tvOS Apps Can Now Be Purchased on iOS Devices and Macs

When the fourth generation Apple TV was introduced, Apple proclaimed that the future of TV is apps. tvOS debuted complete with its own App Store. The trouble was, though, there was no way to link to tvOS apps or buy them anywhere other than on your Apple TV. All developers could do was ask potential customers to search for their app on the Apple TV App Store, a cumbersome process that made it difficult to acquire new customers.

Apple has been chipping away at the problem all year. In April, it introduced the ability to link to web previews of tvOS apps. The previews didn’t include buttons to buy or download tvOS apps, but it did allow potential customers to read app descriptions and view screenshots. Then in September with tvOS 10, Apple added an automatic downloads option to tvOS. That meant that if a tvOS app was associate with an iOS app, it could be installed automatically on your Apple TV if you bought or downloaded the related iOS app, effectively making the link to the iOS app a proxy for its tvOS counterpart.

Apple TV-only apps can be purchased on the iOS App Store and automatically downloaded to your Apple TV.

Apple TV-only apps can be purchased on the iOS App Store and automatically downloaded to your Apple TV.

Today, Apple added tvOS apps to its iTunes Link Maker web app and enabled tvOS app purchases on iOS devices, even if the tvOS app is available only on the Apple TV. iTunes Link Maker lets you search for and generate links to iTunes content. tvOS app links generated by the iTunes Link Maker open in iTunes on macOS and the App Store app on iOS where the apps can be purchased or downloaded. If automatic downloads are enabled on your Apple TV, any apps acquired this way should show up on your Apple TV the next time you turn it on. Links generated with the iTunes Link Maker also work with the iTunes Affiliate Linking program. This means that for the first time a customer can click or tap a link and purchase a tvOS app without leaving their Mac or iOS device and have it waiting for them they sit down in front of the TV.

This is a welcome change for tvOS-only apps that greatly expands developers’ ability to reach potential customers. The change is not, however, without limits. As of the publication of this article, tvOS apps do not appear to be searchable from the iOS App Store’s Search tab. In addition, tvOS app results are not currently returned when the iTunes Search API is queried, though there seem to have been changes made to the API in anticipation of adding tvOS apps. Notwithstanding those limits, the changes today should help make tvOS-only apps a more viable option for developers.



Connected, Episode 116: Undead Zombie Echo Fish

Myke is back to talk about dongles. Stephen has opinions about the Mac Pro. Federico is trying a new notes app.

More than you ever wanted to know about dongles and terrifying Alexa experiments on this week’s Connected. Also, we talk about Bear and the business of indie apps towards the end of the show. You can listen here.

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GIPHY Updates with Saving and Syncing of GIF Favorites

GIPHY’s iPhone app was updated today with the ability to save favorite GIFs. What’s more, you can sign up for, and into, a GIPHY.com account from the iOS app so those favorites sync across GIPHY’s website, the iPhone app, and its companion Messages app. It’s a relatively simple change, but one that makes a big difference in the utility of the app. If you have a go-to reaction GIF, now you only need to save it as a favorite once to access it from the web, the iPhone app, or the Messages app.

In my limited testing, syncing was seamless and immediate. The update does not include GIPHY Keys, GIPHY’s custom iOS keyboard. Favorites saved in the keyboard app do not sync to your GIPHY account. In addition, the lack of an iPad app is curious; I find myself wanting a GIF at least as often on my iPad as on my iPhone. That said, this is a welcome update that should make GIPHY much more useful to diehard GIF fans.

GIPHY is a free download on the App Store.

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Apple News Quietly Takes Off

Apple News got a major overhaul with iOS 10. Part of that was a change in its design, but there were other significant changes like human curation of news stories that have greatly improved the app. According to an article published by The Nieman Journalism Lab, those changes have had a big effect for some news organizations:

CNN… says its Apple News content got 36.5 million unique readers in September, a major increase from August’s 5 million. Its pageviews also increased significantly to 274 million, up from 43 million a month before.

“It’s really quite a remarkable story,” said Alex Wellen, CNN’s chief product officer. While CNN had seen “steady traffic growth” for most of the year,” said Wellen, Apple’s tweaks to its news app have changed the traffic picture significantly.

Bloomberg has seen a similarly significant spike in readership via Apple News. The difference appears to be at least in part a consequence of large news organizations’ regular inclusion in the Top Stories and human-curated Featured Stories sections. Other sites, like Slate, told The Nieman Journalism Lab that their pageviews have been flat.

Notwithstanding the eye-opening increases in traffic for some sites, the jury is still out on whether Apple News can generate significant revenue for news organizations:

Monetization is “still a work in progress,” noted [Bloomberg’s] Havens. Slate, in a similar position, is “not monetizing Apple News very well at the moment,” said Schieffer. Wellen said CNN “has monetized its stories,” though he wouldn’t give specific details. Ads still feel like a rare occurrence for its Apple News content; publishers are still eager for integration with comScore, a major hurdle to getting advertisers interested in the platform.

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Gmail Refreshed with New Design, Swipe to Archive or Delete, ‘Undo Send,’ and Faster Search

Until today, Gmail hadn’t been updated since January 2016. That’s a long time between updates for a major Google service. Meanwhile, Inbox, Google’s other email client, has been repeatedly updated throughout 2016. That led me and others to wonder whether Google was abandoning its more traditional email client for Inbox’s cutting-edge features. Although Gmail appears to be on a slower update cycle than Inbox, today Gmail received a handful of solid new features and a design update that breathes fresh life into the app.

Gmail’s new design brings it much closer to the UI of its Android cousin and other Google apps available on iOS. The design is colorful, uncluttered, and easy to read with a compose button right where you expect it in a Google app.

Google also added the ability to quickly archive or delete messages with left or right swipe gesture from your inbox. By default, Gmail is set to archive when you swipe on a message, but you can switch it to delete messages in settings on a per-account basis.

Gmail’s new ‘Undo Send’ feature gives you about five seconds to tap an Undo button in the lower right hand corner of the screen to retrieve a message that you didn’t mean to send. It would be nice to be able to adjust the length of the delay before a message is sent, but I suspect five seconds is enough in most circumstances.

In addition, Google says it has made email search even faster. The speed and accuracy of Gmail’s search is the primary reason I keep Gmail installed. I don’t use Gmail regularly enough to comment whether the new search is faster, but in my limited testing search results appeared almost instantly on a good WiFi connection, even when retrieving months-old email.

I’m glad to see Google pushing Gmail forward. With this update, it fits better aesthetically with the rest of Google’s iOS apps and adds features that keep Gmail on par with other iOS email clients. I only wish that Gmail also included a unified inbox option instead of requiring me to switch among multiple accounts.

Gmail is available on the App Store as a free download.


How Slack Is Using Emoji

After introducing emoji reactions last year, our own Slack team saw a dip in the total number of messages sent. With hundreds of members communicating across a couple thousand channels, it was a welcome change. Before emoji reactions, messages begot more messages: replies, questions, acknowledgment. In a word, noise.

Fascinating look at how Slack is using emoji inside the company. It’s sort of amazing how versatile emoji can be when used in work communications with a bit of creativity. I’m also going to implement this idea for our own Slack:

Speaking of 18F, check out their blog post about using emoji reactions for knowledge management. They tag all “evergreen” content found in channels with :evergreen_tree:, and use a search query like the one mentioned above to find new messages worth codifying in their handbooks. At Slack, we do something similar, where anyone can tag a message with :notebook: to indicate it might be worth adding to the company’s internal documentation.

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Game Day: Alone

Every week thousands of new games are released on the App Store. As I set up my new iPhone 7 Plus recently and scrolled through the Purchased tab in the App Store, I realized that there’s another ‘new’ category - new to me. I download a lot of apps, including games, and sometimes they get lost in the shuffle. That’s exactly what happened to Alone, a fantastic endless runner by Laser Dog released about two years ago. Alone may not be new to you, but even if you’ve played it before, Alone is worth rediscovering.

Alone, adds a sci-fi twist to the endless runner genre. You’re a spacecraft navigating thorough collapsing caves. Rocks fall as you maneuver your ship through the tunnels. The design of the game echoes its name. Your ship feels small and isolated in the harsh space environment. You can take a couple of small hits from debris, but more than that, or a collision with a wall, and it’s game over. Make it far enough in a world and you’ll be rewarded by unlocking new environments to explore.

Navigate your tiny spaceship through an unforgivingly bleak environment.

Navigate your tiny spaceship through an unforgivingly bleak environment.

Alone requires concentration and fast reflexes. Even though I’m not great at twitchy arcade games, I’ve had a lot of fun playing Alone. The focus it requires makes it easy to get absorbed in the game.

As you progress, Alone’s pace increases and additional obstacles, like rockets, are introduced, making for an even more harrowing journey. The controls are sensitive, which requires focus and concentration to make it very far. By default, dragging your finger down on the screen makes your ship rise and dragging it up does the opposite. If this feels counterintuitive, you can reverse the controls in the settings. The sensitivity of the controls would be more frustrating, but by building in the ability to survive small collisions, Alone has struck a good balance that makes it fun without being discouraging.

The fast pace of Alone and the relentless electronic beat of the soundtrack are a great combination. Endless runner games are by their nature somewhat one-dimensional, but Alone sets itself apart with its design and unique gameplay. Whether you’ve played Alone before or not, take it for a spin this weekend. Some of the best iOS games are hidden beneath a mountain of new releases.

Alone is available on the App Store for $1.99.