John Voorhees

5803 posts on MacStories since November 2015

John is MacStories' Managing Editor, has been writing about Apple and apps since joining the team in 2015, and today, runs the site alongside Federico. John also co-hosts four MacStories podcasts: AppStories, which covers the world of apps, MacStories Unwind, which explores the fun differences between American and Italian culture and recommends media to listeners, Ruminate, a show about the weird web and unusual snacks, and NPC: Next Portable Console, a show about the games we take with us.

This Week's Sponsor:

GoodLinks

Save articles for later and enjoy them when you have time


Apple Releases iOS and iPadOS 13.2 with New Features, AirPods Pro Support, and HomePod Updates

Apple has released iOS and iPadOS 13.2, which is necessary to operate the AirPods Pro that will be in stores on Wednesday, October 30th, and adds several new features to iPhones, iPads, and the HomePod.

One of the most-anticipated features is Deep Fusion, which harnesses the power of the A13 Bionic Neural Engine to generate photos that combine elements of several exposures to bring out additional detail and textures in low light settings. The feature works with the iPhone 11, 11 Pro, and 11 Pro Max, comparing multiple shots pixel-by-pixel to assemble a composite image that is better than any single image captured by the technology. To see examples of Deep Fusion in action, check out Federico’s recent photo tour of Rome. The Camera app has also gained the ability to change the video resolution from the app’s UI for the first time on the iPhone 11, 11 Pro, and 11 Pro Max.

As has become something of a tradition each fall, Apple has paired today’s update with new emoji. Revealed in the iOS and iPadOS 13.2 beta, there are over 70 new emoji including people in wheelchairs, skin tone support for people holding hands, a sloth, a waffle, a yawning face, a skunk, garlic, a yo-yo, and a flamingo.

In addition to support for the new AirPods Pro, iOS and iPadOS 13.2 include the Announce Messages feature which enables Siri to announce new messages via a user’s AirPods as they arrive. HomeKit gains support for Secure Video and HomeKit routers too. Secure Video is designed for secure storage of video taken by home security cameras and includes support for detection of people, animals, and vehicles. Apps can also be deleted from an iPhone or iPad’s Home screen via a quick action for the first time.

Apple’s Shortcuts app received a few updates as part of iOS and iPadOS 13.2 too. The app now works with the Apple Watch, which will provide users with greater flexibility to run their shortcuts. Also, there is a new Feed URL property for podcasts and a Handoff playback action, which I can’t wait to try. Undo allows for reverting parameter changes too.

Apple has also added new Siri privacy settings that allow users to decide whether to allow Apple to store Siri and dictation audio. Siri and dictation histories can be deleted from Settings too.

Originally announced at WWDC, Apple has updated the HomePod with several new features. With multi-voice support, the HomePod can recognize the voices of different members of a household, allowing them to each receive an individualized experience. Another big HomePod feature is Handoff support for music, podcasts, and phone calls, which allows you to tap your iPhone on your HomePod to continue the audio on it instead of your phone. HomeKit scenes add support for music, and the HomePod can now play Ambient Sounds, which include things like the sound of a rain storm. Finally, users can set sleep timers for music or Ambient Sounds with their HomePods too.


GameClub and a Shortcuts Update

AppStories+ Deeper into the world of apps

AppStories Episode 136 - GameClub and a Shortcuts Update

0:00
44:20

↓

AppStories+ Deeper into the world of apps

This week, Federico and John talk about GameClub, the classic iOS game service that launched last week, and some of the shortcuts they’ve been working on lately.

Read more


Apple Music’s Beats 1 Introduces New Music Daily with Zane Lowe

On Friday, Apple Music’s Beats 1 debuted a new Zane Lowe show called New Music Daily featuring the best new music across several genres along with interviews and commentary designed to complement Apple Music’s playlist of the same name.

As described by Apple, New Music Daily is all about what is hot now:

Music moves fast. To keep up with hungry fans and tireless creators, Apple Music launched New Music Daily, our playlist for the latest and greatest must-hear songs from pop, hip-hop, Latin, and beyond. This show, broadcasting live on Apple Music every Friday, is the playlist brought to life: Hosted by Zane Lowe, it features interviews with today’s most important artists, sharp commentary, and, of course, all the new songs you need to hear right now.

The show streams live on Apple Music every Friday at Noon New York time and can be replayed later.

https://twitter.com/Beats1/status/1187761241114103809

Lowe’s new show is a companion to Apple Music’s New Music Daily playlist, which is updated daily and is a rebranded version of its Best of the Week playlist. Listeners can visit a dedicated page in Apple’s Music app that collects the show and playlist as well as video interviews with recording artists in one place.

The inaugural episode of New Music Daily, which runs just over one hour, spotlights a wide range of music and interviews including appearances by Selena Gomez, Coldplay’s Chris Martin, and an excerpt from a longer interview with Taylor Swift that will be released next week. New Music Daily’s Apple Music page also includes excerpts of upcoming video interviews with Taylor Swift and Kanye West.

In an interview with People.com, Lowe, who is Apple Music’s global creative director, expanded on his vision for how the playlist and new show will work together:

Our New Music Daily playlist was built in the image of the artist and the fan. Music is constant and it’s in the hands of the artists now. Artists don’t want to wait anymore, and we wanted a really big playlist that reflected that sentiment and could do it quickly. I’ll be in the studio with artists and I ask when they’re putting something out and they’ll say, “I don’t know, in an hour?” We’ve been clearing that space for artists for years, and with New Music Daily as a live show we’ll continue to event-ize music, bringing an audience around shared listening moments, and reflecting the way artists want to release music on their own terms.

One of the consequences of streaming music services is that the release of an album is often not the way people hear the latest music from their favorite artists anymore. Instead, musicians release a steady stream of singles and EPs, only occasionally collecting them as full-length albums. It’s the kind of continuous change that demands a different approach to how new material is surfaced.

Having listened to the first episode of New Music Daily, it strikes me as a formula that will work. The playlist currently includes 85 songs, which is a lot. What Lowe’s new show does is provide context through his interviews and commentary that serve as an entry point into the larger playlist. By sending listeners to the playlist for the latest tracks from pop culture phenomenons like Swift and Gomez, New Music Daily can help spread awareness of lesser-known, emerging artists that included too.

You can check out the first episode of New Music Daily that aired Friday here.


App Debuts

Yelp Yelp still doesn’t support Split View and Slide Over on the iPad, which is a shame, but the company is on top of the latest when it comes to the Apple Watch. As detailed on Yelp’s developer blog, the latest iteration of its Watch app was built entirely using SwiftUI. It’s also the...


Alternatives to Apple’s Music App, Vol. 2

Music and how people enjoy it is a very personal thing. For many people, Apple’s Music app is perfectly fine. I, for one, quite like it. If you don’t though, there are plenty of alternatives, especially since Apple introduced the MusicKit framework in 2017. In the years that have followed, we’ve seen a...


Q&A

Question: Can you recommend an app for merging, rearranging, deleting, and extracting the pages of a PDF document? I don’t need annotation, signature, or form support and the apps I’ve found either have more features than I need, which makes them very expensive, or require a subscription. (Jordy, @jordyvantoor)

I’d suggest you try PDF...


GameClub Launches a Subscription Service That Revives a Growing Catalog of 70 Classic iOS Games

Last March, I sat down with Eli Hodapp at Blue Bottle Coffee in San Francisco. We were in town for the annual Game Developers Conference (GDC). For me, it was strange to be back in the environs of the Moscone Center for something other than WWDC. I felt a little like a fish out of water, and I sensed Hodapp did too, though for a very different reason.

You see, Hodapp had just announced that he was leaving as Editor-in-Chief of TouchArcade, after a decade of helping build it into one of the premier websites that covers iOS games. As a reader, I was sorry to see him go, but I was also eager to chat with Hodapp because what brought us together was the buzz surrounding the reason he left: GameClub.

GDC San Francisco 2019.

GDC San Francisco 2019.

Hodapp and I are both from the Chicago area, but we’d never met before GDC. What led me to contact him was a column he’d written for gameindustry.biz about preserving the legacy of iOS games that had disappeared from the App Store, a topic that we’ve covered many times on MacStories and elsewhere in the past.

In the gameindustry.biz story, Hodapp explained why he left TouchArcade:

I’ve been incredibly vocal about preserving our digital history over the years, and it’s distressing to think how many great, historically important (and simply fun!) games have been lost. That reality is my prime motivation in stepping down from TouchArcade: to raise awareness of this problem.

Hodapp had joined GameClub as its VP of Business Development shortly before GDC to help build the library of 70 classic iOS games that are launching with the service today.

Over coffee, Hodapp and I discussed the state of gaming on iOS, game preservation, and, of course, GameClub. It was still very early days, but Hodapp articulated a clear vision of how classic iOS games could be resurrected in an economically viable way. As we chatted, Hodapp outlined the very thing GameClub is launching today: a service designed to reintroduce dozens of games to a new generation of iOS gamers without ads, manipulative In-App Purchases, or other gimmicks. The business model hadn’t been locked down yet, but if all the business and technical hurdles could be cleared, a subscription service was likely.

Shortly thereafter, GameClub launched a beta program to test games that it had already updated to work on modern iOS hardware and software. I joined immediately. I enjoyed playing some old favorites throughout the summer, and watching as the ranks of GameClub’s beta testers grew on Discord.

As I checked in periodically over the summer, it was clear that something about GameClub had struck a chord. For some gamers, it was the fatigue built up over many years from the constant barrage of ads and In-App Purchases. For others, it was the delight and nostalgia of rediscovering the first games they’d played on iOS. Even in those early days, it was clear that GameClub had tapped into something special by releasing a steady stream of classics and building a community of people that cared about them.

Now, after over seven months and many more beta-tested games, GameClub has launched, and I love it. Not only is the service brimming with many of my all-time favorite iOS games, but the GameClub app itself is a terrific way to discover new games and keep track of favorites. There’s a lot going on with GameClub, so let’s dig in.

Read more


AppStories, Episode 135 – Mac Catalyst with James Thomson Plus Federico’s iPhone 11 Pro Camera Story→

On this week’s episode of AppStories, we interview James Thomson, the creator of PCalc and Dice, for a developer’s perspective on Mac Catalyst and go behind the scenes of Federico’s iPhone 11 Pro camera story, Eternal City, Modern Photography: The iPhone 11 Pro in Rome.

Sponsored by:

  • Linode - High-performance SSD Linux servers for all of your infrastructure needs. Get a $20 credit.
  • Zapier - The easiest way to automate your work. Start your 14-day free trial today.
  • Kolide - User focused security for teams that Slack. Try it free for 30 days.

AppStories+ Deeper into the world of apps

AppStories Episode 135 - Mac Catalyst with James Thomson Plus Federico’s iPhone 11 Pro Camera Story

0:00
46:51

↓

AppStories+ Deeper into the world of apps

Permalink

Mac Catalyst with James Thomson Plus Federico’s iPhone 11 Pro Camera Story

AppStories+ Deeper into the world of apps

AppStories Episode 135 - Mac Catalyst with James Thomson Plus Federico’s iPhone 11 Pro Camera Story

0:00
46:51

↓

AppStories+ Deeper into the world of apps

This week, Federico and John interview James Thomson, the creator of PCalc and Dice, for a developer’s perspective on Mac Catalyst and go behind the scenes of Federico’s iPhone 11 Pro camera story, Eternal City, Modern Photography: The iPhone 11 Pro in Rome.

Read more