Letter from Apple Regarding iPhone 4 and Reception Problems

Finally, it happened. Apple has just issued an official press release about the iPhone 4 “problems”. It turns out, the iPhone 4 comes with a “totally wrong” formula for calculating the signal strength - it displays more bars than it should. The good news is, this will be fixed with a software update soon.

Still, it seems like you’ll have to keep holding the phone without touching “the spot”. If you’re in a low signal area, the reception issues will still happen, but iOS will display the signal drop more accurately.

Check out the full press release below.

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First Commercial Shot on iPhone 4 [Video]

FLF Films and director Jerry Dugan, decided to try  the newiPhone camera by shooting an entire Minelab commercial with it.

“We were shooting a series of three national spots for them. During the shoot the iPhone 4 came out and we decided we’d shoot and mount the iPhone next to our RED and shoot a whole commercial on the iPhone 4.

We really wanted to see how it would perform on a stabilized platform.”

They even put it on a RC heli for aerial footage. Impressive result, check out the video after the break.

[via The Apple Lounge]

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Apple’s CDMA iPhone

I’ve been holding back the past few days because many of you readers don’t like Verizon news. When Bloomberg broke wind and everyone went crazy with the news, I decided not to report it. But you’re going to have grin and bear it again, because it’s getting incredibly loud out there.

Yes, Bloomberg reported a Verizon iPhone coming in January. Lots of headlines were passed around, and even those close with Verizon were questioning whether it’s really happening. But at this point I want to make something clear, and recent rumors have reaffirmed my position: Apple is already sitting on a CDMA iPhone. They have been sometime now. All Verizon has to do is pull the trigger.

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Disney Acquires Tapulous

Tapulous, developers of many iPhone apps such as the Tap Tap Revenge series and Twinkle, has been acquired by Disney - TechCrunch reports. Founded in 2008 in California, the company received $1.8 M in funding over the years, and collected many hits in the App Store - which made it one of the most succesfull mobile development companies ever.

Congratulations, Tapulous. Now please give us some awesome games, and stop messing with Bieber.