id Software isn’t new to impressive tech demos. Remember when they first showed Doom 3? The game eventually turned out to be pretty boring and full of cliches, but the technology behind it was impressive.
John Carmack, co-founder of id Software, showed off Rage for iPhone yesterday at QuakeCon 2010. Yes, that Rage. The tech demo is impressive, and it relies on the proprietary megatexture technology that id Software used in the past. Carmack said that demo was working on an iPhone 4, but the engine (he calls it “game framework”) works great both on the iPad and the original iPhone 2G. According to the VG247 the title will be available in the App Store later this year, and a second one will be released together with the official PC version in 2011.
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Federico is the founder and Editor-in-Chief of MacStories, where he writes about Apple with a focus on apps, developers, iPad, and iOS productivity. He founded MacStories in April 2009 and has been writing about Apple since. Federico is also the co-host of AppStories, a weekly podcast exploring the world of apps, and Dialog, a show where creativity meets technology.