John Voorhees

5686 posts on MacStories since November 2015

John is MacStories' Managing Editor, has been writing about Apple and apps since joining the team in 2015, and today, runs the site alongside Federico. John also co-hosts four MacStories podcasts: AppStories, which covers the world of apps, MacStories Unwind, which explores the fun differences between American and Italian culture and recommends media to listeners, Ruminate, a show about the weird web and unusual snacks, and NPC: Next Portable Console, a show about the games we take with us.

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This Week on MacStories Podcasts

This week on MacStories podcasts: AppStories This week, we share our wishes for iOS and iPadOS 27. On AppStories+, we tackle Visual Intelligence and whether there are any use cases that aren’t creepy. Listen on: Apple Podcasts Overcast Pocket Casts Castro Spotify YouTube NPC: Next Portable Console This week, Federico has hands-on first impressions of...


App Debuts

The Outsiders The Outsiders, a 2026 Apple Design Award finalist, has had a couple of big updates recently. The first was a set of four power-based metrics for bicycle rides and running that live in the app’s session summary. Relative Intensity measures your effort relative to your personal limit. The Variability Index considers how...


Interesting Links

Variety’s Todd Spangler reported this week that Apple is going to broadcast an MLS game shot on 15 iPhone 17 Pros. That’s a first for a major sports event, and while I’m sure the iPhones will be paired with sophisticated rigs, it’s still remarkable that it’s feasible. (Link) I can’t say I’m surprised that Google...


Previously, On MacStories

Introducing the All-New MacStories Shortcuts Archive Shortcuts Playground Remote: The Generative Shortcut That Makes Other Shortcuts Introducing Shortcuts Playground: Create Apple Shortcuts with Claude Code or Codex Book Beats: Reading to the Rhythm Real Madrid Immersive Documentary Releases This Friday on Apple Vision Pro Apple Intelligence-Infused Accessibility Features Promise Greater Flexibility and Power Apple Announces...


It’s All Just Software

Claude Cowork might be the best email client I've ever used.

Claude Cowork might be the best email client I’ve ever used.

About a month ago, Nilay Patel, the Verge’s Editor-in-Chief, published an episode of the Decoder podcast about “software brain,” which he defines as “a particular way of seeing the world that fits everything into algorithms, databases and loops — software,” and I’ve been thinking about it ever since. Patel’s thesis is that software brain makes...


Introducing the All-New MacStories Shortcuts Archive

Alongside Federico’s release of Shortcuts Playground, we have a new and improved Shortcuts Archive page. The design adopts a new modular card system for navigation, search, filtering, and the shortcuts themselves, making it easier than ever to find what you’re looking for from among over 400 shortcuts.

With so many shortcuts spread across multiple categories, it was important to design something that is easy to navigate, which is why there are a variety of ways to do so:

  • Categories lets you jump straight to a collection such as Music, Health, Photos, the Action button, and many more.
  • By default, the Shortcuts Archive shows you a featured collection followed by an alphabetically organized list of all our shortcuts. However, by clicking Filters in the navigation bar, you can rearrange the archive to display the shortcuts alphabetically or in reverse alphabetical order, arrange shortcuts by category, or start with the recently updated shortcuts.
  • Search is a brand new feature of the Shortcuts Archive, too, allowing you to run keyword searches against the name of the shortcut and its description. The search field helpfully adds a pill indicator beneath the search field if you have a filter applied that will impact your search results.

The Archive also includes a new featured collection. With the release of Shortcuts Playground today, that collection spotlights over 100 shortcuts that were built using Shortcuts Playground and verified by Federico. From here, you can also access our special Shortcuts Playground landing page that includes more details about what it can do and links to the agent plugin, announcement post, and more.

If you have an app or service to promote, the Shortcuts Archive is a great place to do so.

If you have an app or service to promote, the Shortcuts Archive is a great place to do so.

I would be remiss if I didn’t mention that we also have a dedicated callout slot for advertisers at the top of the Shortcuts Archive. The Archive is the second most visited page after the MacStories homepage, which makes it a great place to promote apps and developer tools to a an audience of creative professionals, developers, and app enthusiasts who care deeply about the apps and services they use. Currently, it promotes Club MacStories, but if you have an app or service to promote get in touch. We’re offering exclusive monthly and annual spots.


The Shortcuts Archive represents years of work and is packed with excellent automations that are ready for you to use off the shelf or as inspiration for your next automation project. And, with Shortcuts Playground, it’s never been a better time to try your hand at automation. Enjoy browsing the Archive. We hope you like it.


Book Beats: Reading to the Rhythm

Tracking the books you read is well-trodden App Store ground. So is making music playlists. But what if you combined the two? The result is Book Beats, a new iPhone and iPad app from Olea Studios’ Casey and Lisa Doyle, that does just that, managing to elevate books and music in a new and unique way by bringing reading and listening together. It’s a terrific example of an app made by people who deeply understand its subject matter and bring AI to bear in a focused, tasteful way that elevates the app’s experience without being gimmicky.

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Apple Intelligence-Infused Accessibility Features Promise Greater Flexibility and Power

Source: Apple.

Source: Apple.

In what I expect will be an overarching theme at WWDC 2026, Apple’s Accessibility group took the wraps off an impressive collection of features coming later this year. The announcement, which is timed to lead into Global Accessibility Awareness Day on Thursday, emphasizes existing features and technologies that the company says will gain deeper capabilities thanks to Apple Intelligence.

For starters, VoiceOver will become more descriptive, allowing a device’s camera to be used to describe the user’s surroundings or a scanned document in greater detail. The feature will also make use of the Action button to trigger the camera and allow users to ask questions and make follow-up inquiries about what’s in the viewfinder. The Magnifier will gain voice controls, too, so users can simply ask it to zoom in, for example.

Source: Apple.

Source: Apple.

Voice Control will get similar enhancements. Rather than requiring a defined set of commands that need to be memorized to control a device, the feature will allow users to invoke actions with natural language, such as, “Tap the orange folder.”

Accessibility Reader will be able to handle more complex written layouts that include tables, columns, and other traditionally challenging formatting. If there’s one thing that LLMs have become extremely good at, it’s scraping the web and learning how to parse the meaningful parts of a webpage. While I’d have preferred that the web not have been pillaged as fuel for models in the first place, I’m glad at least part of that is going towards making the web and other text more readable for people who need it.

One of my favorite demos that Apple showed off during my briefing was a short video shot on an iPhone that had subtitles added to it on the fly using an on-device model. We’ve grown so accustomed to subtitles being available with the TV shows, movies, and YouTube videos we watch that they feel like they’re missing from the home movies we shoot and share with friends and family. Later this year, though, subtitles will be available for all types of video, generated privately on device.

Vision Pro wheelchair control. Source: Apple.

Vision Pro wheelchair control. Source: Apple.

The Vision Pro uses state-of-the-art eye tracking for interacting with your environment. Apple announced that it is extending that technology to motorized wheelchairs by working with partners TOLT Technologies and LUCI. The system allows a motorized wheelchair to be maneuvered by the user simply looking at controls inside the Vision Pro. The video showing off the feature was impressive and makes perfect sense if you’ve ever used the Vision Pro.

Apple also announced a new accessory with an accessibility angle. You may have seen the Hikawa Grip and Stand collection, a series of colorful accessories designed to make it easier for people to hold an iPhone more securely. Designed late last year by artist Bailey Hikawa, the Hikawa Grip and Stand is being mass-produced by PopSockets and sold in Apple retail stores in 20 markets starting today.

Finally, a bunch of other accessibility features are coming to Apple platforms later this year, including:

  • Vehicle Motion Cues, face gestures for taps, and eye-select in Dwell Control for visionOS,
  • Touch Accommodations setup customization,
  • Improvements to MFi hearing aid pairing and handoff across devices,
  • Larger Text support in tvOS,
  • Name Recognition in over 50 languages,
  • An API for adding human sign language interpreters to FaceTime, and
  • Support for Sony’s Access game controllers on iOS, iPadOS, and macOS.

With all the overblown hype surrounding artificial intelligence, it’s refreshing to see Apple putting it to practical use in ways that are meaningful to its users. One thing I’ve learned from following the work of Apple’s Accessibility team over the years is that there’s no one-size-fits-all approach to accessibility. The solutions are as unique as the people they serve. Apple has always offered a wide range of APIs and user features to make their hardware and apps available to as many people as possible, but Apple Intelligence promises to take the company’s longstanding commitment and make it more flexible and powerful for more people than ever before.


Apple Announces Its 2026 Apple Design Award Finalists

Today, Apple announced the finalists for the Apple Design Awards in six categories:

  • Delight and Fun
  • Inclusivity
  • Innovation
  • Interaction
  • Social Impact
  • Visuals and Graphics

Each category includes three finalists for a total of 18 apps and games from across Apple’s platforms:

Delight and Fun

Finalists in this category provide memorable, engaging, and satisfying experiences enhanced by Apple technologies.

Apps

Games

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