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Panic to Publish Untitled Goose Game by House House in Early 2019 on Switch, Mac, and PC

Panic, well-known in the Apple community for its beautifully-designed Mac and iOS apps, announced today that it is teaming up with Melbourne-based House House to release Untitled Goose Game, which made a splash last fall when it released pre-alpha gameplay footage on YouTube. The game will be published by Panic in early 2019 and be available as a Nintendo Switch exclusive and on the Mac and PC.

This is how Panic describes the game in its press release:

In Untitled Goose Game, it’s a lovely morning in the village and you are a horrible goose. Combining sandbox-style experimentation with slapstick-style schtick, it’s beautiful, puzzling, somewhat stressful, and above all else, funny as heck.

As the trailer below hints, Untitled Goose Game requires players to use a combination of stealth and puzzle-solving skills to complete tasks, while aggravating the humans around them.

Untitled Goose Game was featured by Nintendo today in one of its periodic Nintendo Direct livestreams that highlighted several new indie titles coming to its Switch console in the upcoming months. The game will also be available to Mac and PC users via Steam.

This is House House’s second game, but its first Switch title. In 2016, the studio released Push Me Pull You, on Sony’s PS4 and PCs.

Panic got its start as an indie game publisher with Firewatch, a critically-acclaimed game from Campo Santo that was released in 2016. Cabel Sasser, co-founder of Panic, said of today’s announcement:

We’re crazy excited to work with House House to bring this funny, good-feeling game into a sometimes bad-feeling world. There’s something so nice about the simple joy of laughing and causing mischief that we know will delight video game-playing families everywhere.

Untitled Goose Game has been highly-anticipated since House House released pre-alpha footage late last year. Interest in the game has continued to build throughout 2018. According to Polygon:

…its simple gameplay and undeniably charming style made it one of the standout titles at the Day of the Devs showcase at GDC 2018.

Panic is will be showing off a playable early version of the game this weekend at PAX West in Seattle.

The announcement of Untitled Goose Game as a Switch exclusive further demonstrates the console’s popularity among indie game developers. I’ve been eagerly awaiting Panic’s next move as a game publisher, and the humor and charm of Untitled Goose Game make it feel like a perfect fit for the company.


Google Introduces YouTube Digital Wellbeing Features

If you’ve ever wondered how long you spend watching YouTube, now you can find out. With an update that hit the App Store today, Google has added ‘Time watched’ statistics to the iOS app’s Account view. Tap your avatar in the upper right-hand corner, then ‘Time watched’ for your total viewing time today, yesterday, and the past week, plus your daily average. The statistics are based on your YouTube Watch History, so they don’t include anything deleted from your Watch History or watched in Incognito mode. Nor does Google include YouTube Music listening statistics.

The new ‘Time watched’ section also includes the ability to set up reminders to take a break periodically, which can be set in 5-minute increments between 5 minutes and 24 hours. There’s also a toggle for batching the notifications YouTube sends. There are 10 categories of notifications available in the YouTube app, so batching them if you have several turned on is a welcome addition. Notification digests can also be accessed from the app’s settings. From ‘Time watched,’ you can turn off Autoplay and disable sounds and vibrations too.

Originally announced at Google I/O earlier this year, it’s nice to see watch time statistics added at the app level, even though similar information will be available from the Screen Time feature coming soon with iOS 12. If you haven’t been running the iOS 12 beta, taking a peek at your YouTube usage statistics now is an excellent way to get a feel for the utility of having an objective measure of how long you spend on the service.


Fascinating Close-Up Video of Apple I Being Auctioned Next Month

Every so often, an Apple I comes up for auction. The number still in circulation is small. Even rarer are working Apple Is. Next month, auction house RR Auction will sell a working Apple I that’s been rated 8.5/10. The computer, along with peripherals and the original manual, is expected to fetch around $500,000.

Earlier this summer, I had the good fortune of seeing a working Apple I in person during a trip The Henry Ford Museum with Stephen Hackett who donated his collection of iMac G3s to the museum. In person, it’s hard to grasp that the Apple I’s simple circuit board covered with neatly organized, hand-soldered chips played such a critical early step in the history of personal computing.

More interesting to me than the auction though, is a video that the auction house put together to promote the sale, which dramatically pans around the Apple I’s surface revealing the smallest details. It’s a fantastic close-up of a significant piece of computing history that is far closer than you’ll ever be to one in a museum.

You can learn more about the Apple I in this excellent feature by Communications and Information Technology Curator Kristen Gallerneaux on the Henry Ford Museum’s website.


Reigns: Game of Thrones for iOS Announced and Is Available for Pre-Order

Today, Nerial and Devolver Digital announced that they are working with HBO to create a Reigns: Game of Thrones, which is available for pre-order now. Reigns, and Reigns: Her Majesty are among my favorite iOS games. Both Reigns games require players to swipe cards left and right to make decisions about ruling a medieval country and require a careful balancing of multiple interests to survive as monarch.

As I said in my review of Reigns, which I also named one of my favorite games of 2016:

Reigns is perfect for mobile…. Swiping left and right to make decisions about your kingdom is quick and easy wherever you are. The combination of the number of cards, consequences that span generations, and need to balance multiple statistics adds an interesting level of strategy. But above all else, what has endeared Reigns to me most is that the artwork and questions are imbued with a sense of humor that gives Reigns a unique personality unlike any iOS game I have played recently.

Nerial’s follow-up, Reigns: Her Majesty, took the successful formula of Reigns and evolved it to create a deeper more immersive experience than the original.

The same team that created Reigns: Her Majesty is back for the Game of Thrones version, which features characters from HBO’s hit TV series. To get a sneak peek at the game, which will be released in October, Nerial has created a trailer, which is embedded below.

Reigns: Game of Thrones can be pre-ordered now from the App Store for $3.99.


Apple Celebrates US National Parks with Apple Pay Donation Program and Fitness Challenge

Apple is celebrating US National Parks by donating $1 for every purchase made in an Apple Store, on apple.com, and at its retail locations in the US from August 24th through 31st to the National Park Foundation.

Tim Cook, Apple’s CEO said:

“America’s national parks are treasures everyone should experience, and we’re proud to support them again this month by donating a dollar for every purchase made with Apple Pay at one of our stores,” said Apple’s CEO Tim Cook. “These awe-inspiring places are our national inheritance, and Apple is doing our part to pass them on to future generations — just as extraordinary, beautiful and wild as we found them.”

In addition to the its fundraising efforts, Apple has announced a fitness challenge for September 1st. To commemorate the 50th anniversary of Redwood National Park, Apple Watch users who log a 50 minute workout that day will earn a special award in the Activity app and stickers that can be used in the Messages app. The App Store also plans to feature apps for discovering the US national park system.


Facebook’s Onavo Protect VPN App Is Removed from the App Store for Harvesting Data

As first reported by The Wall Street Journal, Facebook has removed its Onavo Protect VPN app from the App Store after Apple said the app violated rules against data gathering. The app was acquired by Facebook in 2013 as part of its purchase of an Israeli company.

Onavo collected user data using network traffic to provide market intelligence to Facebook about the popularity and use of apps outside its own apps. TechCrunch reported on Onavo’s data collection practices back in February. In June during WWDC, Apple introduced new App Review Guidelines addressing data harvasting, which struck some as a direct response to Onavo.

In a statement to The Verge, Facebook said:

“We’ve always been clear when people download Onavo about the information that is collected and how it is used,” said a Facebook spokesperson in a statement given to The Verge. “As a developer on Apple’s platform, we follow the rules they’ve put in place.”

It’s good to see Apple enforce App Review guidelines against companies of all sizes, though a little disappointing that it has taken so long.


FiftyThree Apps Paper and Paste Acquired by WeTransfer Along with Its Other Assets

FiftyThree, the maker of the iOS apps Paper and Paste, has been acquired by WeTransfer, a file transfer company based in Los Angeles and Amsterdam. Paper, FiftyThree’s iPad drawing app, was named iPad App of The Year in 2012. Paste, which is FiftyThree’s iOS presentation app, allows users to create slides collaboratively.

In addition to its apps, FiftyThree is well-known for its creation the Pencil, a BlueTooth stylus that debuted before Apple’s identically-named Pencil. Although the Pencil is not mentioned by name in WeTransfer’s press release, the company is acquiring all of FiftyThree’s assets including intellectual property, which presumably covers hardware too.

WeTransfer provides web and app-based tools for transferring files among its users. In addition to offering a free version of its service, WeTransfer includes a premium paid version of its service and sells ads that appear in its web app. WeTransfer’s CEO Gordon Willoughby stated in the company’s press release that it had acquired FiftyThree to expand its ‘family of obvious creative tools, both on mobile and the web.’

FiftyThree has sought to reassure customers saying that:

For the millions using Paper and Paste, we want to assure you that we are dedicated now more than ever to building and growing both tools. This doesn’t change our path, it only accelerates it — the same great team will continue working on both tools. If you’re a paying Paste or Paper customer, nothing is changing around pricing or functionality in the near term, and we’ll keep you well-informed of any upcoming changes that may impact you. We’ve got a few big ideas cooking that we think you’ll be thrilled about.

I imagine the introduction of Apple’s Pencil took its toll on FiftyThree’s attempt to use hardware to build a sustainable business model. Hopefully, joining forces with WeTranfer will allow Paper and Paste, which are both excellent apps, to continue to be developed long into the future.


Microsoft Announces iPad Edition of Minecraft for Education Coming in September

Today, Microsoft announced that it was expanding Minecraft: Education Edition to include the iPad. According to Microsoft:

Now, students can tap into the power of iPad to build historic monuments, swim through coral reefs with the Update Aquatic, bring creative stories to life, experiment with chemistry, and document their learning with the camera and portfolio features.

The latest expansion of Minecraft: Education Edition adds to the existing 35 million teachers and students in 115 countries that were already using the app on other platforms. The program includes training and curriculum resources for teachers too.

Minecraft is being offered as part of Microsoft’s 365 for Education program and will be available on the iPad beginning in September.


Improve Typing Skills and Learn New Keyboard Layouts with KeyKey Typing Trainer [Sponsor]

KeyKey is a minimalistic touch typing trainer for Mac. It’s suitable for beginners who want to learn basic touch typing skills, as well as for advanced users seeking to master alternative layouts like COLEMAK or DVORAK.

Touch typing is not about key arrangement, as you might believe. It’s about training your muscle memory, making your fingers remember the micro-motions unique to each language. KeyKey knows the most popular letter combinations and words of your native language and utilizes them in lesson generation.

Lessons are presented in several languages, including English, Spanish, German and French, along with the popular layouts for these languages: QWERTY, COLEMAK, DVORAK, AZERTY, QWERTZ (Swiss) and BÉPO. Lessons can be changed both automatically and manually, and you can add punctuation marks, capitalization, and numbers to each of them.

In the near future, KeyKey will add separate lessons for programmers to practice touch typing on real code examples from some popular programming languages.

If you are ready to master the art of typing without typos while never looking at your keyboard, get KeyKey on the App Store, or try it for free in Setapp.

Learn more about all of KeyKey’s features at the KeyKey Typing Trainer website!

P.S. You have a chance to win a free copy of KeyKey ($9.99) in the KeyKey Facebook group. Just like and share this post to enter the giveaway. Five winners will be drawn randomly on Sunday, August 27 at 12 pm CST.

Our thanks to KeyKey for sponsoring MacStories this week.