The Next Apple

John Biggs writes “Why Samsung Is The Next Apple”:

Then consider Samsung’s lead in cellphone sales. While many would argue that Samsung specializes in meh and me-too, 60 million cellphones sold in 2011 can’t be a fluke. This isn’t about Android or iOS or Windows Phone – it’s about Samsung making and selling millions of phones to millions of people. Samsung is mercenary. They’re happy to use anyone’s OS as long as it puts phones into boxes and boxes into shopping bags.

So you have two superlatives: biggest phone manufacturer and biggest TV manufacturer. Add in some tablets, some washing machines, and some acceptable software and you have a real and vibrant ecosystem. The next year will bring plenty of efforts to bring streaming media into the home, but the guy who is already there will win.

John Biggs surely has been to CES more times than I have (actually, I never have) and he knows this industry, but he’s plain wrong. On several fronts. John is looking at the problem from the tech nerd’s perspective – the one that considers gadgets alone, and probably tech specs, the most important factor in the ecosystem equation.

There are many issues with this way of thinking. First: “some acceptable software” and “some washing machines” alongside mobile devices and TVs are not enough to build a “real and vibrant ecosystem”. It’s a start – though we could argue on the washing machines – but it takes a lot more. Ask Apple, who’s the company Biggs is comparing Samsung to, that is been building an ecosystem and devices for more than 10 years and yet sometimes still struggles to keep it all together. Ask Google, who still can’t get their social act together after all these years spent indexing people’s search results and web behavior.

Samsung is huge. It’s a huge company with a huge array of devices in a variegated catalogue of different hardware. But it takes an awful lot of software to build ecosystems, and TouchWiz is a laughable foundation for a “real and vibrant” ecosystem.

Second, it takes experience. Apple and Google (and Microsoft, too) have been building ecosystems of apps, services and users for years. It’s not just the software itself, as in the operating system that runs on computers and smartphones. Does Samsung sell songs? Do they host millions of user accounts? Do they facilitate digital purchases thanks to a system that has millions of credit cards on file? Do they run the most popular email web service in the world?

The answer is they don’t, but they sell a lot of Galaxy S units, Smart TVs and consumer devices. Yet in the popular line that Biggs mentions, the smartphones, they don’t completely own the experience: for as much as they customize Android with their UI “innovations”, the OS is still being made and maintained by someone else. Samsung may be selling millions of smartphones and they’re undoubtedly on track for a successful 2012 with televisions, but I just don’t see how the millions of devices Samsung is selling now can nurture a vibrant ecosystem with just some acceptable software and washing machines.

Is there any doubt that owning the experience is key to building a real ecosystem?

Apple, Google and Amazon seem to agree with me. Also worth remembering: Samsung comes from an OEM perspective that’s always generally used software by others, or at least never fully committed to building real ecosystems with its own code. The three companies above have been preferring the integrated approach as of late, with only some exceptions (Google has its own OSes but lacks hardware; Amazon is doing its own hardware but still forks Android).

Third: Apple – which I mention because Biggs compared it to Samsung – doesn’t just sell millions of devices, build and own its software ecosystem and nurture customer lock-in (as loyalty is apparently defined these days) – they also have a direct, strong relationship with customers through a retail presence worldwide. The importance of retail stores in relation to the ecosystem can never be stressed enough – it’s overlooked sometimes, so I’ll just link to the actual numbers again. Retail stores have become the link between software ecosystems (which are intangible) and the real world, which is made of people. Does Samsung have any plans about that? They’re doing something, and they also have good taste in icons.

Last, I could illustrate the theory on Samsung doing pretty well as long as Apple designs great things, but I’ll just make the facts speak for themselves (again).

It takes years to build an ecosystem. And I don’t see how we can write Samsung “will be the next Apple” just yet.



Apple Confirms: Media Event In New York On January 19

According to The Loop, Apple has just sent out invitations to the press confirming the rumored media event for January. The event will take place in New York at the Guggenheim Museum on January 19. As provided by The Loop, the invitation reads “Join us for an education announcement in the Big Apple” of what appears to be a chalkboard background.

Earlier this month, it was reported Apple was working with publishers in the educational market for a “big media announcement”. Speculation has arisen suggesting that the event will see the unveiling of a new textbook option in iTunes and iBooks, something that was also hinted by Steve Jobs himself, more or less, in the authorized biography by Walter Isaacson. Of course, several rumors have appeared in the past weeks claiming that there will be a series of announcement regarding iBooks and eBooks in general, albeit today’s invitation email from Apple seems to be pretty clear about the fact that the event will be focused on education.

Speaking of iBooks, a notable omission in Apple’s eBook line up is a dedicated Mac app which, many have suggested, could only make sense for textbooks on portable Mac computers.

We’ll cover Apple’s media event on January 19 with a liveblog on the site’s homepage.


Review: Shazam Player Brings Lyrics, Discovery To Your iOS Music Library

Shazam, a popular music recognition software with free and paid apps for the iPhone and iPad, launched today a new application called Shazam Player to provide an alternative to Apple’s own Music app for iOS devices.

Available for free on the App Store, Shazam Player is built atop Apple’s music API for iOS, which enables third-party developers to plug directly into a user’s music library synced with iTunes or iCloud. Shazam Player borrows several functionalities from the standalone Shazam app – such as LyricPlay, artists’ bio and related YouTube videos – and blends them together with songs from the native Music app. Whereas Shazam (free, Encore) forces users to tag songs beforehand and then try the LyricPlay functionality, Shazam Player is meant to serve as a full replacement for Music.app, only with more features that existing Shazam users are likely already accustomed to.

Upon first launch, Shazam Player will ask you to scan the Music library synced on your device. This is required for the app to match your songs with available LyricPlay tracks, whose information is stored on Shazam’s servers. You can read more about Shazam’s support for lyrics in my overview from last week. Once the scanning process is complete (it might take several minutes depending on how many tracks you have synced on your device), you’ll be brought to Player’s main UI, which is heavily resembling of Shazam’s typical interface (that is, it could use some polish here and there) but adds a couple of new design elements and interaction patterns. Read more


World of Goo iOS Download Stats

World of Goo iOS Download Stats

Developers 2D Boy released an iOS version of their popular puzzle game, World of Goo, on the iPad last year. In the first month, they reported over 125,000 sales through the App Store – an impressive number compared to the best 31 day period on WiiWare (68,000 sales) and Steam (97,000 sales). 2D Boy later ported WoG to the iPhone, and made the app universal. Today, the developers have announced one million downloads and published a post detailing the download stats for the app.

- 69% of downloads and 79% of revenue came from the Universal version.

- 29% of downloads and 17% of revenue came from the iPhone version.

- 2% of downloads and 4% of revenue came from the Mac App Store.

The universal version ($4.99) brought a larger chunk of revenue than the iPhone app ($2.99). You’d think iPhones would bring in more sales thanks to their bigger installed base, but more often than not I’m hearing people willing to pay two bucks to get an iPad version “just in case”. Most of the times, of course, it is because they do have an iPad and 2 bucks are well worth the universal download. The Mac, on the other hand, brought only 2% of downloads, but the app is sold at $9.99 there – plus it’s likely that Mac users have already played the old PC/console versions, or bought the iOS app.

Android numbers are noteworthy as well. They’re smaller than iOS when it comes to paid downloads (70,000 copies sold in a month), but impressive in the free demo with over 450,000 downloads. 2D Boy says during the same period last year they sold around 180,000 copies of WoG for iOS. My takeaway after reading this post and Gina Trapani’s Todo.txt sales numbers for iOS and Android – as well as talking to several Android users’ experiences with the Market – is that the App Store still generates much larger numbers of paid downloads (especially when tech coverage and Apple promotions are involved), but Android, too, is growing on that front. I wouldn’t expect Infinity Blade II kind of growth on Android, but 70,000 copies isn’t bad for an indie development studio.

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The Omni Group’s Lion Update Stats

The Omni Group’s Lion Update Stats

The Omni Group has updated its software update statistics document with Lion data:

Because we’re nice folks who want to help the development community, we’ve decided to make the information we gather public (in aggregate form) so that you can also benefit from this knowledge.

Below you’ll find statistical information about all collected configurations to date. The information is provided as-is. We’re not going to tell you exactly how many individual users have submitted the information, nor can we place any guarantee on the accuracy of this information. Remember, this is not a poll of the Mac OS X community at large, just a subset of our customer base.

Looking at the data, you can see how OmniFocus (by far Omni Group’s most popular app) shows a steep Lion usage increase in July (obviously), and a gradual growth throughout January 2012, whereas lesser known apps like OmniWeb have shown an initial decline in user adoption of the latest OS, then stable updates. Surprisingly, OmniOutliner users don’t seem to upgrade to Lion much.

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“Just Like A MacBook”

CES, the tech industry’s largest (and most crowded) trade show, is happening this week. By now, I’m sure you have already seen many of the important announcements, watched a couple of press conferences, and perhaps even read multiple tech blogs to get all the possible news from CES.

Good for you. Unlike previous years, I won’t be bothering skimming through all the headlines this time, because I’m seeing a trend that, at least for me but I believe for others too, is tiresome and deeply annoying.

As bloggers, we’re subject every day to shameless copies and imitations of Apple products. I’m not making this up. Watching CES from the outside these past few years (that is, reading from home) has been an initially ironic, then quickly annoying rush towards having to learn about the latest product from company X that is not an Apple product but looks like one. I swallowed the obvious shift in smartphone design and the hilarious copying of interface elements and tablets. Maybe those weren’t strictly related to CES, but I don’t care, because the underlying problem is the same, with the difference that during CES it’s all there in its shameless glory, rolled up in one week. We hear about these things all year. With CES 2012, I decided to stop paying attention.

Now I won’t rant and say that the tech industry doesn’t innovate. And I won’t even say that I stopped watching CES altogether, because I’ve had my fun with Ballmer and the Tweet Choir. Sony does have some amazing products (including, wait for it, two distinctive tablet designs) and they seem to be *at least* understanding what the concept of ecosystem is. Microsoft, Ballmer aside, has great taste with WP7 and, it appears, certain parts of Windows 8. Some guys made an awesome touch-based-whatever cooktop that doesn’t waste energy. Thunderbolt is looking more promising every day. The Nokia Lumia 900 is great.

There’s still some innovation going on in this industry, thank God. But the rest is bullshit.

Let’s see what CES offered, shall we? Acer unveiled a cloud-based service that looks somewhat familiar – where by “familiar” I mean look at those slides. The Ultrabooks – God bless Intel, it understands the market’s needs – were in full force at CES. They all look awfully familiar to the MacBook Air, which isn’t an “ultrabook” because Ultrabook is something the industry made up to justify the need for Windows computers that look just like MacBooks. So yeah, it looks like a MacBook but it’s not a MacBook. Get it? HP did a long time ago.

I mean, Sir Jony Ive must be proud. Even Vizio is now, well, being inspired by Jony’s creations and coming out with, again, familiar faces. Cheers to Vizio for being bold enough to announce the whole family.

We even have the computer that copies a purpoted Apple computer that doesn’t exist. They copied the patent.

Then there’s the mobile market. Smartphones and tablets. Man is it difficult to keep up with all those Android phones. Even Samsung, skilled player, must have thought this, as they have created a new category of their own so it’ll be easier to keep up with that. They call it “phablet”. Well okay Samsung, I guess I’ll take a padfone next. Oh wait. I’ll just settle for the UltraTab (No joke, I wouldn’t be surprised to see this coming out later this year). I can’t even count how many iPhone and iPad lookalikes I’ve seen on The Verge and Engadget. And don’t get me wrong, it’s their job to report on these things and I completely understand how you can get excited for the latest Android phone or 7-inch tablet. I, however, have stopped paying attention.

I personally don’t get people that purposefully buy gadgets that “look like _insert name here_, only to save a few bucks. Problem is, they might not even save those dollars anymore, because “a race to the bottom” has begun and Apple is winning. I blame those prices on the recession. Perhaps corrupted politicians, too.

It’s not all bad though. After all those clones, I look at the Nokia Lumia 900, Windows Phone 7 and OnLive and I’m reminded that there’s still hope. The innovators are out there, and there are some incredible companies working on amazing technologies that don’t make headlines at CES. There are even people who seem to get what I’m thinking here, more or less.

No one is defending the argument that folks like Samsung copy everything that Apple does. Or that Apple doesn’t copy certain trends sometimes. But the amount of shameless copying and blatant efforts of coming up with unoriginal marketing jargon going on at CES are just too much for me.

You can still find innovation. Just make sure you don’t get the Chinese rip-off.



Quick Review: Werdsmith for iOS

In the past couple of weeks, I’ve seen an increasing number of developers implement iCloud’s documents & data storage in iOS and Mac apps. From preference syncing (Consume, Instacast) to actual library storage (Day One), it appears developers are now fully realizing the potential of iCloud as an automatic syncing solution across Apple’s devices (iCloud isn’t without its flaws, many developers say, and I hope the upcoming release of iOS 5.1 will also bring this kind of fixes).

An area that’s been strangely absent from my App Store watch list of iCloud-enabled apps is that of text editors. Wildly popular when it comes to Dropbox sync (just to name a few: Elements, Notesy, Notely, Nebulous Notes), there hasn’t been a full-featured text editor to show up with iCloud sync yet. Instead, what I’m seeing is a trend towards simpler note-taking applications that allow you to jot down quick notes and have them synced on iOS and, sometimes, Mac clients with iCloud support. Such app is Werdsmith from Australian developer Nathan Tesler, free with in-app purchase to unlock more space and available as a universal app for iPhone and iPad (no Mac version yet).

Werdsmith features a very peculiar interface with a wooden tab bar and a creepily awesome ‘mustache banner’ at the top. This banner slides down when your list of ideas and projects is empty, but otherwise it’s got no specific use in the app. Overall, the design of the app is very clean, and reminds me of Wunderlist. There is an annoying bug with scrolling long lists on the iPhone that sometimes requires a complete restart of the app; I hope it’ll be fixed with an update.

In Werdsmith you can save ‘ideas’ and turn the most complex ones into ‘projects’. Werdsmith is aimed at writers, so a project will basically consist of a single note with a title and a goal – the latter being a minimum word count for your next essay, journal entry or blog post. You can save ideas as quick notes and leave them in your inbox, or you can make one a project and start writing against that word count. A percentage will indicate how far you’ve gone into completing your project, and when you’re done you can tap on ‘Finish’ to archive it.

Werdsmith is really simple, perhaps a little too simple for my tastes. You can’t export notes in any format (only email sharing, and that’s it), there is no support for Markdown formatting (a must-have these days) and you can’t tag, search, or move notes around. Keep in mind, though, that Werdsmith isn’t meant to be a text editor – rather, I see it as an iCloud-based scratchpad for writers, and it’s pretty decent at that. Werdsmith works fairly well if you’re up to accept its nature of simple utility; I’d like to see, however, the iCloud syncing engine rewritten to be more like Day One, as it’s not really immediate in this 1.1 version.

Even if you’re accustomed to more powerful solutions, you should take Werdsmith for a spin – it’s free and it works with iCloud. You can download Werdsmith here.