John Voorhees

5773 posts on MacStories since November 2015

John is MacStories' Managing Editor, has been writing about Apple and apps since joining the team in 2015, and today, runs the site alongside Federico. John also co-hosts four MacStories podcasts: AppStories, which covers the world of apps, MacStories Unwind, which explores the fun differences between American and Italian culture and recommends media to listeners, Ruminate, a show about the weird web and unusual snacks, and NPC: Next Portable Console, a show about the games we take with us.

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Lux Reveals Plans for Halide Mark III

Yesterday, the team at Lux announced that they are working on the next major release of their pro camera app, Halide, which will be dubbed Halide Mark III. The next iteration of Halide, which Lux hopes to release in 2025 will focus on three areas:

  • Color Grades: Like Kino, their App Store iPhone App of the Year for shooting video, Lux plans to add custom color grading to Halide.
  • HDR: Lux is developing its own implementation of High Dynamic Range that will give Halide’s photos “a thoughtful and nuanced HDR look.”
  • Redesign: Although Lux has not revealed any details, Halide will be redesigned, which should include a focus on color grading.

In addition to upcoming features, Lux announced a new community Discord for Halide and Kino, to collect feedback from customers and to allow them to share their interest in photography. The Discord and social media will also be where users can participate in the Halide and Kino 52-Week Challenge:

Every week you’ll get a photography challenge on our Discord. We’ll also include resources to help with the challenge — like app-specific tips. The challenge will be shared there and on our social media. Once you’ve got your shot, you can share your shots and see what the rest of the community came up with.

I love both Halide and Kino, and I’m intrigued by Lux’s new approach to development. Running a community can be challenging, but I expect the feedback Lux gets from users will be invaluable, as they work on the next big update to one of the App Store’s best camera apps.

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Astropad Bookcase Walkthrough

In 2024, I came to grips with the fact that I’ll never be an E Ink-first reader. Most of my reading is web-based, and I like having all of my reading-adjacent apps available too much to use a Kindle, Boox Palma, or other reading-first device regularly.

That’s why I was immediately intrigued by the Astropad Bookcase, an iPhone accessory that makes reading on an iPhone more comfortable by approximating the ergonomics of a Kindle. The combination is heavier than a Kindle, but it’s a far superior way to read on an iPhone than any other I’ve tried. In just the two short weeks I’ve had the Bookcase, I’ve found myself using it throughout the day, from when I’m catching up on RSS over breakfast, to relaxing in the evening on the couch or in bed with stories I’ve saved in Readwise Reader.

Last weekend, I did an in-depth review and video walkthrough of the Bookcase for Club MacStories Weekly, which covers the hardware as well as the sorts of automations its embedded NFC chip makes possible. Here’s the video component of that story:

For early access to future hardware walkthroughs, the accompanying written reviews, and many other perks, you can join Club MacStories.

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Our Holiday Nerd Projects

AppStories+ Deeper into the world of apps

AppStories Episode 417 - Our Holiday Nerd Projects

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AppStories+ Deeper into the world of apps

This week, Federico and John round up the tech and productivity projects they have planned for their annual holiday break.

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The M-Con PSP Go-Style iPhone Game Controller Moves One Step Closer to Reality

About six months ago, Josh King posted on the SBCGaming subreddit about a 3D printed iPhone game controller he’d created called the M-Con. The post was accompanied by a YouTube video walkthrough that lent credibility to the Sony PSP Go-like design, that connected to an iPhone using MagSafe-compatible magnets. Then a couple of months ago, the M-Con showed up again on the Retro Game Corps YouTube channel where Russ Crandall put the device through its paces and was impressed with the results

Now, King is back with an even more refined design and an established corporate backer to build and sell the M-Con. As Sean Hollister explains on The Verge, the backer is OhSnap, the maker of PopSocket alternatives. As Hollister explains, the M-Con:

[is] no taller or wider than an iPhone, so it should slide into a pocket. It’s got a MagSafe pattern of magnets to attach it to your magnetic ring device. You don’t have to remove it to use your phone like a phone, because the whole gamepad retracts underneath, a little like the slide-out keyboard phones (or PlayStation Phones) of old — and now, it’s mounted on a spring-loaded arm that pops out at the push of a button and also slightly angles your device towards your face.

Notably, the M-Con has gained Hall-effect thumbsticks and a pair of fold-out grips, too.

I’ve been keeping a close eye on this project for months. I’m surprised I’ve never seen another iPhone game controller like it, which is why I’ve been a little skeptical of its viability from the start. But with OhSnap onboard, the M-Con is looking more real than ever. According to Sean Hollister, the M-Con will be at CES in January. You can bet it will be one of the first booths I visit.

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App Debuts

Cheatsheet Cheatsheet is an excellent app for storing bits of text you need to remember or access frequently using the app itself or its Home and Lock screen widgets. The latest update adds formatting, including bold, italic, strikethrough, links, and ordered and unordered lists. Note editing is now possible on the Watch app too....


Interesting Links

Home Assistant has launched a privacy-focused voice assistant device that costs $59 and works with Home Assistant’s other smart home hardware, according to this story by Jennifer Pattison Touhy. (Link) According to the Pew Research Center, 38% of web pages that were accessible in 2013 no longer work. s.e. smith explores the implications of...


The Latest from Comfort Zone, Magic Rays of Light, and MacStories Unwind

Enjoy the latest episodes from MacStories’ family of podcasts:

Comfort Zone

Niléane has a new webcam, Chris is downing in keyboards, and everyone installs some web-ass web apps.


Magic Rays of Light

Sigmund and Devon share their favorite shows, films, apps, and more of the year. Then, they celebrate the show’s 150th episode by answering questions sent in by listeners and reveal their Christmas gifts for one another.


MacStories Unwind

This week, Federico and John share their favorite videogames of 2024.

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EU Seeks Input on iOS and iPadOS Interoperability

In September, I wrote about two interoperability proceedings commenced by the European Commission (EC) against Apple. As I wrote then:

In a nutshell, the EC is unhappy with connectivity between iOS and third-party devices and plans to tell the company how to comply. The second part requires Apple to set up a process for third parties to request connectivity with iOS.

Late yesterday, the EC published two follow-up documents requesting input from EU citizens and companies on the interoperability proceedings. DMA.100203 seeks feedback on these technical aspects:

  • The effectiveness of the measures in practice: if implemented, will the proposed measures result in effective interoperability with iOS for each feature
  • The completeness of the measures: if anything else is needed to ensure effective interoperability for the relevant feature
  • Feasibility of the measures: would there be any difficulties or obstacles in implementing each relevant proposed measure in your connected device or app
  • Timelines: is the proposed timeline for Apple to implement each proposed measure achievable?

Under DMA.100204, the EC is requesting input on the following:

  • Is the mapping of existing frameworks adequate to provide developers with prior information to submit a request and to obtain interoperability?
  • Are the proposed timelines adequate to establish a timely and predictable process that takes into account the specificities of the varying technical needs?
  • Are the proposed measures on communication and feedback allowing adequate developers’ involvement in the process?
  • Are the transparency measures allowing developers to be sufficiently informed about the process and its outcome?
  • Would the proposed process ensure a fair treatment of the requests and accountability for Apple’s decisions?
  • Are the proposed measures adequate to ensure that the request process delivers interoperability solutions that are effective and future-proof?

The deadline for commentary on both EC requests is January 9, 2025.

In response, Apple published a document yesterday explaining how it believes Meta and other companies will “weaponize interoperability,” undermining user privacy and security. As Apple puts it (emphasis in original):

If Apple were to have to grant all of these requests, Facebook, Instagram, and WhatsApp could enable Meta to read on a user’s device all of their messages and emails, see every phone call they make or receive, track every app that they use, scan all of their photos, look at their files and calendar events, log all of their passwords, and more. This is data that Apple itself has chosen not to access in order to provide the strongest possible protection to users.

Interoperability is shaping up to be the field where the fight over opening up more of iOS and iPadOS will be fought. There are places where third-party devices, like many wearables, are at a disadvantage when connecting to iOS. However, deep system-level interoperability necessarily raises potential privacy and security concerns. This isn’t going to be an easy balance to strike, and a lot is at stake, which is why I expect these EC proceedings to be the biggest DMA story of 2025.