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Posts tagged with "games"

Unreal Development Kit For iOS Coming This Week

Unreal Development Kit For iOS Coming This Week

The Wall Street Journal is reporting that the UDK for iOS will be released for free on Thursday:

Epic Games is planning to release an updated version of its game-development tools, known as the Unreal Development Kit, to the public Thursday. The kit, which is free to download, will include new tools to create high-quality graphics and animations on iOS, effectively simplifying and speeding up the development processes for games. Epic doesn’t charge license fees to tinker with the kit nor to make free games. But, if developers want to sell their apps, they have to pay a $99 licensing fee and 25% royalties after the first $5,000 in sales.

“Apple’s App Store is the most vibrant market for mobile gaming,” said Epic co-founder Mark Rein. “If you’re going to make a game for a mobile device, and you want to make the most money, you’re nuts not to make it for iOS.

Rein also expressed his concerns about the Android platform, which doesn’t allow for apps larger than 50MB to be sold in the Marketplace and it’s too “fragmented” for game developers.

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Almost 2,000 Game Center Games Available In The App Store

Game Center, the social gaming network Apple introduced with iOS 4.1 in September and iOS 4.2 for iPad a few weeks ago, is not doing bad. After a quick search in the App Store, I noticed that Apple has almost 2,000 games ready for Game Center – 1917 to be exact.

In fact, the App Store contains two specific sections to showcase Game Center games for iPad and iPhone: 517 apps are available for iPad, 1400 for iPhone. That’s not too bad, considering that Game Center has been around for a few months. Read more


Angry Birds Developers Launching Their Own Pig-Based Payment System

Rovio, the crazy folks who developed Angry Birds, are planning to launch their own mobile payment system.

Wait, what?

Not only did they sell more than 12 million copies on their iOS and Android game, now they want more money, too? Easy, nerds. The system they have set up, properly named “Bad Piggy Bank”, will be initially rolled out in Finland (Rovio is based in Helsinki) through the nation’s biggest mobile carrier, Elisa. The Angry Birds-themed system will let you easily pay for Rovio’s apps, games and bonus stuff by taking money from your monthly cellular bill. Sounds simple. Read more


Apple Also Confirms What The App Store Has Become

Did you check out the iTunes Rewind 2010 section Apple posted this morning in the iTunes Store homepage? It features the best music, movies, TV shows, audiobooks and podcasts of 2010. It also features the best & top selling iPhone and iPad apps of this year.

I’d like to take a second look at the top apps charts, because something interesting lies in there. Something that confirms an idea that has been floating around in our minds for months. Read more


iPhone Game Guru Leaves Apple

iPhone Game Guru Leaves Apple

Devine said he can’t comment on whether his position will be filled and Apple did not respond to request for comment. But Devine says that gamers into playing on the Apple devices shouldn’t worry.

“Apple has the smartest and most talented group of people I have ever worked with,” he said. “Every day I would walk in and feel I was working alongside geniuses and I the guy with crayons in the corner.

He’s back to developing his own games.

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Flight Control for iPhone Update: Online Multiplayer, Voice Chat

Flight Control, popular iPhone game from award-winning development studio Firemint, was updated a few hours ago to version 1.9.2. As promised by Firemint developers before the public release of iOS 4.2 in November, this update follows “HD” iPad version and introduces support for online multiplayer through Game Center, with the possibility to start a voice chat with your opponent.

You can invite a friend to play, or let the app search for a random match in Game Center. The voice chat option is turned off by default but can be activated at any time. I just tried the online multiplayer mode with one of my Game Center contacts and it works pretty well, although I noticed some lags.

Flight Control is available at $0.99 in the App Store. Check out the full changelog below. Read more



Infinity Blade Now Available In The App Store - Not The U.S. One Yet

Infinity Blade is one of the most anticipated games for iPhone and iPad to hit the App Store this holiday season. Demoed on stage at Apple’s event back in September and released as a tech demo known as Epic Citadel back then, the game is built on top of the Unreal Engine 3 for iOS devices and it shows impressive graphics and animations. Apparently, Steve Jobs couldn’t believe the game was running on an iPhone when he first saw it either.

As previously confirmed in November, the game changed its name from Project Sword to Infinity Blade and was set to come out in December. TouchArcade also revealed that the app would be released on December 9th at $5.99, but we just took a look inside the New Zealand App Store and found out that, as usual, iTunes started propagating the app on its own due to time zone differences.

Infinity Blade is available at $8.29 over there, and you can take a look at the screenshots and full description from iTunes below. The app isn’t available in other stores for now, but we believe it’ll start propagating in European ones in 10 hours. The app is universal and runs on iPhone 3GS, iPhone 4, iPad, iPod Touch 3, or iPod Touch 4 – with Retina Display-ready graphics optimized for the iPhone 4.  From what we can read in iTunes, it seems like there will be customization possibilities, a “dynamic single player campaign” and support for Game Center leaderboards and achievements.

We’ll take a deeper look at the game once it becomes available in the U.S. Store. Read more


EA Gives My Friends One More Reason To Steal My iPad: Monopoly Classic

My closest friends are addicted to two things in this world: Monopoly and my iPad. Either they play the board game, or they grab my beloved tablet to play Fruit Ninja HD. I can tell you this happens every week, on a regular basis, and the only advantage of the iPad is that the battery eventually dies. Otherwise, they would play all night trying to break my girlfriend’s 912 points record at Fruit Ninja’s arcade mode. They’re currently stuck somewhere around 810.

The problem is, anyway, those two addictions will soon merge into one because of Electronic Arts, which is bringing Monopoly to the iPad. The actual Monopoly, the real one – in fact, the game will be released as “Monopoly Classic for iPad” later this month. Just before Christmas. Oh boy. Read more