Although August is a screenwriter and author, he’s also been involved in a wide variety of other related projects like the creation of Fountain markup syntax, which is a variant of Markdown designed specifically for screenwriters. He’s also the maker of Highland, a text editor for the Mac with special features for screenwriters and novelists, and Weekend Read, an iOS app for reviewing PDF-formatted screenplays. August even commissioned Courier Prime, and open source typeface that fixes many of the deficiencies found in standard Courier fonts.
You can find the episode here or listen through the Dialog web player below.
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Next week, we’re going to speak to Carrie Patel, a narrative designer at Obsidian Entertainment, who has worked on games such as Pillars of Eternity and The Outer Worlds, which is coming this fall. Patel is also the author of the Recoletta trilogy, a Science Fantasy series set in an underground world. In next week’s first installment of the interview, we dive deep into the world-building, lore, character dialogue, and other elements of creating the narrative surrounding major video game releases.