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Apple Music Launches on Xbox and Windows Photos Adds iCloud Photo Library Support

Apple Music was released today on the Xbox Store as a free download. I’ve had a chance to test the app briefly on my Xbox Series X, and the experience is very close to that of the Music app on the Apple TV.

Upon downloading the app, new users can take advantage of a free month of Apple’s music streaming service. There are multiple ways for existing subscribers to log in, too, including by using a QR code that opens a web page and asks you to sign in with your Apple ID. Once I signed in, the app on my Xbox refreshed, and I was good to go.

If you’ve ever used the Apple Music app on the Apple TV, you’ll be right at home on the Xbox version of the app. The UI is nearly identical from the ways you can interact with the service’s catalog of music to the Now Playing screen. It is my understanding that the Music app, along with the TV app, will be coming to Windows next year too.

Some recent photos from my iCloud Photo Library in the Windows Photos app.

Some recent photos from my iCloud Photo Library in the Windows Photos app.

Your iCloud Photo Library is also available in the Windows 11 Photos app now, with support for both images and video. To connect the two, you need to install iCloud for Windows on your PC and choose to sync your iCloud photos library. I gave it a try on my AYANEO Next Pro and had no trouble linking Microsoft’s app to my iCloud Photo Library.

The number of devices on which you can access Apple’s media services has expanded significantly over the past few years, with availability expanding from Android devices to smart TVs and other platforms. With Xbox and Windows PC integration, that expansion has taken another big leap forward, making those services available to a much wider audience.


Last Week, on Club MacStories: A GaN Charger Review, Text Scaling Tips, Floor Plan Layouts with Concepts, and a Shortcut Beta

Because Club MacStories now encompasses more than just newsletters, we’ve created a guide to the past week’s happenings along with a look at what’s coming up next:

MacStories Weekly: Issue 339

Arranging furniture using Concepts.

Arranging furniture using Concepts.


MacStories Unwind: A Tech Gripe, An Power-Pop Album, and Thoughts on Better Call Saul

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This week on MacStories Unwind, I unleash a tech gripe about an otherwise excellent product and recommend The Beth’s latest album, Expert in a Dying Field. Plus, Federico has finished Better Call Saul, so he revisits the show which he originally covered last month.

John’s Gripe:

John’s Pick:

Federico’s Pick:


Gamevice Begins Taking Pre-Orders for the Flex, Its New iPhone Game Controller

Source: Gamevice.

Source: Gamevice.

Today, Gamevice announced pre-orders for the Flex, a new MFi-certified, case-compatible game controller for the iPhone. Like the Backbone One and Razer Kishi V2, the Flex separates an Xbox-style controller into two halves that connect to the ends of your iPhone for playing controller-compatible iOS games. I haven’t had a chance to try the Gamevice Flex, but based on the company’s announcement video, there are a handful of features that set it apart from the Backbone One and Razer Kishi V2 that are worth considering if you’re shopping for an iPhone game controller.

Like the Razer Kishi V2, the Gamevice Flex uses spacers to accommodate a long list of Apple and third-party cases, an advantage over the Backbone One, which requires you to remove your case before using it. The downside, of course, is keeping track of the collection of spacers to allow for moving to a different case in the future.

Gamevice says that the Flex uses Hall effect triggers, a technology that uses magnetic field sensors instead of mechanical parts to cut down on the wear and tear on components. The company hasn’t said if the Flex’s thumbsticks use the same technology or not.

Like the Backbone One, the Flex includes passthrough charging via a Lightning port on the end of one of the controller’s grips and a headphone jack on the other grip. The Razer Kishi V2 includes a Lightning port for charging but not a headphone jack. Although you can never be sure about how a controller will feel to use until you have it in your hands, I like the look of Flex’s grips too.

Originally announced in August with the video above, 9to5Mac has a hands-on with a prototype of the Flex with more details on what the device is like to use.

Set to start shipping later this month, the Gamevice Flex costs $109.95 for the iPhone model, which is about $10 more than the Backbone One or Razer Kishi V2, and $99.95 for the Android version. Customers who order before October 14th can get one month of Xbox Game Pass Ultimate free with their purchase.


Last Week, on Club MacStories: Advanced Notes Shortcuts, Focused Work, Stage Manager, and a New MacStories Unplugged Episode

Because Club MacStories now encompasses more than just newsletters, we’ve created a guide to the past week’s happenings along with a look at what’s coming up next:

Monthly Log: September 2022

Stage Manager running in an early macOS Ventura beta.

Stage Manager running in an early macOS Ventura beta.

MacStories Weekly: Issue 338


MacStories Unwind: Cyberpunk 2077 and Shovel Knight Dig

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This week on MacStories Unwind, Federico’s been playing Cyberpunk 2077 on his PC, while I’ve been enjoying Shovel Knight Dig on my iPhone using the Razer Kishi V2 controller that I reviewed earlier this week.

Sponsored By: Kosmik – For All Mindkind

Federico’s Pick:

John’s Pick:


Adobe Updates Photoshop Elements and Premier Elements with Apple Silicon Support and New Features

Source: Adobe.

Source: Adobe.

Today, Adobe announced the release of Photoshop Elements 2023 and Premier Elements 2023, its photo and video editing apps for the Mac that guide users through a wide variety of creative projects and support for Apple silicon. The paid-up-front apps, which don’t require a Creative Cloud subscription, have been updated with an extensive list of new features and projects designed to help users get the most from their photos and videos.

Source: Adobe.

Source: Adobe.

Photoshop Elements 2023, which focuses on photo editing projects, features a long list of new features. The centerpiece of the update is the ability to select an area of a photo and animate it, applying a dynamic effect to parts of an otherwise static image. The update to Elements also allows users to add photo overlays that can be used to frame shots, replace image backgrounds and skies, and brushes to add patterns to images.

Premier Elements' new slideshow designs. Source: Adobe.

Premier Elements’ new slideshow designs. Source: Adobe.

Premier Elements 2023, Adobe’s video creation app, includes new effects that can be applied to video to add artistic effects to video. The app also has new collage and slideshow templates with modern designs and more than 100 new soundtrack options.

Both apps have been rebuilt to take advantage of Apple silicon Macs. Adobe also announced a browser-based beta version of Elements.

Both apps are available now for $99.99 or as a bundle for $149.99 from Adobe’s website and other retailers.


David Smith Tests the Apple Watch Ultra on a Three-Day Hike in Scotland

David Smith, the developer of Widgetsmith, Watchsmith, Pedometer++, and many other apps, put the new Apple Watch Ultra through its paces on a three-day hike through the Scottish Highlands. Dave confirmed what I’ve suspected all along. The Apple Watch isn’t so much an extreme sports watch as it is an Apple Watch with expanded capabilities that make it work better for strenuous activities like a three-day hike but also make it the best Apple Watch for the things an Apple Watch already does. As he puts it:

While I was putting together this review I kept coming back to the analogy that the Ultra is like a pick-up truck. Useful in regular, daily life but capable of heading offroad or carrying gravel from the garden store. It still drives like a regular car, but can do more.

Dave’s post is accompanied by a video journal of his trip shot on an iPhone 14 Pro. The video is full of great insights into the Ultra’s hardware, a couple of criticisms of its software, and loads of beautiful footage of the Scottish Highlands.

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More iPad Models Will Get Stage Manager, but External Display Support Is Delayed and Will Be M1 iPad-Only

Earlier today, Apple released iPadOS 16.1, developer beta 3, which adds Stage Manager support for 2018 and 2020 12.9” iPad Pros as well as the 11” iPad Pro. However, external display support will remain an M1 iPad-only feature that will be released in a future iPadOS update later this year.

In a statement to Engadget reported by N. Ingraham, Apple said:

We introduced Stage Manager as a whole new way to multitask with overlapping, resizable windows on both the iPad display and a separate external display, with the ability to run up to eight live apps on screen at once. Delivering this multi-display support is only possible with the full power of M1-based iPads. Customers with iPad Pro 3rd and 4th generation have expressed strong interest in being able to experience Stage Manager on their iPads. In response, our teams have worked hard to find a way to deliver a single-screen version for these systems, with support for up to four live apps on the iPad screen at once.

External display support for Stage Manager on M1 iPads will be available in a software update later this year.

In preliminary testing of the update, our Federico Viticci says that the latest beta also clears up many of the bugs users have experienced:

It’s excellent to hear that Apple is expanding the availability of Stage Manager based on the feedback from iPad users. I’m also glad to hear that iPadOS has stabilized. I’ve been using my iPad Pro more often lately and, like many others, have run into frequent crashes and visual glitches in the iPadOS 16.1 betas. It shouldn’t be too much longer before iPadOS 16.1 is released publicly.

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