Posts in Linked

Inside Monument Valley

Cult of Mac’s Luke Dormehl posted a look behind the scenes of Monument Valley, one of the most unique and beautiful iOS games I’ve played this year. There are photos of early sketches and an interview with Monument Valley designer Ken Wong, which includes this important quote about movies and game design:

A lot of games make too much sense,” Wong says. “Their makers try and emulate movies, for example — wanting to look like Star Wars or The Godfather. Games can be so much more. The titles that excite us the most here at ustwo are the ones where you get to do really strange things. It doesn’t have to make sense. That’s where Monument Valley came from conceptually.

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Mailbox for iOS Gets Auto-Swipe, Mac Beta Coming Soon

Alongside Carousel, today Dropbox also announced an update to Mailbox for iOS and showed the first screenshots of a Mailbox beta for OS X. In Mailbox for iOS, Dropbox is introducing a feature called Auto-Swipe, which will let the app learn a user’s patterns for archiving, deleting, or snoozing emails containing certain addresses or subjects and try to perform the same action automatically in the future:

Today, we’re proud to announce a new service built directly into Mailbox that learns from your swipes and snoozes to automate common actions. Mute that thread you don’t care about, snooze messages from your friends until after work, and route receipts to a list — automatically. We call this service Auto-swipe.

According to a post on the Mailbox blog, Auto-Swipe is made possible by the service’s new infrastructure, likely helped by resources made available by Dropbox (the company was acquired by Dropbox in March 2013). In a feature story at The Verge, Ellis Hamburger has shared details on how Auto-Swipe will work and even integrate with Mailbox for Mac:

If you want to manually archive any thread for good before waiting on Mailbox’s suggestion, you can open it up, and then tap and hold on the archive button. Similarly, if you keep snoozing your Groupon emails until after work, or your club soccer emails until Friday afternoons, Mailbox will notice your actions and offer to do them for you for incoming emails of those kinds. Or you can manually invoke action by tapping and holding on the snooze button. The goal is to remove all the clutter you didn’t even know existed — the messages that you assumed needed to stay in your inbox because they showed no signs of stopping.

Mailbox for Mac will sport a design inspired by the popular iOS app, with support for quick gestures and snooze (two of the app’s marquee additions to classic email) and a clean widescreen layout to manage accounts and lists. The Mailbox Mac app isn’t available today, but Dropbox is letting users apply for a beta invitation here.

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Vlambeer’s Nuclear Throne Early Access Adds Mac Support

Nuclear Throne, the upcoming game from Vlambeer (Super Crate Box, Ridiculous Fishing, Luftrausers) currently in development and available through Steam Early Access, will receive native Mac support today. Previously, the game was only playable through Early Access on Windows machines.

Nuclear Throne is now live and should be stable on Mac. It’s also live for Linux, but we can’t promise stability (or even functionality) just yet, but rest assured we’re working closely with YoYo Games to make sure the Linux build will be up to speed. If you own the game on Windows, the Mac and Linux builds should show up on Steam right around now, and the Humble builds will be uploaded later.

Nuclear Throne is an action roguelike title from the award-winning studio that can be played during the development process thanks to Early Access; Vlambeer is regularly hosting live streams on Twitch to offer a glimpse into the game’s creation and showcase the latest additions.

You can more on Vlambeer’s “performative development” of Nuclear Throne at Edge and watch Polygon’s demo and interview with Vlambeer from last month’s GDC. The Mac build of Nuclear Throne will be available today on the game’s Steam page.

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Directional: Shahid Ahmad Of PlayStation

This week, Myke and Federico are joined by Shahid Ahmad, senior business development manager at Sony Computer Entertainment Europe. They talk about Shahid’s role at PlayStation, indie games and PS Vita, passion for game development and video games, and the importance of human curation.

Shahid Ahmad is widely regarded as the man behind Sony’s indie revolution, and we had a fantastic chat on Directional about his career and the work he does to bring great indie games to PlayStation. You can get the episode here.

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Deep Belief Image Recognition on iOS

Pete Warden:

I am totally convinced that deep learning approaches to hard AI are going to change our world, especially when they’re running on cheap networked devices scattered everywhere. I’m a believer because I’ve seen how good the results can be on image recognition, but I understand why so many experienced engineers are skeptical. It sounds too good to be true, and we’ve all been let down by AI promises in the past.

That’s why I’ve decided to release DeepBeliefSDK, an iOS version of the deep learning approach that has taken the computer vision world by storm.

A fascinating demo, especially in how the prototype app Pete built starts recognizing his cat in real-time – through the camera – towards the end of the video. Developers can check out DeepBeliefSDK here.

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Adobe Lightroom Mobile for iPad Now Available

Behind the scenes, Lightroom desktop creates Smart Previews of photos marked for sync and uploads them to the Creative Cloud servers. Smart Previews retain much of the editability and detail of the source images (even raw files) but occupy much less storage space. In Lightroom mobile, the app downloads low-resolution previews for display in its Grid layout, and when an image is opened it pulls down the higher-resolution Smart Preview file (enabling you to zoom in to check details if needed).

Make a change to a photo on the iPad, and that change should appear in Lightroom desktop within seconds, removing the need to export or import images. Edits you make to the photo synchronize back to Creative Cloud and Lightroom desktop when you close the image—in fact, only a small XML file describing the edits is transmitted, which is why updates appear in the desktop and mobile applications quickly.

Adobe’s Lightroom application made its way to iOS overnight with the launch of Lightroom mobile for iPad and Macworld’s Jeff Carlson has a detailed preview of the app. Adobe looks like they have done a really nice job with bringing the app to the iPad thanks to their implementation of a clever sync system (as explained above) and extensive compatibility between this mobile version and the desktop version of Lightroom.

As with most of Adobe’s offerings in recent years, Lightroom mobile is bundled as a part of their Creative Cloud subscription service, so whilst the app is free to download, you will need to sign up for one of their subscription plans to use Lightroom mobile.

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Learning To Love Evernote 2.0

I’ve re-recorded every video with new tips, tricks, and workflows. The Evernote iOS apps have changed drastically since the original version was released, so I hope you enjoy the free update.

My friend Bradley Chambers has released version 2.0 of his Evernote eBook (which I first mentioned last year) with updates for the new Evernote apps (the iOS one has changed a lot).

I like Bradley’s book because it gives practical examples – for instance, the screencast on scanning receipts into Evernote shows a real receipt being scanned and uploaded with Scanner Pro – and it’s only $4.99 on the iBooks Store.

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The Ultimate Guide to Solving iOS Battery Drain

This is not one of those “Turn off every useful feature of iOS” posts that grinds my gears. My goal is to deliver practical steps to truly solve your iOS battery woes.

One quick thing before we start — 99.9% of the time it is not actually iOS that is causing your battery to drain quickly. I guarantee you that if you erased your phone and there were no apps or email on it, it would last for ages. But, no one uses their device like that, nor should they. Hopefully with these steps you will be living in iOS battery bliss while still using all the apps and features you love.

If you’ve ever had iPhone battery life issues, or constantly get pestered by friends and family with poor iPhone battery life, this article by Scotty Loveless is a must-read. Unlike many rather sensational articles that suggest a myriad of ‘solutions’ that may or may not actually work, Loveless offers just a handful of rational and practical solutions and explains why he is suggesting them.

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