Looks like iOS game company acquisitions are the new “Google has acquired”: in an unexpected turn of events, popular game studio Firemint (creators of award-winning iOS titles such as Flight Control or Real Racing) has acquired the company behind Puzzle Quest, the Infinite Interactive team. Both companies are based in Australia, and a press release went live last night to announce the deal and the fact that “Firemint is welcoming Steve Fawkner”, founder of Infinite Interactive in 1989. As you can see in the graphics above, the companies are already joking about the games that will come as a result of this acquisition, whether or not we’ll be able to put our hands on “Puzzle Control” or “Flight Quest”.
A curious detail is hidden in the press release (which we’ve embedded below): apparently, Firemint’s Rob Murray and Steve Fawkner are long-time friends, and Fawkner showed Murray an early prototype of Puzzle Quest in 2003, receiving feedback from him. Now, he will be able to get feedback on a daily basis and who knows – maybe we are really going to see a more RPG-oriented Real Racing or puzzles in Flight Control. The idea sounds awful, I know, but game designers can usually make awful ideas happen. Read more