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Posts tagged with "Apple Design Awards"

AppStories, Episode 278 – 2022 Apple Design Award Winners: The AppStories Interviews

It’s been quite a week. We’ve recorded daily episodes of AppStories in the Club MacStories+ Discord community, covering everything from our initial reactions to Monday’s keynote to the features of each of the OS updates announced. It’s been a lot of fun and we’re not quite finished, but the highlight of the week was the opportunity to interview three of the Apple Design Award winners in Apple’s podcast studio, where I recorded in person with the ADA winners with Federico joining us remotely on the big screen.

We interviewed Claire d’Este of Savage Interactive, the maker of Procreate, which won an ADA in the Inclusivity category, Curtis Herbert of Breakpoint Studios, the creator of Slopes, which won in the Interaction category, and Joe Lee, of Netmarble, the developer of MARVEL Future Revolution, which won in the Innovation category. It was a fantastic mix of apps and games and an excellent conversation about the qualities that make an app or game an Apple Design Award-winner.

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Curtis Herbert (left) and Joe Lee (right).

Curtis Herbert (left) and Joe Lee (right).

Thanks again to Apple for making the interviews possible and a highlight of our week, and thanks to Claire, Curtis, and Joe for taking the time to share their experiences as developers with us.


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2022 Apple Design Award Finalists Announced

Like last year, Apple has announced the finalists in the running for its annual Apple Design Awards. The awards ceremony revealing the winners will be held during WWDC at 5:00 PM Pacific on June 6th.

The finalists have been divided into six categories that include six finalists each:

Inclusivity

Delight and Fun

Interaction

Social Impact

Visuals and Graphics

Innovation

The selections include a broad selection of games and apps, including some apps from smaller developers like Halide Mark II, Transit, and Slopes, as well as titles from bigger publishers.

This is the second year in a row that Apple has announced the finalists in advance, which I like a lot. Winning an ADA is a big achievement for any developer, but it’s also nice to know who the finalists are because it, too, is quite an honor among the many apps that could have been chosen.


2021 Apple Design Award Winners: The AppStories Interviews

Federico and I had the pleasure of interviewing four of the twelve 2021 Apple Design Award winners for AppStories. The awards, which were announced by Apple last Thursday, recognized an app and a game in each of the following categories for their outstanding designs: Inclusivity, Delight and Fun, Interaction, Social Impact, Visuals and Graphics, and Innovation.

For today’s special episode, which is the official kick-off of our Summer OS Preview Series of stories and AppStories episodes, we spoke with the following ADA winners:

  • Winston Chen, the developer of Voice Dream Reader, which won an ADA in the Inclusivity category
  • Esther Huybreghts, Mathijs Demaeght, and Melissa Cash from Pok Pok, the developers of Pok Pok Playroom, which won an ADA in the Delight and Fun category, and we covered when it launched
  • Brian Mueller, the developer of CARROT Weather, which won an ADA in the Interaction category and has been covered often on MacStories
  • Maria Sayans and David Fernandez Huerta from ustwo games, the creators of Alba: A Wildlife Adventure, which won an ADA in the Social Impact category

All four interviews are fantastic conversations that reveal common threads of thoughtful design, innovative approaches that feature the latest Apple technology, and a deep understanding of their users.

Thank you to everyone for taking the time for the interviews, Apple for helping arrange them, and as always, thank you for listening to AppStories. We hope you enjoy the episode.


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Apple Design Award Finalists Announced

Source: Apple

Source: Apple

For the first time, Apple has announced the finalists in the running for its annual Apple Design Awards. The awards ceremony revealing the winners will be held during WWDC at 2:00 pm Pacific on June 10th.

The finalists have been divided into six categories that include six finalists each:

Inclusivity

Delight and Fun

Interaction

Social Impact

Visuals and Graphics

Innovation

The selections include a lot of games and entertainment apps, including several Apple Arcade titles, and a mix of apps from smaller developers like CARROT Weather, Craft, Nova, and Pok Pok Playroom as well as bigger publishers. Panic’s Nova also stands out from the rest of the finalists as the sole app that is not available in one of Apple’s stores.

I like that Apple has announced the finalists in advance. Winning an ADA is a big achievement for any developer, but it’s also nice to know who the finalists are because it, too, is quite an honor among the many apps that could be chosen.