Posts in Linked

The Limitations of watchOS Development

Benjamin Mayo recently built his first watchOS app, a companion to his iOS app for scanning and creating QR codes, Visual Codes. On his blog he outlines his experiences developing for the Apple Watch, focusing particularly on how limited third-party developers are with their apps.

Apple engineers are using a completely different technology stack to create the system apps. They get to real write real iOS apps with a watchOS appearance theme, essentially. Third-party developers have to use WatchKit — a completely separate abstracted framework that exposes only high-level interface objects (whilst creating UIKit components under the covers).

The current WatchKit API leaves no room for invention. iOS innovations like pull-to-refresh came about because the iPhone OS UI frameworks were flexible enough to let developers and designers run wild with their own ideas, if they wanted to. Some of these custom controls worked so well Apple later incorporated them as standard components in UIKit. That free reign creativity simply can’t happen on the watch at the moment. Apple defines what is possible.

Apple has clearly invested a lot into advancing the Apple Watch from a hardware perspective, and even in the native OS experience – both key areas to grow. But Mayo puts the spotlight on an area that’s clearly lagging behind.

In past years the lack of tools available to make third-party watchOS apps was less important, as the Watch itself still bore several key limitations – slow hardware, a confused OS, and being tethered to the iPhone. Few developers cared about being creative with Watch apps because everyone knew the Watch could barely handle the vanilla apps of the time anyways. It’s a testament to the recent evolution of the Watch as a product that WatchKit’s shortcomings now appear so disappointing.

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Design Like the Notch Isn’t There

After revealing the iPhone X to the world on September 12th, Apple updated its Human Interface Guidelines and introduced a series of developer videos to address, among other topics, designing iOS apps with the iPhone X’s notch in mind. Designer Max Rudberg provides a comprehensive overview of Apple’s treatment of the notch. As Rudberg explains:

Apple is choosing to highlight the fact that the screen reaches the top left and right corner of the device. So the recommendation is clear. As a good platform citizen, one should follow their lead. By doing so, you likely have better chances to be highlighted by Apple in the App Store, or even win an Apple Design Award.

Eventually, they will get rid of the notch. It could be 2, 5, or even 10 years, but it’s a stop gap, not a permanent design solution. In the meantime, treat it like the elephant in the room. We all know it’s there, but for the most part, you should design as if it’s not.

Rudberg illustrates his article with screenshots of each point he covers and the dimensions of each screen elements adjacent to the notch. It’s not a substitute for reading the Human Interface Guidelines and watching Apple’s videos, but Rudberg’s article is a great place for developers to start when considering how to design for the iPhone X.

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Apple Music Bot Joins Facebook Messenger

Apple Music has released a bot on Facebook Messenger, joining over 200,000 other active bots. According to Facebook’s announcement:

The Apple Music experience on Messenger is unique in that it allows Apple Music subscribers on iOS to play complete songs, right in the app. Of course it will enable listening and sharing of 30-second sound bites cross-platform (Android and iOS) to non-subscribers. You can even send an emoji to the bot and it will suggest a playlist – try sending ? or even ✨❓? to see what Apple Music bot suggests – and know what’s playing live on Beats 1 and see which shows are coming up next. And if you’re interested in becoming an Apple Music subscriber, you can also easily start your 3 month free trial via a native, seamless flow.

With a potential audience of over 1.3 billion people and competitors like Spotify on Facebook Messenger with a bot of its own, it makes a lot of strategic sense for Apple to be involved too. Signing up for a free trial is only a couple taps away in the bot interface, which I imagine should help Apple Music grow its subscriber base too.

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Remaster, Episode 45: Water Is So Much Better When It’s Blue

Federico has (mostly) completed Breath of the Wild, and Shahid gives a personal history of the SNES.

On this week’s Remaster, Shahid and I also talk about the SNES mini and why the original console was a big deal for the industry when it came out. You can listen here.

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Apple Previews Emoji Coming in iOS 11.1

On World Emoji Day, Apple provided a sneak peek at some of the emoji it was working on for iOS 11. Today, Apple revealed that the new emoji will debut in iOS 11.1:

Hundreds of new emoji, including more emotive smiley faces, gender-neutral characters, clothing options, food types, animals, mythical creatures and more, are coming to iPhone and iPad with iOS 11.1.

The first chance to try the new emoji will come in the second beta of iOS 11.1, which BuzzFeed News reports will be released on Monday, October 9th.

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Apple’s Reminders App Reimagined

Source: Tim Nahumck

Source: Tim Nahumck

Tim Nahumck has outlined his vision for a new and improved Reminders app, inspired by the iOS 11 design language and existing concepts found in apps like Files. I’ve long hoped for a full Reminders revamp to make the app look and feel more modern, and Nahumck has some good ideas for what Apple could do. The words that resonated most with me, however, are where Nahumck explains why Apple should do this:

I think a lot of people’s lives can be improved by task management. For years, I’ve tried to get family and friends to see the benefits; sometimes they do, most times they don’t. But that doesn’t stop me from trying.

What I have often found is that the idea of downloading a separate app bothers people. Sure, they’ll have a few dozen free apps – camera and photo editing apps, several social media apps, a bunch of couponing apps – but heaven forbid they get a paid productivity app involved in the mix. The mental friction of having a separate app to manage their lives can be difficult to get over. This is usually the point where I suggest simply using Reminders: it’s basic enough to get the job done, it’s a part of the OS, and they don’t have to pay to try it out. But the app isn’t where it needs to be.

These words highlight the inspiration that I believe Apple should take in approaching a full Reminders rebuild. I know tons of people whose lives would be improved by a bit of task management help; the number of people in this category among all iOS users has to be enormous. As such there’s great potential for a new Reminders – rethought from the ground up – to add true benefit to the lives of millions of users. Like Nahumck’s concept shows, I think this could be done in a way that still offers significant utility to power users, while keeping it simple for those who want it so.

For the last several years I’ve had a refreshed Reminders on my WWDC wish list, only to be disappointed. Maybe with the important groundwork of drag and drop and the new iOS design language now taken care of, 2018 will be the year my wish comes true.

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Microsoft Edge Is Coming to iPhones Soon

In line with Microsoft’s post-Windows Phone mobile strategy, the company announced today that its Windows 10 browser, Microsoft Edge, would be coming soon to iOS and Android smartphones. The focus of the mobile browser, at least at first, doesn’t appear to be offering any revolutionary features, but instead providing a more seamless web experience to Windows users on their phones. From Microsoft’s announcement post:

Microsoft Edge for iOS and Android brings familiar features like your Favorites, Reading List, New Tab Page and Reading View across your PC and phone, so, no matter the device, your browsing goes with you. But what makes Microsoft Edge really stand out is the ability to continue on your PC, which enables you to immediately open the page you’re looking at right on your PC—or save it to work on later.

A release date for the app is unknown, but users can gain early access to a preview build starting today. The one major caveat is that in order to gain access to the preview version, you have to visit this page from a PC running the latest preview build of Windows 10. Also of note: this initial release is limited to phones only, so iPad users will have to wait until Edge makes its way to tablet platforms.

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Connected, Episode 162: Daily Dongle Carry

Federico makes a confession, the trio considers how Apple could improve Do Not Disturb and then Myke forgets how Round Robins work.

On this week’s Connected, we talk about Alexa, iPhone dongles, and more iOS 11 app updates. You can listen here.

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