THIS WEEK'S SPONSOR:

Koskmik

For All Mindkind


Game Day: Sketchfighter 4000 Alpha

Some tweet wishes do come true.

One of the first Mac games I ever played has made a comeback on the Mac App Store. Sketchfighter 4000 Alpha is a space-themed shooter that adds an exploratory twist on Asteroids-like controls. The game is a terrific riff on a classic arcade genre, but what holds the experience together and elevates it is the hand-drawn art and soundtrack.

Sketchfigher, by developer Lost Minds, was originally published in 2006 by Ambrosia Software, a Mac game publisher with roots in the early 90s that faded from the Mac gaming scene and finally went completely offline last year. That left fans with no way to download the app or activate existing licenses.

It’s been years since I played Sketchfighter, but as you can see from my tweet, I never forgot it. So, when I stumbled across a preview trailer for a reboot of the game, I was excited. As it turns out, Lost Minds was able to get the original source code for the game, update it for modern Macs, and release it on the Mac App Store.

If you played the original game as I did, part of the reboot’s fun is the nostalgia factor. Even if you’ve never played Sketchfighter, though, it’s a wonderful classic arcade experience. The game takes the sort of doodles so many students have scribbled in notebooks as teenagers and brings them to life on the same graph paper you’d find in backpacks.

Your goal is to maneuver a spaceship through a series of zones, avoiding obstacles and weaponry, collecting items, eliminating enemies, and fighting bosses. The controls are simple. The arrow keys control the direction your ship flies, and the space bar fires your weapons. That doesn’t mean your ship is easy to control, though. Both the flight physics and ship itself reminded me of Asteroids, which works well in this context. As you fly your ship, it drifts, carried by momentum towards walls, enemies, and other obstacles that can inflict damage, eventually leading to your demise. Along your route, there are also spots to refresh your health, which are a great place to visit before a big boss fight because once your health runs out, your ship explodes.

Sketchfighter features three save slots, so dying doesn’t mean starting over from scratch every time. Also, although I’ve only played in single-player mission mode, there are also two-player co-op and competitive modes.

There isn’t too much more I can say about Sketchfighter without giving away some of the surprises in later levels, but it’s worth emphasizing that the game’s relative simplicity is elevated above other straightforward arcade shooters by its nostalgia-evoking graphics and soundtrack. The music is a relatively short loop, but it’s incredibly catchy and the sort of tune that will stick in your head for days.

With so many games gone with the transition to 64-bit apps, I was happy to see Lost Minds take the time and effort to revitalize this small but fun corner of Mac gaming history. Updating older games isn’t trivial, which is why reboots like Sketchfighter are sadly the exception rather than the rule.

The Mac is lacking as a gaming platform in a lot of ways, but it’s perfect for quirky arcade-style fun like Sketchfighter. The game runs well on my 2018 Mac mini and has never sounded better than through my Harmon Kardon Soundsticks. What’s more, Sketchfighter is a terrific diversion when you’re sitting at your Mac and need a break. I hope it’s wildly successful and gets ported to the iPad eventually, too. It would be great fun to play with an iPad Pro attached to the Magic Keyboard with Trackpad.

Sketchfighter 4000 Alpha is available on the Mac App Store for $6.99.

Unlock More with Club MacStories

Founded in 2015, Club MacStories has delivered exclusive content every week for over six years.

In that time, members have enjoyed nearly 400 weekly and monthly newsletters packed with more of your favorite MacStories writing as well as Club-only podcasts, eBooks, discounts on apps, icons, and services. Join today, and you’ll get everything new that we publish every week, plus access to our entire archive of back issues and downloadable perks.

The Club expanded in 2021 with Club MacStories+ and Club Premier. Club MacStories+ members enjoy even more exclusive stories, a vibrant Discord community, a rotating roster of app discounts, and more. And, with Club Premier, you get everything we offer at every Club level plus an extended, ad-free version of our podcast AppStories that is delivered early each week in high-bitrate audio.

Choose the Club plan that’s right for you:

  • Club MacStories: Weekly and monthly newsletters via email and the web that are brimming with app collections, tips, automation workflows, longform writing, a Club-only podcast, periodic giveaways, and more;
  • Club MacStories+: Everything that Club MacStories offers, plus exclusive content like Federico’s Automation Academy and John’s Macintosh Desktop Experience, a powerful web app for searching and exploring over 6 years of content and creating custom RSS feeds of Club content, an active Discord community, and a rotating collection of discounts, and more;
  • Club Premier: Everything in from our other plans and AppStories+, an extended version of our flagship podcast that’s delivered early, ad-free, and in high-bitrate audio.