Posts in Linked

The Woman Behind Apple’s First Icons

My philosophy has not really changed – I really try to develop symbols that are meaningful and memorable. I started designing monochrome icons using a 32 x 32 pixel icon editor that Andy Hertzfeld created. Subsequently I’ve been able to take advantage of more robust tools and higher screen resolution, and also design vector images in Illustrator. But design problems are solved by thinking about context and metaphor – not by tools.

Priceonomics (via 512 Pixels) has a profile of Susan Kare, who created the icons and fonts for the original Macintosh. The interview includes a lot of tidbits, original photographs of Kare’s sketchbook, and links to Andy Hertzfeld’s Folklore website. It’s a great read.

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The Prompt: Beautiful Flower

This week, 5by5’s international trio of Apple users discuss Microsoft and Android (with an awesome special guest). They also announce a revolutionary new photo management service.

The discussion with Russell (he works on one of my favorite iOS apps) about the differences between the App Store and Google’s Play Store was particularly interesting for me. Get the episode here.

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Use Voice Search With The Apple TV

Amazon introduced its Fire TV yesterday, and one of the features the company touts is “voice search.” Using a tiny microphone in the device’s remote, you will be able to speak when searching for content, instead of pecking out letters by moving a cursor around on your TV screen. For example, you might want to look for a specific movie to watch, so you will simply say its name into the remote to have its text typed in a search field.

But you can already do this with the Apple TV; not with its own remote, but with the iOS Remote app.

Nice tip by Kirk McElhearn – this doesn’t exactly replicate the experience of having a remote with a microphone built-in, but it’s close. Plus, the Remote app for iOS 7 is pretty good.

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GAget for iPhone

First released in October, GAget is my favorite Google Analytics app for iPhone because it makes it easy to look at stats for the current day and past 4 weeks with a clean design. Most Google Analytics clients tend to display as much information as possible at once, whereas GAget is a dashboard for your Analytics account – readable and with just the right amount of numbers and charts.

The latest 1.1 version adds support for traffic sources, platform data, and social stats that are displayed at the bottom of the screen with icons and percentages. Developer Zoltan Hosszu also makes GAget for Mac (which we covered in 2011), and the iPhone app is useful for quick overviews. GAget is $1.99 on the App Store.

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More On The AppleScript Improvements In Latest iWork Update

With yesterday’s update of the iWork suite for OS X, Apple reintroduced several AppleScript functionalities that had been removed in October, and brought new scripting features to Pages, Numbers, and Keynote as well.

Ben Waldie published an overview of the changes at Macworld, noting that the AppleScript improvements aren’t only focused on additions: Apple is now using a consistent AppleScript dictionary that should allow scripts to be easily reused across all iWork apps.

What’s especially interesting is that these suites are consistent from app to app. In other words, since all the apps have certain features in common, the same exact AppleScript terminology is used to script those features. This is huge: It means that if you write a script that builds a table or chart in Numbers, you can change the app name in your code to Keynote and your script should “just work” in Keynote. Want to add an image, replace some text, change the volume of every movie in a document? The code you write is the same for any of these tasks, regardless of which app you’re targeting.

When Apple relaunched iWork last year, they stressed how the apps had been rebuilt with full 64-bit support and a new unified file format. The return of AppleScript in iWork seems to highlight – as Waldie notes – a collaboration between different teams at Apple to improve consistency between apps, data exchange, and scripting features.

It took six months, but AppleScript appears to be alive and well at Apple. It may not be a priority anymore, and there’s no denying that Apple put power users through a rough transition last year, but the new scripting capabilities of the iWork apps are fairly impressive and it sounds like there’s still room for improvement.

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Directional: Paper Manuals

This week Federico and Myke discuss April fools customs around the world, a look back at the wonderful age of video game manuals, the Vita TV and Fez.

For the episode, we put together two Flickr galleries comparing old GameCube manuals to the current Wii U ones. We also continue the discussion on streaming and second screen experiences with the PS Vita TV. Get the episode here.

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iWork Automation

New website launched today by Otto the Automator after the release of iWork updates that improved AppleScript support considerably:

The whole point of using a productivity suite is to be, well… productive. And the more time you invest in performing repetitive or complex processes, the less productive and creative you become. The reimagined iWork is designed to eliminate the drudgery, with elements, tools, and media libraries, shared by every application in the suite. And now there’s one more thing they have in common: automation with AppleScript.

The site already has a detailed explanation of the updated AppleScript dictionaries (Pages sections, for instance) for iWork, as well as scripts. Here’s one to transform data from Numbers in a vertical bar chart on a new slide in Keynote; this one will create and email encrypted PDF files generated from a Pages template.

Apple seems to have listened to the power user community and there’s lots of AppleScript goodness in the new iWork for OS X. I’m looking forward to knowing more about new features that were added to the dictionaries, and not just the ones that have been brought back.

Check out the iWork Automation website here.

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Day One for iPad Gets Publish Support

Day One for iOS was updated to version 1.14 earlier today, which, alongside bug fixes and the ability to insert photos copied in the clipboard, adds support for the Publish service to the iPad app. Day One introduced Publish in March, allowing iPhone users to publish their journal entries on a public webpage directly from the app; on the iPad, Publish works in the same way, but the larger screen makes it easier to assemble longer entries spanning multiple paragraphs.

Day One 1.14 is available on the App Store.

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Sketch 3 Coming Soon, Will Integrate iOS 7 GUI Template

I don’t use Bohemian Coding’s Sketch for Mac, but a lot of designers I know love the app and rely on it for their work. Version 3 is coming soon and the developers have launched a teaser page.

Khoi Vinh tried a beta of Sketch 3 and he was positively impressed by the new features:

Several weeks ago, I was lucky enough to get access to the Sketch 3.0 beta and much to my delight, it prominently includes a symbols feature. The new version brings with it an upgraded file format which is not backwards compatible (that is, Sketch 3 will open files created with its predecessor, but not vice versa), so I haven’t moved over the majority of my workflow to it yet. But I have used it extensively for a few other, more isolated projects, and it’s been fantastic. Sketch’s symbols are as intuitive and powerful as I had hoped they would be; make a change to one symbol, and almost before you can blink, every other instance of that symbol is instantly changed, across every artboard in your document.

And today, Geoff Teehan of Teehan+Lax has announced that their popular iOS 7 GUI template will be pre-installed in Sketch 3:

I’m really excited today to share the news that our iOS 7 GUI template is going to ship natively in Sketch 3 (Sketch 2 shown above). No longer will you need to Google ‘iOS GUI Sketch’ and download the file from our site. You can just open Sketch 3, select our iOS 7 template and starting building out your next iOS app.

To stay updated on Sketch 3 news, check out the teaser page here.

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