Enjoy the latest episodes from MacStories’ family of podcasts:
AppStories
This week, Federico and John look ahead to WWDC and beyond to consider how Apple Intelligence could be used to change the way we use our iPhones, iPads, and Macs.
On AppStories+, Federico has grievances about the lack of Apple software compatibility on Android.
Ruminate
I brings the snack, Robb tries the BuJo life, and they both discuss web apps.
I’ve followed Netflix Games’ journey closely for the last three years. The company has dipped its toe into a wide variety of genres but stood out for its deep catalog of artistic indie games, including recent additions like Monument Valley 3. However, based on an earnings call reported on by Neil Long of mobilegamer.biz, that may be changing.
After three years of releasing a broad range of mobile titles, Netflix said it is now focusing on “a few key genres”, including narrative games based on its own IP, party games, kids games and “mainstream established titles (like Grand Theft Auto)”.
From that, it sure sounds like indie games are being squeezed out at Netflix Games, which has seen its fair share of upheavalrecently. I hope not though. Having high-quality indie titles on my iPhone that are also available on my Ayn Odin Android portable console has been a delight.
Jennifer Pattison Touhy has a story on The Verge today about a technology debuting soon that turns existing smart lights into motion sensors:
Sensify is a proprietary technology based on wireless network sensing (WNS) that works with Zigbee-based smart devices, like Hue smart lights. According to Pattison Touhy:
WNS works by detecting disturbances in radio frequencies and can also be applied to Wi-Fi, Bluetooth, and Thread technologies. McKinney says Sensify requires three or more devices positioned around a detection area to detect motion and occupancy in the space. The tech also allows for precise detection zones based on where the devices are situated. “The devices send messages to each other, look at underlying network diagnostic information, and process it to provide occupancy sensing decisions,” says McKinney.
Performance-wise, McKinney says Sensify is “equivalent or superior” to passive infrared sensing (PIR) tech, which is traditionally used for motion sensing. It also doesn’t need line of sight, as PIR does. However, it’s not as precise as technologies like mmWave sensing, which can determine if someone is in a room through as slight a movement as breathing. “The lights will still likely turn off if you’re still, even if you’re in the space,” he says.
That’s great to hear and something I hope is enabled by manufacturers without charging an additional fee or subscription. I know that may be wishful thinking, but even if there is a fee, it may be worth it to not litter your home with less accurate motion sensors everywhere and could give Hue and other Zigbee-based device makers an advantage over other companies.
I’ve been intrigued by the BANG!CASE ever since it was introduced by Bitmo Lab as a Kickstarter campaign about a year ago. The case includes a programmable button that can be used to automate actions using your iPhone’s accessibility features. However, because I don’t normally use a case with my iPhone, I never followed through on buying the BANG!CASE.
Fast forward to early January at CES when I visited the booth for JSAUX, an affiliate of Bitmo Lab. In addition to JSAUX’s portable displays and gaming accessories, the company was showing off the BANG!CASE and GAMEBABY. (More on that on NPC soon.)
It just so happens that since the holidays, I’ve continued my quest to refine how I collect and process information throughout my day. That’s led me to test a dozen or so apps, build new shortcuts, and explore other new setups. As a result, I was primed to give the BANG!CASE a try when Bitmo offered me a review unit at their booth, and I’ve been using it for a couple of weeks.
The case has a couple of minor drawbacks that I’ll get to, but by and large, it’s the most unique and useful case I’ve ever put on an iPhone. After enjoying my iPhone without a case for nearly two years, I’ve found that the utility of the BANG!CASE is significant enough that I’ve decided to keep using it, which I didn’t expect. So today, I thought I’d lay out why I like the BANG!CASE so much and how I’m using it.
This week, Federico and John look ahead to WWDC and beyond to consider how Apple Intelligence could be used to change the way we use our iPhones, iPads, and Macs.
Enjoy the latest episodes from MacStories’ family of podcasts:
Comfort Zone
In this very special episode, the gang makes their “Pro” and “Pro Max” predictions for tech in 2025 and oh my, does it get wild! Who’s best clued into the tech coming this year? Who is just wish-casting their way to third place? We’ll have to wait to find out.
NPC: Next Portable Console
On this special edition of NPC, Federico, John, and Brendon react to Nintendo’s video announcement about the Switch 2, dig through every detail of the video for clues, and consider how things are likely to play out in the coming months.
MacStories Unwind
This week, John judges Southerners’ handling of snow, Federico is a game streaming convert, and John has a new favorite series about the Troubles in Ireland. Plus, we found a great deal on a favorite sitcom.
Magic Rays of Light
Sigmund and Devon share their favorite announcements from this year’s Consumer Electronics Show and recap the second season of Bad Sisters.
MacStories’ video rollout on YouTube continues today with MacStories Unwind, the podcast where Federico and I swap funny stories about the differences between life in the U.S. and Italy and share media picks and deals. The show is released every Friday, just in time to enjoy a good story and unwind with one of our media picks, and now, you can watch as well as listen.
As with our other shows, there will always be an audio version of MacStories Unwind. The video version is there for those who prefer to get their podcasts from YouTube, and judging from our other shows, that’s a lot of you. But if video isn’t your thing, you won’t notice any difference in the audio version.
I should also mention that we offer an early, ad-free version of the show, which we call MacStories Unwind+, for all Club MacStories members. The plus version of the show comes out on Thursday afternoons U.S. time as one of the many Club perks we offer. It’s a great way to get a jump on your weekend plans by getting our media recommendations a day early and enjoying the other perks of the Club.
You can learn more about Club MacStories and the perks we offer, like weekly and monthly newsletters, podcast perks, special columns, a Discord community, and more, by visiting the Club Plans page. More than ever before, Club MacStories is what sustains MacStories. We’d love it if you’d join.
Earlier today Nintendo announced the first official details about the Switch 2 console. There are still a lot of unknowns, but there are interesting details that can be gleaned from Nintendo’s video announcement. Join Federico, Brendon, and me for our reactions to the announcement and our theories about what is only hinted at by Nintendo in this special bonus episode of NPC: Next Portable Console, which is available on Apple Podcasts, YouTube, and wherever you listen to your favorite shows.