On Monday, Apple announced tvOS 26, the latest chapter in the platform’s nearly decade-long journey of bringing best-in-class experiences for TV shows, films, and apps to the living room – available this fall and currently in developer-only beta. In a first for the company, this year sees the debut of a new universal design language across all of Apple’s platforms simultaneously. Liquid Glass aims to make the transition from one device to another a seamless, almost indistinguishable user experience while placing greater emphasis on content in a way that’s both free of immersion-breaking distractions and perfectly suited to Apple TV.
Compatible with Apple TV 4K (2nd generation) and above, the new visionOS-inspired material design aims to achieve those lofty ambitions by cleverly simulating refractions and reflections to create the illusion of specular highlights within the different UI elements inside of tvOS 26, adding a subtle three-dimensionality to every control, button, and app icon border as each element adapts to its surroundings thanks to real-time, on-device rendering. Though the adoption of Liquid Glass has been executed with subtle and delicate delivery in most parts of the system, the glacial elements exhibited within Apple TV’s video player controls and Control Center elevate both otherwise unchanged OS elements to noteworthy showpieces while still keeping the focus first and foremost on what’s playing.