Infinity Blade is one of the most anticipated games for iPhone and iPad to hit the App Store this holiday season. Demoed on stage at Apple’s event back in September and released as a tech demo known as Epic Citadel back then, the game is built on top of the Unreal Engine 3 for iOS devices and it shows impressive graphics and animations. Apparently, Steve Jobs couldn’t believe the game was running on an iPhone when he first saw it either.
As previously confirmed in November, the game changed its name from Project Sword to Infinity Blade and was set to come out in December. TouchArcade also revealed that the app would be released on December 9th at $5.99, but we just took a look inside the New Zealand App Store and found out that, as usual, iTunes started propagating the app on its own due to time zone differences.
Infinity Blade is available at $8.29 over there, and you can take a look at the screenshots and full description from iTunes below. The app isn’t available in other stores for now, but we believe it’ll start propagating in European ones in 10 hours. The app is universal and runs on iPhone 3GS, iPhone 4, iPad, iPod Touch 3, or iPod Touch 4 – with Retina Display-ready graphics optimized for the iPhone 4. From what we can read in iTunes, it seems like there will be customization possibilities, a “dynamic single player campaign” and support for Game Center leaderboards and achievements.
We’ll take a deeper look at the game once it becomes available in the U.S. Store. Read more