John Voorhees

5890 posts on MacStories since November 2015

John is MacStories' Managing Editor, has been writing about Apple and apps since joining the team in 2015, and today, runs the site alongside Federico. John also co-hosts four MacStories podcasts: AppStories, which covers the world of apps, MacStories Unwind, which explores the fun differences between American and Italian culture and recommends media to listeners, Ruminate, a show about the weird web and unusual snacks, and NPC: Next Portable Console, a show about the games we take with us.

Coming Soon: What’s Next on Apple TV and Apple Arcade in July 2026

It’s July, and Apple TV and Apple Arcade have an interesting lineup, including four games that debuted last week, the return of Silo, one of my favorite Apple TV series, Lucky, a limited series starring Anya Taylor-Joy, and The Dink, a pickleball movie that looks like a lot of fun.

Apple Arcade

Apple Arcade debuted four games last week.

Dungeon Clawler+

The game I’m most curious about this month is Stray Fawn Studio’s Dungeon Clawler+, which Apple says “combines the strategic depth of a roguelike deckbuilder with the unpredictability of an arcade claw machine.” The hook is that instead of drawing cards, you use a claw to grab weapons, shields, and other items that affect your next move.


Creatures of the Deep+

Creatures of the Deep+ is a single-player fishing adventure that pairs fishing with exploration and mystery. Your job is to embark on the open seas, catch fish, and learn the secrets that lie beneath the waves.


Pocket City 2+

If you’ve ever played a classic Sim City game, you’ll have a feel for Pocket City 2+. You play as the city’s mayor and are charged with building and maintaining your city, which you can explore on foot as you build.


Draw It+

Draw It+ challenges players to draw things based on prompts under time pressure. It’s a single-player family-friendly game that can be passed around at a party or played solo, while honing your doodling skills.


Apple TV Shows and Movies

Silo – Season 3

I only just started Silo, season 2, prompted in part by the release of season 3 last Friday. It’s a fantastic dystopian mystery starring and executive produced by Rebecca Ferguson and created by Graham Yost. If you like a good post-apocalyptic brain teaser, be sure to check the new season.


Trying, Season Five (July 8, 2026)

This week the acclaimed British comedy Trying returns for a fifth season. Starring and executive produced by Esther Smith and Rafe Spall, the series is a lighthearted look at the ups and downs of family life.

Add to Your Calendar:


Lucky (July 15, 2026)

Lucky is a limited series starring Anya Taylor-Joy based on the bestselling novel of the same name by Marissa Stapley. Taylor-Joy plays a young woman whose former life of crime comes back to haunt her, just as she thinks she’s escaped her past.

Add to Your Calendar:


The Dink (July 24, 2026)

The Dink is a comedy about a former tennis star played by Jake Johnson who has been reduced to coaching kids at a suburban country club. Johnson, who stars with an ensemble cast that includes Ed Harris, Ben Stiller, and Mary Steenburgen, discovers that he loves pickleball, which just may save the ailing country club.

Add to Your Calendar:


That’s it for July. I’m personally looking forward to moving on to season three of Silo once I finish season two and watching Lucky.

If you’re a Club MacStories Plus or Premier member, drop by the TV and Movies channel in Discord to chat about what you’re looking forward to from Apple TV this month, and be sure to listen to MacStories Unwind where we will undoubtedly cover these shows in the coming weeks.


Finishing with Fable 5

When Fable 5 returned last week, I knew exactly what to throw at it. In February, I started a project out of frustration that likewise ended in frustration, so I put it on the shelf and waited. Five months later, Fable 5 was released, and I knew it was time to finish Editor, a single-view diffing tool for writers rather than developers.

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Email Survival Guide

This week on AppStories, Federico and John talk about the 10+ email apps they’ve used over the years and how their strategies for dealing with recent spikes in email volume has caused them to change their approaches.

On AppStories+, Federico and John update listeners on their summertime agentic coding projects.

Also available on YouTube here.


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AppStories+ Deeper into the world of apps

AppStories Episode 492 - Email Survival Guide

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AppStories+ Deeper into the world of apps

This episode is sponsored by:

  • Decagon: The AI concierge for every customer. Get a personalized demo.

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This Week on MacStories Podcasts

This week on MacStories podcasts: AppStories This week, Federico and John talk about the state of AI aggregator apps and their future prospects before checking in on their current AI app setups for the AppStories+ post-show. Listen on: Apple Podcasts Overcast Pocket Casts Castro Spotify YouTube NPC: Next Portable Console This week, Federico, Brendon, and...


Interesting Links

A good example of the mischief that LLMs can unleash is this story of a researcher who found a way to issue tickets to virtually any music festival for free using Claude Opus 4.7. (Link) Hacker houses are a weird San Francisco phenomenon that I’m glad someone finally wrote about. (Link) A new motor...


App Debuts

Framéd Framéd is a new Mac utility for taking screenshots with a specific aspect ratio. This is something I hit every year with my macOS review. I want consistency from screenshot to screenshot, but with varying window sizes, that can be tough. With Framéd, the aspect ratio is locked to 16:9 or any of...


A System for Surviving Email

This isn’t the first time I’ve written about email, and I’m sure it won’t be the last. As Federico and I will cover on the next episode of AppStories, we’ve tried at least ten different email apps and services over the years, but nothing seems to work for very long. So instead of trying to...


Previously, On MacStories

Safari’s New MCP Server Is Great for Agents Snazzy Labs Puts the Mac’s Upcoming Game Porting Toolkit 4 Through Its Paces Apple Updates Creator Studio Apps Headless Macs and Hamstrung iPads...


Snazzy Labs Puts the Mac’s Upcoming Game Porting Toolkit 4 Through Its Paces→

Over at Snazzy Labs, Quinn Nelson has a great in-depth look at the changes coming to Apple’s Game Porting Toolkit with macOS 27 this fall. Paired with Metal 4, it’s a real leap over what’s possible today, and Nelson showcases the difference well.

Thanks to the upcoming update, Nelson was able to use CrossOver, a Windows-to-Mac compatibility layer that allows PC games to be played on a Mac, to spotlight some impressive numbers on games ranging from Red Dead Redemption to the recently released 007 First Light.

Not all games Nelson tried showed the same leap in performance, but that’s true on compatibility layers like Proton on the Steam Deck, too. What’s remarkable is that it’s all done in software and as Nelson points out, the advent of coding agents like Codex and Claude may help bring more PC games to Mac using the Game Porting Toolkit by reducing the porting costs.

Nelson also makes a pitch for an Apple gaming device. I agree with him that more than ever, the pieces, right down to a hardware-focused incoming CEO, are all there for such a device, and I remain optimistic. However, I’ve made the case for such a device for years now to no avail. Still, whether or not Apple builds gaming hardware itself, watch the full video above. It’s a fantastic view of how far the Mac has come as a potential gaming platform since the advent of Apple silicon.

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