Posts in Linked

Roku Devices Gaining Apple TV App Today

Roku announced in a press release that the Apple TV app would be available on its streaming devices starting today:

For the first time ever, Roku users can add the Apple TV app via the Roku Channel Store to discover and watch movies, TV shows and more, including accessing their iTunes video library and subscribing to Apple TV channels directly on Roku devices. Starting November 1, Apple TV+, Apple’s home for all-original shows and movies from the world’s greatest storytellers, will be available on the Apple TV app on the Roku platform.

Like the TV app on Samsung smart TV sets, the Roku version of the app offers access to all iTunes movie and TV show content, as well as all Apple TV channels options, such as HBO, CBS All-Access, and soon Apple TV+. However, content from non-channels like Hulu or Amazon Prime Video, which are accessible on iOS and tvOS devices, will not be present on the Roku version of the TV app because it lacks third-party app integrations. Moving forward though, I expect that all of Apple’s new content partners with the TV app will be full-on channels rather than legacy app integrations.

Earlier this year Apple announced that the TV app would also be arriving on Amazon Fire TV devices and TV sets from more manufacturers, so as we get closer to the November 1 launch of Apple TV+, I expect we’ll see those other vendors all follow Roku’s lead.

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AppStories, Episode 134 – Mac Catalyst and the First Wave of Apps Built with It

On this week’s episode of AppStories, we discuss Mac Catalyst, the technology for bringing iPad apps to the Mac, and round up some of our favorite Mac Catalyst apps that have been released so far.

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The Important Role Design Plays in Building a Mac Catalyst App

There’s more to migrating an iPad app to the Mac than simply checking a box in Xcode. Although developers need to resort to AppKit APIs used to build Mac apps for some functionality, thoughtful design that respects the interaction model of the Mac is a significant part of the process too.

Vidit Bhargava is the designer behind the dictionary app LookUp and the cofounder of Squircle Apps. Bhargava, who we interviewed in the most recent issue of MacStories Weekly for Club MacStories, has written an in-depth look at how much of the process of bringing LookUp’s iPad app to the Mac was about design. As he explains:

I’m sharing this design document to highlight some of the design considerations I made for bringing LookUp’s iOS App to macOS. And while I did use fall backs to AppKit in certain situations (Even though I had no prior knowledge to AppKit, the APIs were relatively easy to get to), I still feel that a lot of apps can design a good experience without having to use them.

We’ve covered the iOS and iPadOS version of LookUp before and love it. On the Mac, there are dozens of little touches implemented throughout the app that make LookUp one of the best examples of an excellent Mac Catalyst app. What I find most fascinating is how familiar but also unmistakably Mac-like LookUp’s Mac design is, which is why it was one of a handful of apps that I spotlighted in my macOS Catalina review.

Bhargava’s full post is worth a read because it’s fully-illustrated with examples of the differences between the iPad and Mac designs, early prototypes, and the evolution of the app’s design.

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Connected, Episode 264: Trash Forever

On this week’s episode of Connected:

Federico has iCloud issues and Myke has a new phone, but no new computer. Stephen has reviewed macOS Catalina.

You can listen below (and find the show notes here).

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01:34:10

Connected, Episode 264

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Project Geneva: David Smith’s New Approach to Third-Party Watch Faces

Developer David Smith has often expressed a desire to design third-party faces for the Apple Watch, a feature that many users wish Apple offered. But recently, after launching his latest Watch app Geneva Moon (formerly known as Moon++), Smith realized he could take a different view of face customization, inspired by his newest app.

Geneva Moon exists mainly to provide a complication which displays an astronomically accurate representation of the moon. It takes advantage of the new ability in watchOS 6 for Watch apps to be offered independently of iOS counterparts, so you can download Geneva Moon directly from the Watch’s App Store and then install its complication on your watch face. Smith’s experience with this app inspired him to shift his focus from the aspects of watch faces that Apple doesn’t let developers customize, to the extensive areas that they can. He writes:

The Infograph face's customizable areas. (Source: david-smith.org)

The Infograph face’s customizable areas. (Source: david-smith.org)

I have extensive control over what is shown here and for many of the watch faces, this area makes up the vast majority of the screen. Other than the design of the watch hands or appearance of the digital time numerals, I can do a whole lot with the complication tools I already have.

To that end, I’m starting a journey I’m calling Project Geneva, in which I’m going to see just how far I can push customizability and design of complications for the Apple Watch.

Though Apple doesn’t permit the distribution of third-party watch faces, by focusing on creating new complications that can be used across a variety of different first-party faces, Smith will provide users more flexibility in crafting each existing face to their own preferences and needs.

To a degree, third-party faces are already here. An entire watch face can’t be customized, but for those faces which are largely populated by complications – which many are – there exists enormous freedom for developers and users alike to craft their ideal watch face.

I can’t wait to see what new complications are spawned by Project Geneva, and hope other developers may take inspiration from Smith’s new initiative themselves.

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PCalc Developer James Thomson Shares His Catalyst Experience

James Thomson, the creator of PCalc, has written about his experience with Catalyst. Thomson, who was one of the developers that spoke with Bloomberg’s Mark Gurman about the challenges Catalyst poses to developers and their customers, expounds on what he told Gurman, saying about PCalc that:

It became pretty clear to me that I would need to rewrite a lot of the user interface, to find a happy middle ground between the iPad and the Mac. Which would probably benefit both in the long run, to be fair. But with everything else that was going on this summer, I couldn’t justify that work, with no guarantees at the end of the day that I would have something I was happy to ship. So, I mainly focused my time on things like Shortcuts and Dark Mode, and iOS 13 support in general.

Thomson goes on to explain that while it was simple to get a version of PCalc’s iOS app running on the Mac, the APIs for dealing with macOS-specific features felt rough and unfinished.

That’s something I’ve heard from a lot of developers who were initially excited about Catalyst. They also had their hands full dealing with iOS and iPadOS 13, and bugs in both OSes slowed them down over the summer. As a result, many put their Catalyst plans on the back burner.

Thomson also says that:

Documentation for Catalyst has been almost non-existent too, which has made things a lot harder than they should be.

From the business side, there is also no way for somebody to get the Catalyst version of the app for free when they buy the iOS version. And no great way to share in-app purchases either if you have a free app. That generally means that somebody will have to pay a second time to get a copy.

Instead of pushing forward with a Catalyst version of PCalc, which is already available for the Mac as a traditional AppKit app, Thomson created a Catalyst version of Dice by PCalc, his physics-based multi-sided dice simulation that can be used for games like Dungeons & Dragons. Based on his experience with Dice, which is available on the Mac App Store now, Thomson concluded that Catalyst isn’t far enough along to build a version of PCalc that is better than his existing Mac app, but he remains hopeful that the situation will improve.

From what I’ve heard from developers, Thomson is not alone in his experience with Catalyst. That’s not to say there aren’t useful apps being made with Catalyst, but so far, the pool of apps is small, and if it’s going to grow, Catalyst is going to have to evolve rapidly.

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Catalyst’s Rough Edges Risk Alienating Developers and Users Alike

Catalyst, the technology that allows developers to bring their iPadOS apps to the Mac, is off to an uneven start, as Mark Gurman of Bloomberg recounts through interviews with several developers. According to the developers interviewed, there’s a big difference between getting an iPad app up and running on a Mac, and using it to build a high-quality Mac app. According to Gurman:

[PCalc developer James] Thomson said the Mac version of his iPad calculator app initially looked like an iPad app floating on a larger Mac screen, so he had to redesign much of the user-facing software. However, all of the lower-level code pretty much worked out of the box, he said. Lukas Burgstaller said it was initially easy to copy over his Fiery Feeds iPad app, but then he “ran into all sorts of walls” trying to adapt the software to a Mac interface.

Those and other rough edges experienced by developers are exacerbated by a long-standing limitation of the Mac App Store: Mac apps can’t be bundled with iOS and iPadOS apps. That means developers have no choice but to charge separately for their new Catalyst apps, risking the ire of customers.

Although I remain optimistic about Catalyst, it’s off to a rougher start than I’d hoped, as I discuss in my macOS Catalina review. The quality of the relatively small crop of early Catalyst apps demonstrates that the technology holds promise, but Apple needs to move quickly to close the gaps. Otherwise the company risks alienating both developers and users, which would be a significant blow to its Mac strategy.

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The Future of Apple Music

Sophie Charara interviewed Apple’s Zane Lowe for Wired about where Apple Music is heading next. One answer, interestingly enough, is a greater focus on radio:

Apple doesn’t break out Beats 1 monthly listening figures; various commentators have speculated they are relatively low, the official line is “tens of millions”. What we do know is that one of Lowe’s priorities is to merge the two elements of Apple’s £9.99 a month Music offering: its Spotify-style streaming service and the Beats 1 radio shows.

“I want more people to listen and discover this stuff,” says Lowe. “And I want to integrate what we do at Beats 1 into Apple Music more thoroughly. I would guess there are still subscribers who don’t realise Elton John has done over 200 shows. Those shows are works of art in their own right.”

Apple Music for years has been producing quality radio work, yet the way that’s been surfaced hasn’t been the most discoverable. Promoting existing radio shows in more places sounds like a positive step forward, and I hope another addition would be an option for push notifications when there’s a show you want to listen to live. Apple could put a little bell icon, YouTube-style, on a show’s artwork in the app for enabling such notifications, because unless you schedule a show into your normal routine, you’ll almost certainly never think to listen to it at the right time.

Another potential content area for greater exposure would be the interviews Zane Lowe and his colleagues do with artists regularly, which Apple Music often features in both audio and video forms. To me those interviews feel like a perfect fit for highlighting in Apple Podcasts as well as the Music app. Apple has actually dabbled in that, such as with a Billie Eilish interview earlier this year, but I think it’s an area ripe for expansion.

One other change Apple’s pursuing, according to Lowe, will bring about increased initiatives around live music:

There’s also the matter of how livestreams fit into the picture. After events with Shawn Mendes, French rap group PNL and Tyler the Creator, who did a live performance of his album IGOR, streamed on Apple Music the night before it came out, Lowe says “live music is definitely on the horizon” for the service. It’s all part of the team’s bid to “eventise” – his word – album launches. In the case of Tyler the Creator, “fans can tune in, then after watching it maybe you go to the album.”

Making album launches more of an event could be an effective way to compel a switch to Apple Music over Spotify. If Apple can arrange live content with a wide appeal timed with an album launch, then people will tweet about that live content as it’s being shared, and anyone not on Apple Music will feel like they’re missing out.

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AppStories, Episode 133 – Building an iOS Media Companion

On this week’s episode of AppStories, Federico helps John set up an iPod touch as a media companion for watching TV and movies, enjoying music, and controlling HomeKit devices.

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