Subscriptions for all!”. I don’t know about you, and your opinion on this may differ, but I’d personally hate to see the 10+ apps I use frequently to turn into a $2.99+ monthly subscription. I appreciate that there’s a difference between a Service and an App, but nowadays everyone’s begun to portray their app as a service. Maybe it’s just me, but I’m not comfortable with that thought; even as a developer.

And here’s how it’s going to work, starting with Android and moving to other platforms:

In short, even after the trial expires, the app will continue to offer all of its features, except for Sync, Backups and Alert Notifications (i.e. turn into a dumb, but useful to do list). In order to enable those, the user could upgrade to the full version by paying once.

Nothing changes for folks that have already purchased the app. You won’t have to pay again (on Android there isn’t currently a way to determine if you’ve already paid for the app, however I’ll figure something out so it remains free). The app will still be priced the same, only the model changes a bit to allow it to be previewed for free.

This comes a week after The Omni Group has announced that all their apps will become free downloads with trials and unlocks handled by one-time In-App Purchases. I sense a trend consolidating for developers of productivity software on iOS; I hope Apple is okay with this use of In-App Purchases and that it’ll scale in practice. If this allows developers of pro iOS apps to build better sustainable businesses for years to come, I’m all for it.

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Tim Cook Says VR Is Nice, but Augmented Reality Is the Future

Adario Strange, writing for Mashable, picks up on Tim Cook’s answer to a question that was posed to him last Friday when he was interviewed by Senator Orrin Hatch at the Utah Tech Tour.

“AR [augmented reality] I think is going to become really big,” said Cook. “VR [virtual reality], I think, is not gonna be that big, compared to AR … How long will it take? AR gonna take a little while, because there’s some really hard technology challenges there. But it will happen. It will happen in a big way. And we will wonder, when it does [happen], how we lived without it. Kind of how we wonder how we lived without our [smartphones] today.”

This is not the first time that Tim Cook has commented on the potential for AR. Soon after the release (and phenomenal success) of Pokemon Go, Tim Cook said that Apple was “high on AR in the long run” when answering a question during an Apple earnings call:

It also does show that AR can be really great. We have been and continue to invest a lot in this. We are high on AR for the long run, we think there’s great things for customers and a great commercial opportunity. The number one thing is to make sure our products work well with other developers’ kind of products like Pokemon, that’s why you see so many iPhones in the wild chasing Pokemons.

You can watch the full Tim Cook interview from the Utah Tech Tour on YouTube.

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‘Spoken Editions’ Section Makes Official Debut on iTunes

Roger Fingas, writing for AppleInsider:

Following a false start in September, Apple on Monday launched an expected “Spoken Editions” section on the iTunes Store, letting people hear audio versions of written content from online publishers.

The section currently includes articles from over 40 sources, such as Reuters, Wired, IGN, Jezebel, Playboy, and the Huffington Post. People can also access the material from Apple’s dedicated Podcasts app.

I like this idea, and could see myself subscribing to some Spoken Editions when it expands to other publications, particularly those in Australia. I listened to a few Spoken Edition articles, and whilst the recording quality was generally quite good, I was a little surprised to hear some obvious pronunciation errors and general reading mistakes which hadn’t been edited out.

The Spoken Editions are featured on the front page of the Podcasts section of the US iTunes Store, but they are also accessible via this link (which will also work even if you are outside the US).

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Automatic macOS Downloads Begin

Jim Dalrymple of The Loop was told by Apple that beginning today, Macs with automatic downloads turned on for the Mac App Store will auto-download updates of macOS Sierra. As Jim emphasizes though,

It’s important to note that this is not an automatic installer—this process will only download the update in the background, and then alert you that it is available to install. You can choose to install it when its convenient. You can also choose to ignore the update.

In addition, Sierra updates will not auto-download if your Mac doesn’t support the update or doesn’t have enough free storage.

Automatic OS updates make a lot of sense as a way to encourage adoption of the latest version of macOS and should help spread critical security updates more quickly. The change is not without its downsides though. For instance, updates can be large, which could be an issue for people with limited data plans as Stephen Hackett points out on 512 Pixels. Notwithstanding that sort of issue, I think the change strikes a good balance between automation and requiring intentional user interaction to update macOS, which should work well for most users.

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Mophie Introduces Modular Magnetic Cases for iPhone

Mophie introduced a new line of modular cases today with what it calls Hold Force technology. The system lets you pick a thin base case for your iPhone 7 or 7 Plus and add optional accessories like a 4000 mAh Powerstation battery or a credit card wallet. The accessories connect to the case with magnets.

A case with a removable parts that extend its utility is an interesting approach. With respect to the Powerstation, MacRumors says:

the Hold Force Powerstation Plus Mini can provide up to 12 hours of extra battery life for average smartphones, thanks to its integrated 4,000 mAh battery. The accessory’s basic charging system is focused on micro-USB, so an included Lightning adapter allows for support of recharging the iPhone 7 and 7 Plus.

I like the idea behind this modular design. I don’t generally use a case on my iPhone, but if I did, the ability to swap accessories depending on what I need on a particular day would be nice. I do wonder how well that lightning to Micro-USB dongle required for the Powerstation will hold up over time though.

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