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Posts tagged with "games"

Project Sword Renamed “Infinity Blade”, Coming This Holiday

Remember Project Sword by Epic Games? Yes, that impressive tech demo we saw at Apple’s last music event on stage, the one that made our jaws drop due to that stunning graphics, light effects and animations. The same day, we were also able to download a demo of the demo, called “Epic Citadel” and based on the same graphic engine (the Unreal Engine 3 for mobile devices) but limited to a single town without any people and / or enemies.

Today Epic Games announced the final title of the game, which is now dubbed “Infinity Blade” and will be available on iPhone, iPad and iPod Touch this holiday season. Infinity Blade will feature both a single player and a multiplayer mode based on Game Center, RPG elements, even better graphics than before and free updates with new features in the next months.

The developers worked hard for 4 months on the development of Infinity Blade and, hopefully, we’ll enjoy the great results of the Unreal Engine 3 together with an equally great gameplay in a few weeks.

Check out the press release, screenshots and the old demo video of Project Sword below. Read more


Backflip Studios Making Half A Million Dollars Per Month With In-Game Ads

So much for in-app advertising being a non-sustainable business mode. Backflip Studios, developers of the popular Paper Toss and Ninjump games for iPhone, is making half a million dollars per month from in-game ads alone. The company dramatically increased ad revenue since last May, when they confirmed they had managed to make $1 million in six months.

Backflip generated more than 45 million installs on iOS, 5.5 million on Android devices.

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The History of Trainyard

The History of Trainyard

I tried a variety of mini-marketing escapades, including spending $50 on AdMob, $50 on Project Wonderful (Axe Cop, specifically), and $50 on Google Adwords. None of that worked. $50 is almost too tiny an amount to spend, but it became immediately obvious that any ad campaign within my budget would have no effect on sales whatsoever.

I should add that I definitely wasn’t disheartened. I knew it would take time, and that I had a great game that would eventually be successful. I just really wasn’t sure how to get there, but that was part of the adventure.

Great story, and congrats.

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FarmVille Lands On The iPad

Uh oh, look at what Zynga released today: an update to their world-changing (really, must be something like that) game FarmVille which includes native support for the iPad. The latest 1.09 update allows in fact iPad users to enjoy cultivating their farms with much more real screen estate and redesigned and more accessible menus.

The app is free. Go download it, but you’ve been warned: I heard this one’s pretty addictive. Screenshots and changelog below. Read more


Super Twario Turns Twitter Into A Platform Game for iPhone

Of all the great things you can do with Twitter (such as following Forstall or Conan O’ Brien), can you imagine turning it into a platform game for iPhone where you literally jump on tweets and earn Game Center achievements by replying to mentions or faving tweets?

Super Twario, a $2 game available here, does just that. You simply move around after the app has fetched tweets form your timeline and start walking and jumping and running. With Game Center integration, you can unlock achievements by doing things you would regularly do in any other Twitter client, without getting rewarded.

This opens the road to non-games achievements I think, like “read 150 articles in Instapaper” or “write 15 articles in Simplenote”. We’ll see. Check out the demo video of Super Twario below. [via Engadget] Read more




Meow Meow Happy Fight HD Review & Giveaway!

Japan has seen its fair share of crazed destruction through a never ending slew of anime porn and giant robots, but just when you thought lolcats couldn’t get any crazier than tackling Godzilla in the nether regions, Happy Cat appoints a legion of ramen noodles and rice balls to tear down Tokyo alongside zombie children and teen pop-star superheroes. If an invisible issue of glamour girl chasing you down the street with a barrage of homing missiles isn’t enough to get the blood pumping, fist boxing an overly ripe squid while dodging phaser lasers from a secondhand R2-D2 might do the trick. Or everything will just blow up in smoke, as usual.

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N.O.V.A. 2 Coming This Fall, More Footage Surfaces

N.O.V.A. is one of my favorite games for iPhone and iPad. I don’t usually talk about games here on MacStories, but N.O.V.A. 2 is a thing I’m excited about: a sequel to one of the most successful and critically acclaimed games in the App Store, which Gameloft has confirmed through its official podcast will be available “this fall on Apple devices worldwide”.

It’s likely that N.O.V.A.2 will come out before the holiday season in both iPhone / iPod Touch and iPad editions. Check out the screenshots and footage from the Gameloft podcast below. Read more