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Posts tagged with "tvOS"

The New Apple TV, On-Demand Resources, and tvOS Games

Writing for Polygon, Dave Tach has an in-depth overview of how games will be installed and work on the new Apple TV:

Before app slicing, Apple treated apps as all-or-nothing bundles. That meant that you couldn’t start playing Barbie: War until the multi-gigabyte file that included levels one to 10 (and all of the resources created for other devices, resources you didn’t need and would never use) finished downloading. But with a combination of App Thinning, slicing and on-demand resources, users can get the essential components of a game — things like the executable code, the splash screen that loads when you launch the app, the title screen artwork — in the initial download and reserve downloading for, say, levels eight to 10 until players approach them by completing the prerequisite levels. Levels four to 10 live in the cloud, tagged, and Barbie: War’s developers can say when the game should start downloading the assets tagged for specific levels.

This is possible because Apple provides developers with cloud-based storage accessible at any time — or on demand.

Tach goes on to explain how tvOS will manage app installations, and he also interviewed some game developers on their thoughts on the new Apple TV. I’m really curious to see how all this will work in practice.

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Interesting Apple TV Tidbits: App Size Limits, Parallax Icons & More

If you haven’t already read our overview of the new Apple TV, I’d recommend reading that first. But since then we’ve also learnt a few more details about the Apple TV that were interesting enough to share. They include details about Apple TV app size limits, parallax icons (and how you can test them today), the Remote Loop and the Nimbus Steelseries (third-party) controller.

Apple TV Apps Limited to 200MB

As noted by 9to5Mac, Apple is restricting the size of Apple TV apps to 200MB. Apps can of course download additional content at any time, but this additional data will only be kept temporarily. This might not be too much of a problem for apps, but this may prove to be a big hurdle for some of the more ambitious Apple TV games.

Along with the lack of local storage, the maximum size of an Apple TV app is limited to 200MB. Anything beyond this size needs to be packaged and loaded using on-demand resources. Knowing how and when to load new assets while keeping your users engaged is critical to creating a successful app. For information on on-demand resources, see On-Demand Resources Guide.

Read more about this in Apple’s tvOS Developer Library.

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The New Apple TV: Our Complete Overview

As was widely expected, Apple today unveiled the new Apple TV at its Special Event keynote at the Bill Graham Civic Auditorium in San Francisco. The new Apple TV (fourth generation) features a familiar but overhauled user interface, a redesigned remote which features a touch surface for navigation and Siri for interaction, plus there’s now an App Store for apps and games.

Tim Cook: This is the new Apple TV and we believe it is the future of television.

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