John Voorhees

5413 posts on MacStories since November 2015

John is MacStories' Managing Editor, has been writing about Apple and apps since joining the team in 2015, and today, runs the site alongside Federico. John also co-hosts four MacStories podcasts: AppStories, which covers the world of apps, MacStories Unwind, which explores the fun differences between American and Italian culture and recommends media to listeners, Ruminate, a show about the weird web and unusual snacks, and NPC: Next Portable Console, a show about the games we take with us.

Apollo To Shut Down June 30th, Leading Many of the Largest Subreddits to Stage a Blackout

By now, most MacStories readers are probably familiar with the story surrounding Reddit’s decision charge exorbitantly high fees for access to its API after years of offering it for free to third-party developers like Christian Selig, the creator of Apollo. Since then, the situation has gone from bad to worse, with Reddit making unsubstantiated allegations of blackmail against Christian. With Reddit unwilling to budge and Apollo facing astronomical costs, Christian made the decision last week to remove Apollo from the App Store on June 30th, eight years after its debut.

If I were in Christian’s shoes, I’m sure I’d make the same hard decision, but that doesn’t make the app’s demise any easier for its users. Apollo is a fantastic app that’s been a favorite of ours and our readers for years. Christian is a genuinely wonderful person too, which makes this even harder to witness. Federico and I had the pleasure of interviewing him on one of the earliest episodes of AppStories, and it was great to finally get to meet him at WWDC in 2022.

But the thing that sets Apollo apart from other apps is the community around it, which is a testament to both Christian and his app. Apollo is a fantastic Reddit client, but it also became a tool for helping others by raising over $80,000 for Christian’s local animal shelter. Apollo has also been a showcase for some of the best icon designers around, helping spread the word about their work through the app’s enormous alternate icon catalog. The upshot of Reddit’s short-sighted business decisions is a loss that transcends the shutdown of a single app, which has been made all the more apparent by the widespread and ongoing Reddit blackout that has seen some of the largest subreddits go dark or read-only, crashing the site earlier today.

The other reality of shutting down an app like Apollo is that it’s expensive because subscribers will be entitled to a pro-rated refund for the remainder of their subscriptions. Christian is working on an Apollo update to allow users to forego their refund, similar to what Tweetbot and Twitterrific did after Twitter cut off their access to its API. Christian has also re-enabled Apollo’s tip jar. If you’d like to help defray the cost of Apollo’s shutdown, you’ll find tip options of $0.99, $5, and $10 in the app’s settings.


Apple Releases Developer Tools to Facilitate Porting Videogames to the Mac

Source: Apple.

Source: Apple.

During the WWDC keynote, Apple showed off Game Mode for the Mac, which gives a game priority over a Mac’s CPU and GPU resources. Apple has also reduced the latency of AirPods used while gaming and doubled the sampling rate for connected Bluetooth controllers.

Game Mode promises to improve the overall experience of gaming on the Mac, but it’s not all that was announced at WWDC. Apple has also announced a series of developer tools designed to make it easier to port games to the Mac from other platforms.

Among those tools is a Game Porting Toolkit, which Tom Warren of The Verge says is:

 similar to the work Valve has done with Proton and the Steam Deck. It’s powered by source code from CrossOver, a Wine-based solution for running Windows games on macOS. Apple’s tool will instantly translate Windows games to run on macOS, allowing developers to launch an unmodified version of a Windows game on a Mac and see how well it runs before fully porting a game.

The Game Porting Toolkit is meant as a way for developers to quickly see how much work needs to be done to port their games to the Mac, but that hasn’t stopped gamers with developer accounts from downloading the tool and taking everything from Cyberpunk 2077 to Diablo IV for a spin on the Mac according to Warren.

Along with a tool to convert shaders and graphics code to Apple’s Metal framework, The Game Porting Toolkit and other announcements at WWDC mark a concerted effort by Apple to expand the catalog of games available to Mac users. Whether game developers will take advantage of these tools and bring their games to the Mac remains to be seen, but recent announcements that Stray and Hideo Kojima’s Death Stranding, Director’s Cut are coming to the Mac are both good signs.

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MacStadium: Enterprise-grade MacDevOps for Small and Midsize Teams [Sponsor]

MacStadium, the industry-leading Mac cloud and MacDevOps provider, now offers a pre-packaged MacDevOps solution directly from the MacStadium website, enabling immediate use of their popular macOS CI/CD automation tool. With a simplified setup process and instant access, the Orka Small Teams edition was developed as an enterprise-level solution to meet the needs of small to midsize customers. With Orka Small Teams your organization can:

  • Quickly and efficiently automate key MacDevOps development workflows
  • Extend your CI/CD pipeline by connecting Orka platform to the most popular DevOps tools 
  • Easily orchestrate workloads using Orka platform’s RESTful API

MacDevOps teams of all sizes can now benefit from Orka’s pioneering macOS virtualization and orchestration software and MacStadium’s industry-leading Mac cloud infrastructure. Users can configure their new Orka platform environment independently with the help of MacStadium’s easy-to-follow startup guide. This affordable solution starts at $499/month and includes the key components necessary in MacDevOps automation. Watch the video to see how quick and easy it is to access Orka Small Teams.

To learn more about Orka Small Teams, please visit macstadium.com/orka-small-teams. For more information on Orka and its features, visit the MacStadium website.


What’s Next for Notes, Reminders, and Macs

AppStories+ Deeper into the world of apps

AppStories Episode 338 - What’s Next for Notes, Reminders, and Macs

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45:42

AppStories+ Deeper into the world of apps

This week, John is joined by Alex Guyot to talk about the new features coming to Apple Notes and Reminders, as well as new Mac hardware announced at WWDC.

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AppStories, Episode 337 – WWDC 2023: Swift Student Challenge Winners, The MacStories Interviews

Federico and John also had the opportunity to sit down with three winners of the Swift Student Challenge in the Apple Podcasts Studio at Apple Park. It was fun and inspiring to chat with Damian Perez, Henri Bredt, and Maria Eduarda Cabral de Lucena.

Sponsored by:

  • Setapp – An efficient way to get and distribute apps on macOS, iOS, and web.

We deliver AppStories+ to subscribers with bonus content, ad-free, and at a high bitrate early every week.

To learn more about the benefits included with an AppStories+ subscription, visit our Plans page, or read the AppStories+ FAQ.

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WWDC 2023: Swift Student Challenge Winners, The MacStories Interviews

AppStories+ Deeper into the world of apps

AppStories Episode 337 - WWDC 2023: Swift Student Challenge Winners, The MacStories Interviews

0:00
32:10

AppStories+ Deeper into the world of apps

Federico and John also had the opportunity to sit down with three winners of the Swift Student Challenge in the Apple Podcasts Studio at Apple Park. It was fun and inspiring to chat with Damian Perez, Henri Bredt, and Maria Eduarda Cabral de Lucena.

Read more


MacStories Unwind: A Decade of WWDC with Myke Hurley

AppStories+ Deeper into the world of apps
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27:19

AppStories+ Deeper into the world of apps


This week, John is joined to chat about ocean liners, a decade at WWDC, and the time they met at WWDC in an Irish pub.

  • iMazing – The Powerful Local Tool for iPhone and iPad Management

Links and Show Notes

MacStories Unwind+

We deliver MacStories Unwind+ to Club MacStories subscribers ad-free and early with high bitrate audio every week.

To learn more about the benefits of a Club MacStories subscription, visit our Plans page.


WWDC 2023: Apple Design Awards: The AppStories Interviews

AppStories+ Deeper into the world of apps

AppStories Episode 336 - WWDC 2023: Apple Design Awards: The AppStories Interviews

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52:53

AppStories+ Deeper into the world of apps

Today, Federico and John interview the creators of five apps that were finalists or winners of the 2023 Apple Design Awards: Zach Gage, the creator of Knotwords, Swupnil Sahai, the developer of SwingVision, Philipp Nägelsbach, the publisher of Endling, Leon Sasson of Rise: Energy and Sleep, and Jakob Lykkegaard of Lykke Studios the maker of stitch.

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AppStories, Episode 336 – WWDC 2023: Apple Design Awards: The AppStories Interviews

Today on AppStories, Federico and John interview the creators of five apps that were finalists or winners of the 2023 Apple Design Awards: Zach Gage, the creator of Knotwords, Swupnil Sahai, the developer of SwingVision, Philipp Nägelsbach, the publisher of Engling, Leon Sasson of Rise: Energy and Sleep, and Jakob Lykkegaard of Lykke Studios the maker of stitch.

Sponsored by:

  • Setapp – An efficient way to get and distribute apps on macOS, iOS, and web.

We deliver AppStories+ to subscribers with bonus content, ad-free, and at a high bitrate early every week.

To learn more about the benefits included with an AppStories+ subscription, visit our Plans page, or read the AppStories+ FAQ.

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