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Velocity

I never got into the idea of catching up on my read later queue through speed reading, but, for those who did, Velocity is a great choice.

I have been testing Velocity for the past month, and it comes with a clean, elegant UI made for iOS 7, Pocket and Instapaper integration, and even a built-in browser to add articles without leaving the app. In the speed reading view, you can tweak words per minute, switch themes (black is my favorite), and see how many minutes you have left in the title bar. It’s an extremely well-considered and functional app, which isn’t a surprise considering that the Quotebook guys made it.

If you like speed reading, Velocity is $2.99 on the App Store.

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Layer Cake

Justin Williams:

What we see today isn’t what we’ll see six months from now. Everyone is still learning to speak the modern iOS design language: Apple included. The folks in Cupertino built a completely new foundation for their mobile operating system in just a few months and are still working out how to best adapt their applications to speak the new language that foundation affords. It should be no surprise that many of Apple’s apps that are distributed through the App Store aren’t updated to take advantage of iOS 7 to its fullest. They’re trying to find the answers to the same questions designers outside of Cupertino are.

A great response to a shortsighted observation by Topolsky. iOS 7 – as also confirmed by Matthew Panzarino’s interviews with developers such as the NYT team and Evernote – will make conversions to Android extremely difficult and unlikely (unless you want to end up with poor interface decisions on both platforms, which is another problem).

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iOS 7 For Keyboard Power Users

Rui Carmo (via Michael Tsai) on iOS 7 and the new support for shortcuts with external keyboards:

Furthermore, to add insult to injury, the Spotlight key on my Logitech keyboard also stopped working. It takes me back to the home screen without toggling the search field, so I am now without any truly quick way to launch apps solely from the keyboard.

Finally, something happened to Bluetooth support in general — I’ve had three separate instances where my keyboard did not work at all, all solved by toggling Bluetooth off and on again, in the classic spirit of The IT Crowd.

The new Safari shortcuts that Rui mentions are welcome, and I wish that Google added that kind of keyboard support to Chrome (which is ready for iOS 7, but doesn’t have substantial new features yet). I have experienced the same issues that Rui brings up with my Logitech keyboard, and I wonder if this is a problem of iOS 7.0 that will be fixed soon or a real incompatibility of old Logitech keyboards with the new OS. I hope it’s not the latter, because I really like this keyboard.

In general, I’m not surprised that Apple hasn’t added many keyboard shortcuts to their apps yet. iOS 7 for iPad is rough in some spots, and power user stuff is the one that gets easily cut when you have to meet a deadline. The fact that third-party developers jumped on external keyboard integration gives me hope though, and I’m looking forward to seeing more shortcuts popping up in my favorite apps soon.

For iOS 7.1, it’d be awesome to see new multitasking shortcuts on the iPad.

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Initial Impressions of the iPhone 5s

I chose the Space Gray model over Gold and Silver[1], and I think the gray looks fantastic. The gray is maybe closer to stainless steel in tone, a darker tint than the aluminum finish of the silver model or of today’s MacBooks. The original batch of hands-on photos and renderings don’t do the color justice. I think “gray” downplays its premium look.

This is my first iPhone with the 4-inch Retina display and the difference is tremendous. Upgrading from the now stubby looking iPhone 4s, the 5s feels slim and tall. It’s featherlight, slick, and surprisingly more comfortable than I thought it would be. I haven’t had to think about pulling down the Notification Center or reaching too far to hit a back button.

It’s so light that I ended up purchasing one of Apple’s new leather cases just to give the phone a little extra grip. I do have mixed feelings about the leather case. As far as I can tell, it’s a plastic shell covered in a stiff (but ever so slightly plush) leather. The case doesn’t feel too different from a Smart Cover for the iPad. While it looks supple, it’s not. It’s shaped so that it very tightly snugs the phone. It’s such a tight fit that getting it out is an exercise in patience. I pried the corners back getting the phone halfway out, and used a pencil eraser maneuver the rest of it out through the camera hole, pushing on the glass. To their credit, Apple made a case that doesn’t add much bulk or weight to the iPhone 5s, but it’s not a case you will want to take on or off everyday.

Upon setting up the 5s, you’re presented with the same iCloud setup screens as usual. I opted not to restore a backup from iCloud, instead choosing only to sync other info like contacts and calendars. Afterwards you’re asked to set up Touch ID, the new fingerprint sensor that’s installed underneath the modest Home button. I didn’t think the instructions were clear enough, but I was already familiar with setup thanks to the numerous amount of hands-on videos from popular tech sites. Once activated, it really does work like magic. Other fingers don’t trigger the sensor, and it unlocks almost immediately. I’m still getting used to not swiping and typing in a pin.

Interestingly, the ring around the sensor on the Space Gray iPhone doesn’t match the gray body. Instead it’s jet black, darker than even the slate color on the previous iPhone 5. Unlike the Silver and Gold models, the black Home button does appear more translucent.

I pre-ordered an album on iTunes (just a fingerprint required) and it just worked. The natural next step for Apple would be to use Touch ID for EasyPay purchases. Michael Norton and crew touch on the idea for retail purchases during Episode 72 of The Impromptu.

I’ve taken a few selfies (I’d rather not share those) and the quality of the front facing camera is excellent, much improved from the 4s. The rear facing camera is spectacular: a dimly lit setting (overcast sky and closed blinds) appears slightly warmer and brighter in the photograph with hardly any grain. Photos taken outside are fantastic as usual. It was daylight by the time I walked out of the store, so I have to try out the upgraded flash and low light capabilities in the evening. I can’t say right now, but I’m expecting the 5s to be a very impressive little camera.

I was looking forward to giving the motion sensor a brief spin, but I haven’t noticed the Nike+ Move app in the App Store yet. I don’t know if that was slated to launch today or next week, but I’m looking forward to giving it a test and seeing what impact there is on battery life.

Lastly there’s the performance. It’s blazing fast. Everything is buttery smooth, and parallax scrolling doesn’t feel like something I have to turn off. Just how powerful the A7 chip is will become apparent down the road, as people start noticing how much faster it is to do things like export movies and photos with upgraded apps. The fact that Apple was able to double the processing speed over last year’s model (which was already twice as fast as the 4s) is impressive.


  1. While it’s true that the Space Gray model was the only available color at my carrier’s store, it was what I originally wanted. What I think is interesting is how Apple possibly underestimated interest in the Gold models, since they appear to be both in high demand and in limited supply at Apple Stores. ↩︎

iOS 7 Updates: Twitter, Facebook, Yahoo Weather, and Google Chrome

Yesterday saw the release of thousands of apps optimized, enhanced, or, in some cases, completely redesigned for iOS 7. At MacStories, we highlighted several apps that were ready for the OS’ rollout such as Pocket, OmniFocus 2, or Instacast 4, and then we fired up iTunes – or simply waited for automatic updates to do their magic on iOS 7 – and checked out all the other apps that were also released yesterday. In this post, I thought I could offer a quick overview of iOS 7 updates from four big-name companies: Twitter, Facebook, Yahoo, and Google. Read more


USA Today Interviews Jony Ive and Craig Federighi

I found USA Today’s interview to be a much better read than Businessweek’s. Only Ive and Federighi spoke with USA Today’s Marco della Cava, but the interview is full of interesting tidbits, such as the fact that Apple’s teams “sat down” to work on iOS 7 in November 2012, or how Federighi describes the thinking behind the new OS:

“This is the first post-Retina (Display) UI (user interface), with amazing graphics processing thanks to tremendous GPU (graphics processing unit) power growth, so we had a different set of tools to bring to bear on the problem as compared to seven years ago (when the iPhone first launched),” he says. “Before, the shadowing effect we used was a great way to distract from the limitations of the display. But with a display that’s this precise, there’s nowhere to hide. So we wanted a clear typography.”

Naturally, Federighi omitted that iOS 7 was also released for the iPad 2 and iPad mini, which don’t have Retina displays.

A personal favorite of mine: what Jony Ive drinks during interviews.

Ive rocks excitedly, then leans forward. Could be the espresso he’s just set down.

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Apple Launches “Kids” App Store Category

Following iOS 7’s public launch yesterday, Apple today officially opened a new “Kids” App Store category that parents and teachers can use to “quickly find apps that are perfect for children”. The category is available now by browsing the App Store on an iOS device or computer running iTunes.

First announced at WWDC in June alongside iOS 7’s developer debut, the Kids category is aimed at facilitating the process of finding apps and games based on age ratings. The category is curated by Apple editors, who, according to the company, “search the App Store for the best apps in each age group — up to 11 years old”.

The Kids category is, unlike other App Store categories, divided in age ratings: at the top, there’s Apple’s typical carousel of featured apps and sections, with shortcuts to “Best for Ages 5 & Under”, “Best for Ages 6-8”, and “Best for Ages 9-11” areas listed below. According to developers we contacted earlier this month, Apple started requesting additional artwork for promotional materials for the Kids category in the summer, and there is, indeed, a rich selection of games and apps already available in the category today.

Besides featured apps and age ratings, Apple has also created Kids-specific sections to group related apps and games, such as “Create & Play”, “Shapes & Colors”, and “First Words & Numbers”. Each section comes with custom graphics and a selection of apps curated by Apple editors.

Apple’s focus on making iOS devices more accessible for younger generations, teachers, and parents isn’t new, and the Kids category is the culmination of Apple’s efforts to curate App Store software suitable for children.