This week Federico and Myke get excited for some upcoming game releases, and speak with Ryan Cash, from Snowman, about their game 'Alto's Adventure'.
On this week's episode of Virtual, we interview Ryan Cash of Snowman about the excellent Alto's Adventure (my review) – the making of the game from concept to early demos, pricing, player feedback, and more. You can listen to the episode here.
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The fine folks at Tapbots have relaunched their website today, focusing on the apps they're currently selling on the App Store as well as details on upcoming updates. From their blog post:
Welcome to the new tapbots.com! We hope this long overdue refresh is a better place to stay up to date with our apps. Our goal this year is to not only ship updates on a more regular basis, but also provide more insight into what we are currently working on. So lets get on to the important bits of information.
With the refresh, Tapbots has pulled Convertbot from the App Store (its core functionality is built into the newly released Calcbot 2), removed Pastebot, and set Weightbot free.
On the homepage, Tapbots confirms that a major update to Tweetbot for iOS (version 4.0) is in the works with iPad and landscape support, a redesigned profile view, and more. Tweetbot 3.0 was a fantastic take on Tapbots' Twitter client (and it stacks up well to other Twitter apps on iOS) and, between this and Tweetbot for Yosemite, I'm excited to see more Tapbots software in 2015.
Using Light Iron’s Live Play app, the production team could view same-day H.264 versions of the dailies on iPad from anywhere on set. And editing began just hours after the camera rolled. Metadata markers allowed the edit crew to quickly find and use the best shots. “When you’re cutting a movie, it’s a struggle for clarity,” says Requa. “You get fatigued and you get really tired of your footage, and you need access to a new point of view. A lot of times, the metadata provided an insight into what we were thinking when we shot it.”
Between Focus and Modern Family, Apple seems to be getting momentum back among professionals in the entertainment industry (at least in terms of public acknowledgment). Check out Apple's website for links to the gear and plugins used in Focus, and watch the trailer with footage from the movie below.
Last week, ABC announced that today's episode of Modern Family has been entirely recorded using iPhones, iPads, and MacBooks. BuzzFeed has the details on how it was done, including exclusive behind-the-scenes footage and an interview with show co-creator and executive producer Steve Levitan. I won't spoil it, so go watch the video here.
This bit was interesting:
And while the episode many seem to stray from the show’s traditional format, Levitan explains that over the ABC comedy’s six seasons, certain scenes have been shot on iPhones for a variety of reasons, but viewers most likely didn’t notice the difference between something shot with a sophisticated digital camera and an iPhone camera. For example, “there was a scene where Manny (Rico Rodriguez) was dressed as a mascot at a basketball game, so rather than recreating a whole basketball game, I quickly shot my son’s basketball game on my iPhone,” Levitan told BuzzFeed News in an email. “Then we filmed Rico against a green screen, and inserted the shot into the episode.”
Pretty incredible that TV shows can be shot using a phone and you won't even notice.
Facebook's mobile prototyping tool, Origami, has been updated to version 2.0 with plenty of new features that include code export, Sketch integration, and an iOS app. Called Origami Live and available for free on the App Store, Origami Live lets designers try prototypes in real time on iOS devices with interactions and animations.
Origami Live has changed how we design products at Facebook. It lets us interact with our prototypes on an iPhone or iPad while we edit them live. We can quickly try new ideas — using multitouch, device sensors, etc. — and fine-tune them with ease, without writing any code. Then we hand over our device to team members or users and have them try out a high-fidelity prototype that looks and feels like a final product.
And about the new presentation mode in Origami 2.0:
You’re able to go into full screen, show off your prototype in a phone with a hand and a touch point in front of beautiful backgrounds — like a mountain top, subway station, or even a Beyoncé concert. Personally, I’m fond of the one where you’re using your phone on a canoe (but somehow also paddling?). This gets presented all while you’re controlling the prototype with an iPhone or iPad running Origami Live or with your trackpad. If you want to show someone a multitouch or phone rotation interaction, they can use it on the device and the screen will be mirrored live on the TV to the rest of the room so others can see what’s going on.
You can check out Origami here and browse the new examples here.
Arq 4.8 is now available, and it includes support for backing up to your own Dropbox account!
If you already have a Dropbox with 1TB of space, now you can use that space for your Arq backups. The Arq backups go into the folder /Apps/Arq in your Dropbox account.
I've always wanted to try Arq and use the space I have in my Dropbox account. The latest Arq adds support for Dropbox backups and it even lets you combine multiple destinations (such as Dropbox + Google Drive or Dropbox + Amazon S3) to have specific files in locations you choose. Version 4.8 is a free update for existing customers.
Twitter is two things. It is a concept — everyone in the world connected in real time — that’s so obvious in retrospect that it is impossible to imagine it not existing. It is also a product that has had a rough time living up to that concept.
A good piece by Matthew Panzarino on Twitter's recent launches and struggles to establish a product that makes sense to new users and investors. I'm curious to see where Twitter takes the service in 2015 – Panzarino mentions a redesign, which could be interesting (especially on iOS).