The Prompt: X

On the 10th episode of the The Prompt, Federico, Myke and Stephen discuss their awesome fans, Apple and gaming and gold-colored iPhones. They close with Federico’s review of Editorial for iPad, a discussion about creating things on the Internet and Stephen’s super power.

I can’t believe it’s been 10 episodes since we started The Prompt. Support from listeners has been amazing, and I’m excited about the future of The Prompt.

As an aside, if you’re reading this now, make sure to check out the #1 Prompt-related Twitter account, @timerkoalasing. He/she is live-tweeting the X episode as he/she listens to it. I’ll let you guess what his/her comments are like.

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Stuart Hall’s App Store Experiment

This is an excellent series by Stuart Hall: he developed a 7 minute workout app, and he’s been posting details, numbers, and comments on what it’s like to enter the App Store market today.

Particularly interesting is the switch to a free model with In-App Purchase, detailed in part two:

How does In App Purchase (IAP) stack up against a paid download? For this app it’s been an increase of over 3x from around $22 per day to around $65 per day. The IAP converts at approximate 2-3% of the downloads per day.

[…]

IAP increases revenues - For better or worse for the ecosystem as a whole, it’s been proven over and over again it makes more money.

While Stuart’s story won’t apply to every kind of app category and pricing scheme, there are several data points and charts worth considering. Make sure to check out part one and part two – I hope there will be a part three as well.

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Shared Accounts In Google’s iOS Apps

Alex Chitu, reporting on a feature that I also noticed after YouTube’s 2.0 update:

If you enter the credentials of a Google account in the YouTube app and then open the AdSense app, you’ll find the new account and you can sign in without entering the password. If you remove an account, it will be removed from the other Google apps that support this feature. I assume that most Google apps for iOS will be updated to use this brilliant feature.

Once I logged into YouTube with my account (on an iOS 7 device), I then fired up the AdSense app (that I had just downloaded from the App Store) and my account was already listed in the screen with available accounts. It does seem like the YouTube and AdSense apps are capable of sharing accounts so users won’t have to log into their account every time in each Google app. AdSense didn’t bring up an authorization screen in YouTube – it just recognized the account that I had set up in YouTube.

Google’s documentation for YouTube confirms this, but doesn’t specify which iOS apps support shared accounts:

If you’ve signed in with another Google app on your iOS device, you may see this account listed.

Google’s explanation isn’t clear; the shared account option isn’t mentioned in the documentation for Gmail and Chrome. Upon signing out from the YouTube app, an alert dialog reads:

To sign in again, just select one of your Google accounts saved on this device. You will not be required to enter your password. To remove a saved account, tap “Sign In” > “Manage” > “Remove”.

It’ll be interesting to see if and when shared accounts will be integrated with Google’s other iOS apps. In the past few months, Google enhanced the inter-app communication capabilities of Gmail, Maps, Drive, and Chrome with the ability to open links in other apps, completely foregoing the need to launch Apple apps like Safari, Maps, or Mail.

Furthermore, Google is also providing an SDK for developers to add this functionality to their apps (for web links), showcasing examples of third-party apps that support Chrome. While Google apps won’t have the same kind of system integration that they have on Android, the combination of URL callbacks and shared accounts could help the creation of a “Google app ecosystem” on iOS.


Hype HTML5 Creation Tool Gets New Features, iOS Previews with 2.0 Update

Tumult Hype, a powerful HTML5 content creation tool for OS X, was updated today to version 2.0. Designed to allow web developers and designers to create rich, animated web content without relying on plugins (like Flash) or other native code, Hype – launched in 2011 by former Apple engineers – has always been at the forefront of HTML5 editing software on the Mac thanks to a polished interface, powerful features, support for Apple’s iBooks Author, and compatibility with several web browsers and technologies. MacStories readers may be familiar with our series on Entertainment Ecosystems, which featured animated HTML5 graphics created entirely in Hype by our Graham Spencer.

Today’s version 2.0 is a major update that builds on the solid foundation of Hype to provide further support for modern web standards as well as iOS devices. In terms of additions to the Mac app, Hype now supports web audio through audio actions, a way to stop and play audio depending on a user’s interaction with a specific scene or timeline. Hype now has support for web fonts (via Google Fonts), curved motion paths (for more natural animations of objects on screen), and JavaScript improvements for developers.

On the mobile side, one notable new feature is proper recognition of touch and swipe events: this means that Hype content supports interactions through taps and swipes on a mobile device with the same speed and controls provided by standard clicks and drags with a cursor on a computer. Based on what the Hype team showed in a video and explained in the 2.0 changelog, this should result in more fluid interactions with HTML5 content on mobile devices (not just iOS ones); developers won’t have to write touch-specific code from scratch anymore, as the app will take care of handling the transition from desktop to mobile browsers. Read more


The Problems Facing App.net

Mat Honan of Wired writes about App.net and the problems it faces in getting both people and developers interested in its service. The article is great since it puts in laymen’s terms exactly what it is and what it provides, something that’s needed after being confused as an alternative to Twitter for so long.

In simple terms, App.net is a tool that affords you control of your data and network. It lets developers write apps and tap into users’ existing social graphs and stored files. Its first app was a Twitter-esque status updating service. But over the past year, it’s been quietly transforming itself, and with its free tiers and passport service, it may finally be ready to change the world — but first it has a lot to overcome, not the least of which are the many misconceptions about what the hell it is exactly.

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YouTube 2.0 For iOS Released With Picture-in-Picture, Updated Design

YouTube 2.0

YouTube 2.0

Today, Google has officially launched version 2.0 of its YouTube app on the App Store, bringing a tweaked user interface, new icon, and picture-in-picture to the mobile client.

The big new feature of this version is picture-in-picture for videos, which allows you to keep watching a video while browsing or searching. This has been a popular option of third-party clients such as FoxTube for quite a while, and, in Google’s implementation, the player can be dismissed with a tap on an arrow button or a swipe down directly on the video player. Both on the iPhone and iPad, dismissing the player reveals a delightful animation and transition that quickly sends the video down to the bottom of the screen, where you can tap again to enlarge it, or swipe it away to close it.

Overall, the improved animations of the app are much snappier and responsive than version 1.4, and there are dozens of new transitions, translucency effects, and subtle interface hints that contribute to making navigation faster and fluid.

YouTube 2.0

YouTube 2.0

More importantly, YouTube 2.0 packs a tweaked design – starting from the icon – that suggests Google has been getting its iOS apps ready for the major 7.0 update coming to iOS this Fall. The app gets rid of several textures and graphical elements for a more subdued design with a focus on colors (red for selections, gray for the sidebar, whitespace for navigation and search results), transparency, gestures, and animations. It wouldn’t be hard to imagine Google going one step further with this new design and enhancing with iOS 7-only APIs such as blurs and physics effects once iOS 7 is available. The new app doesn’t mimic the look of Apple’s iOS 7 apps, but it does look like Google’s way of easing users into iOS 7’s (fast-approaching) future.

Based on my initial tests, YouTube 2.0 seems to be a powerful and welcome improvement over the old version. The picture-in-picture player is a great addition, and the app has a cleaner, more responsive interface.

YouTube 2.0 is available on the App Store.


Wacom Introduces the Intuos Creative Stylus for iPad

Connecting to 3rd and 4th generation iPads and the iPad mini, the Intuous Creative Stylus is a brand new pressure sensitive stylus from Wacom that aims to simulate pen on paper. The pen can react to 2048 different levels of pressure, enabling you to paint the perfect stroke. Powered by a AAAA battery that Wacom claims lasts up to 150 hours, the aluminum brushed pen connects to the latest iPads through Bluetooth 4.0, enabling you to rest your palm naturally on the iPad, while additional shortcut buttons can active various features in supported apps. At launch, the Intuos Creative Stylus will integrate with apps like Autodesk SketchBook Pro and Wacom’s newly revamped Bamboo Paper for sketching and taking notes. Wacom’s latest pressure sensitive stylus will run you $99.95, is available in black or blue, and comes with an additional carrying case, battery, and replacement nibs. You can order the pen online today from the Wacom Store, or wait until the pen hits Best Buy stores in October.

[Wacom via Engadget]


Google Maps Gets Traffic Data From Waze, Waze Gets POIs From Google Search

Today on the Google Maps blog, Google detailed some of their upcoming changes to Google Maps and their recent acquisition, Waze. For the Google Maps app on iOS and Android, you’ll start seeing crowdsourced traffic data from Waze users.

This means when Wazers report accidents, construction, road closures and more on Waze, the updates will also appear on the Google Maps app for Android and iOS in Argentina, Brazil, Chile, Colombia, Ecuador, France, Germany, Mexico, Panama, Peru, Switzerland, UK and the US.

On the flip side, Waze is also integrating Google Search into their apps for more accurate search results. Online, the Waze Map Editor is now integrated with Google Street View and satellite imagery, making it easier to compare, correct, and update local street data.

You can download Google Maps and Waze for free from the App Store.

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Here’s to Another Five Years

Apple wasn’t a brand that my friends and I conversed about in high school, our infatuation being PCs that weren’t Dell and graphics cards and the latest processors and Counter Strike. Apple was a part of my life insofar that they were the guys who made the cool MP3 players. I had an iPod video, and later an iPod touch, but I knew nothing of Steve Jobs. Macs were also unknown to me, but later I would realize that I used an iMac G3 with the weird puck mouse a few times in middle school. In my junior and senior years one of my classmates had the first iPhone, but it was just an iPod with a phone[1].

It wasn’t until after I graduated that Apple became a thing. No one knew it at the time, but 2008 was the last year that Apple would offer the polycarbonate MacBook in black. I remember having this sort of sudden fascination with it: how simple[2] it was, how different it was. This would be my college laptop, despite being in a price range that was out of budget and running an operating system that I wasn’t familiar with.

When the sales tax holiday came around, I made the decision to go all-in. I purchased the fully loaded MacBook in black, complete with an incredible 2.4 GHz Core 2 Duo processor[3], 4 GBs of memory, and 250 GBs of storage. Being my first laptop, I also purchased an AirPort Extreme so I could have Wi-Fi in the house. The Apple Store was accommodating between me and my overprotective bank, letting me use their phone behind the counter since my Nextel Motorola had no reception.

While the purchase itself was an experience, it wasn’t until I got home that I fully began to appreciate what I had in my hands. Out of the box the laptop was charged and ready to use. There was a prompt to sign up for MobileMe, but otherwise the laptop had no stickers or bloatware. Everything about it was perfect[4].

My MacBook, which I would come to call the BlackBook, had an unbelievable impact on how I thought about computers. It didn’t have the most powerful guts, but it had a great keyboard and trackpad, and the display was pretty good. I thought the MagSafe Power Adapter was brilliant, the magnetic connector certainly saving my bacon plenty of times in the classroom as the cord was sometimes yanked by a wild knee. The sleep indicator light became a reassuring delightful detail. All of those little details really added up.

The BlackBook would be the computer that soldiered on. A hard drive died, a replacement solid state drive died[5], and I upgraded the memory to an unrecommended six gigabytes, keeping it current. I replaced the battery in its third year and I’m probably due for another replacement. The fan started making noises in its fourth year but it never ceased to function so I tolerated it. It didn’t run Mountain Lion, but it did run Lion and that was good enough until Mavericks[6] was announced.

Thinking back, the black model was a good choice. Unlike the white MacBooks, cracks that developed in the surrounding bezel didn’t show as well. The black never did end up looking dirty, although fingerprints were constantly a problem. The oils from my wrists have stained the plastic making the black appear blacker and slick. It stood out from the crowd and it continues to look impressively modern. The keyboard, the trackpad, and the quality of the laptop itself far exceeded my expectations. The keys still feel just as good as they did when I first bought it. The trackpad’s button no longer has that new-click-feel, but it still works just as it always has.

I’ve repaired a lot of laptops of all shapes and sizes for spare cash in college. In 2013, no one else does two finger scrolling well. Apple was getting it right in 2008.

It was because of the BlackBook that I would eventually find myself watching Apple Keynotes in the back of the classroom while the professor was lecturing, and it was because of the BlackBook that I started creating my own WordPress site which eventually led to this one. Little did I know that I would end up using the laptop for an extended four years in college, and it was the machine I would continue to use for a year afterwards. Needless to say that it has been a significant part of my young adult life.

As much as I don’t want to give it up it’s finally showing its age. I will open up the case and blow the dust out and replace the fan. I’ll reapply thermal compound to the processor and reassemble the heat sink so that the laptop runs cooler. It still has life in it.

But it’s time to say goodbye. Five years is a long time to own a computer, and it’s impressive how well the BlackBook withstood the test of time. Apple is moving forward and I’m ready to embrace the latest they have to offer. Needless to say that Apple has made me a fan for life.

Today I’m using a new Mac, the latest MacBook Air, and it’s even more wonderful than the first. It has backlit keys that adjust to ambient lighting and new function keys I’m not used to and an even better display. There’s no button on the trackpad and my headphones finally work with the combination headphone + microphone port. It has USB3 and Thunderbolt, significantly faster interfaces than USB2 and FireWire. And the battery life is amazing[7]; I can use my laptop for two or three days without having to charge it. It’s never gotten hot, and I haven’t heard the fan even after watching hours of streaming video from my favorite websites. Being my first aluminum Mac, I can’t help but appreciate what a marvel of engineering this is.

Here’s to another five years.


  1. But it was just an iPod with a phone. Oh my god how naive!  ↩
  2. I dismissed the Powerbook because I thought the keyboard looked weird and because the lid wasn’t magnetic. Because latches were so passé in 2008. The other alternatives were PCs that were running Windows Vista and underpowered netbooks.  ↩
  3. Apple then released the aluminum MacBook in October that had an Nvidia chipset instead of the basic Intel chipset. Thus I learned a hard lesson in Apple release cycles.  ↩
  4. The computer I had throughout high school was a Compaq desktop that my uncle had picked out and my grandmother then purchased when she visited in the summer of 2004. It was also quite the beast, having a 2.5 GHz Celeron D processor, one gigabyte of memory, and 40 GBs of storage. This was when ribbon cables were still the norm. It’s fitting that a Compaq was my first computer as Tim Cook is now the CEO of Apple. What a coincidence.  ↩
  5. The MacBook had a first revision Serial ATA interface for the hard drive, so I couldn’t take full advantage of a SSD. However, the read and write speeds are still so much faster than a mechanical drive that it was like breathing new life into the machine. And to think today’s MacBook Airs have PCIe-based flash storage.  ↩
  6. OS X Mavericks fixes all of the things that didn’t work quite right in Lion.  ↩
  7. I swear that the battery on this MacBook Air lasts longer than my iPad. I can’t wait for this to be the standard.  ↩