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RoamPod: Exploring the Untapped Potential of a Portable HomePod mini

A couple of months ago, my partner and I were contemplating purchasing a Bluetooth speaker for the bathroom. We both like to listen to podcasts and music while in the shower, and using our iPhones at maximum volume outside of the shower booth was getting old.

Here’s the thing, though: Bluetooth speakers aren’t great. I tried a bunch of small portable Bluetooth speakers. The JBL Go 3, in particular, was pretty good. It has a decent sound, it’s small and easy to move if we want to use it in other rooms, and it’s waterproof. Unfortunately, when it comes to connectivity, the JBL Go 3 was no exception in the sea of similarly-priced portable speakers: you often have to re-pair your iPhone, and that becomes especially painful if you’re sharing the speaker with your partner like I am. I really didn’t want to go back to this life of spending two full minutes to pair my iPhone every time I’m headed for the shower. We would only end up giving up on it and going back to blasting our iPhones at maximum volume.

In the end, I had a suggestion for my partner: what if we used a HomePod mini instead?

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The Best Small Feature of visionOS 1.1

Apple released visionOS 1.1 earlier today. The update focuses on a variety of performance enhancements (I’m intrigued to test improved cursor control and Mac Virtual Display), but, arguably, updated Personas are the most important feature of this release.

I haven’t recreated my Persona for visionOS 1.1 yet, but judging by comparisons I’ve seen online, Apple’s 3D avatars should now look more realistic and, well, less creepy than before. David Heaney at UploadVR has a good rundown of the changes in this update.

I’m here to talk about what is, for me, the best small feature of visionOS 1.1, which isn’t even mentioned in Apple’s changelog. In the launch version of visionOS last month, there was an annoying bug in the Shortcuts app (which is still running in compatibility mode) that caused every ‘Open App’ action to open the selected app but, at the same time, also remove every other window from your field of view.

I ran into this issue when I thought I could use shortcuts to instantly recreate groups of windows in my workspace; I was unpleasantly surprised when I realized that those shortcuts were always hiding my existing windows instead. And even worse, every other Shortcuts action that involved launching an app (like Things’ ‘Show Items’ action) also caused other windows to disappear. It was, frankly, terrible.

All of this has been fixed in visionOS 1.1. Using ‘Open App’ actions in Shortcuts doesn’t hide other currently open windows anymore: it just spawns new ones for the apps you selected. This means that a shortcut like this…

…when run on the Vision Pro with visionOS 1.1 will open a Safari window and an Obsidian one in front of other windows I have already open, without hiding them. This unlocks some interesting possibilities for “preset shortcuts” that open specific combinations of windows for different work contexts (such as my writing workspace above) with one tap, which could even be paired with a utility like Shortcut Buttons for maximum efficiency in visionOS. Imagine having quick launchers for your ‘Work’ windows, your ‘Music’ workspace, or your ‘Research’ mode, and you get the idea.

I guess what I’m saying is that my favorite feature of visionOS 1.1 is a bug fix that hasn’t even been mentioned by Apple in their release notes. Maybe I’ll change my mind if my updated Persona won’t make me look like an exhausted 50-year-old Italian blogger anymore, but, for now, this Shortcuts update made visionOS 1.1 worth installing immediately.


Apple Releases iOS and iPadOS 17.4 with Major Safari and App Store Changes in the EU, Transcripts for Podcasts, New Emoji, and More

Today, Apple released iOS and iPadOS 17.4, the fourth major updates to the operating systems that launched in September and Federico reviewed on MacStories.

iOS 17.4 is a significant release, bringing major platform changes to iOS in Europe as part of Apple’s response to the European Union’s Digital Markets Act (DMA), as well as a handful of new features, including transcripts in Apple’s Podcasts app, new emoji, multilingual updates to Siri, and more.

Let’s dive in, starting with the main changes for iPhone owners in the EU.

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MacPad: How I Created the Hybrid Mac-iPad Laptop and Tablet That Apple Won’t Make

Hello, MacPad.

Hello, MacPad.

It all started because I wanted a better keyboard for my Vision Pro. I had no idea that, in looking for one, I’d accidentally create the hybrid Apple computer of my dreams.

As I quickly discovered after working on the Vision Pro daily, you can get by without an external trackpad, but a keyboard is necessary if you want to type something longer than a passcode. That’s where my journey began: if I wanted to write and edit articles on the Vision Pro, what would the best keyboard-trackpad setup be?

Over the past few weeks, I’ve tested all the options at my disposal. I started with an Apple Magic Trackpad and Keyboard, which I then placed inside a Twelve South MagicBridge (it was too uncomfortable to put on my lap for longer stretches of time). Next, I tried using different types of “trays” for these two accessories that offered a laptop-like layout (comfort was better, but lack of palm rejection was an issue). I even attempted to revive an old Brydge keyboard and use it with the Vision Pro, but, alas, third-party trackpads aren’t supported on visionOS at the moment.

Eventually, I settled on the solution that I should have known was coming for me all along: the best keyboard and trackpad combo for a Vision Pro is a Mac laptop. So I started using my MacBook Air every day, taking advantage of Mac Virtual Display and Universal Control to get work done with the Vision Pro in a mix of classic desktop apps and new visionOS experiences. I’ll write more about this soon, but, so far, it’s felt powerful and flexible in a way that iPadOS hasn’t made me feel in a while.

But something kept nagging me.

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A Comprehensive Guide to Gaming on the Apple Vision Pro

The lack of any kind of port significantly limits the type of gaming you can do in the Apple Vision Pro – or does it? Sure, even one USB-C port would make a big difference to gamers looking to play titles outside the App Store, but there is a surprisingly wide array of ways to play almost any game on the Vision Pro with the help of a combination of apps and hardware. The solutions run the gamut from simple to complex and span a range of price points. I’ve tried them all and have pointers on how to get started.

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Six Colors’ ‘Apple in 2023’ Report Card

For the past nine years, Six Colors’ Jason Snell has put together an ‘Apple report card’ – a survey to assess the current state of Apple “as seen through the eyes of writers, editors, developers, podcasters, and other people who spend an awful lot of time thinking about Apple”.

The 2023 edition of the Six Colors Apple Report Card has just been published, and you can find an excellent summary of all the submitted comments along with charts featuring average scores for different categories here.

I’m happy that Jason invited me again to share some thoughts and comments on what Apple did in 2023. As you’ll see from my comments, I was very disappointed with the iPad – there was literally no new hardware last year and only minor changes in software – and more intrigued by what’s happening in macOS land. This, I think, will be a recurring theme on MacStories in 2024: as I move my workflow to the Vision Pro with the Mac as an accessory to it, I expect I’ll be using macOS a lot more as a result. In 2023, I was also very impressed with iPhone hardware, somewhat annoyed with the lack of changes to the AirPods line, and surprised by the updates in tvOS 17.

I’ve prepared the full text of my answers to the Six Colors report card, which you can find below.

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The Best Way to Take Screenshots on Apple Vision Pro

Taking good-looking screenshots on the Apple Vision Pro isn’t easy, but it’s not impossible either. I’ve already spent many hours taking screenshots on the device, and I thought I’d share my experience and some practical tips for getting the best screenshots possible.

Although I’ve only had the Apple Vision Pro for a week, I’ve already spent a lot of time thinking about and refining my screenshot workflow out of necessity. That’s because after I spent around three hours writing my first visionOS app review of CARROT Weather and Mercury Weather, I spent at least as much time trying to get the screenshots I wanted. If that had been a review of the iOS versions of those apps, the same number of screenshots would have taken less than a half hour. That’s a problem because I simply don’t have that much time to devote to screenshots.

Taking screenshots with the Apple Vision Pro is difficult because of the way the device works. Like other headsets, the Apple Vision Pro uses something called foveated rendering, a technique that’s used to reduce the computing power needed to display the headset’s images. In practical terms, the technique means that the only part of the device’s view that is in focus is where you’re looking. The focal point changes as your eyes move, so you don’t notice that part of the view is blurry. In fact, this is how the human eye works, so as long as the eye tracking is good, which it is on the Apple Vision Pro, the experience is good too.

However, as well as foveated rendering works for using the Apple Vision Pro, it’s terrible for screenshots. You can take a quick screenshot by pressing the top button and Digital Crown, but you’ll immediately see that everything except where you were looking when you took the screen-grab is out of focus. That’s fine for sharing a quick image with a friend, but if you want something suitable for publishing, it’s not a good option.

Fortunately, Apple thought of this, and there’s a solution, but it involves using Xcode and another developer tool. Of course, using Xcode to take screenshots is a little like using Logic Pro to record voice memos, except there are plenty of simple apps for recording voice memos, whereas Xcode is currently your only choice for taking crisp screenshots on the Vision Pro. So until there’s another option, it pays to learn your way around these developer tools to get the highest quality screenshots as efficiently as possible.

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Tucked Away Nearby: A Refinement of my Desk Setup

When Federico and I published our setups last November, I was happy with mine, but there was still something that bothered me. Every day, I wound up with too much stuff strewn across my desk. At the same time, some of the things I use most days felt annoyingly out of reach. These weren’t monumental annoyances, but they were daily distractions that led me to leave things on my desk for long stretches of time where they were in the way. So, I started thinking about ways to improve my setup again.

What I realized is that I had nowhere to put any of the little things I use each day, so they’d end up all over my desk, which then snowballed into a bigger mess. The solution was to bring those little things closer but create places for them that are out of the way. At the same time, I made a greater effort to tuck cables and wires out of the way where I can’t see them, which has also helped cut down on clutter.

The centerpiece of this revised setup is a Balolo Setup Cockpit. There are a lot of companies that make desk shelves, but they never appealed to me because I’ve always been able to adjust my Studio Display to a comfortable height without one. I could tuck things under the shelf, but I needed more than that.

What I like about the Balolo shelf is that it has a system of attachment points on the underside of the shelf for adding accessories that have allowed me to get more off my desk and out of the way. It’s turned out to be the perfect floating, modular extension of my old setup that makes a long list of small adjustments that add up to a big difference overall.

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Understanding Apple’s Response to the DMA

Source: Apple.

Source: Apple.

What a week. When it began to look like Apple would announce how it planned to comply with the EU’s Digital Markets Act (DMA), I expected small changes at the margins that wouldn’t significantly move the needle in the EU or anywhere else. Boy, I was wrong.

Instead, we got a far-reaching, complex response that touches aspects of iOS, system apps, the App Store. There’s a lot of ground to cover, but Federico and I have talked to Apple a couple of times each about what was announced and ask questions, so it’s time to dive and try to make sense of everything.

Before getting too deep into the weeds, it’s important to understand why Apple made its announcement last week and, whether you share it or not, the company’s perspective. That makes understanding the details of what was announced easier and will hopefully help you parse legitimate criticisms of Apple’s plans from hollow hot-takes.

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