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Apple Wins Preliminary Injunction Against Samsung’s Galaxy Tab 10.1 In The US

Apple has today won a preliminary injunction against Samsung’s Galaxy Tab 10.1 in the US, just a day before Google’s I/O conference begins. Issued by US Disctrict Judge Lucy Koh, it means that Samsung can no longer sell their tablet in the United States.

Although Samsung has a right to compete, it does not have a right to compete unfairly, by flooding the market with infringing products. While Samsung will certainly suffer lost sales from the issuance of an injunction, the hardship to Apple of having to directly compete with Samsung’s infringing products outweighs Samsung’s harm in light of the previous findings by the Court.

The judgment from Judge Koh also came before Friday’s hearing that was meant to cover the preliminary injunction. She said in her order that the strength of Apple’s case left her no choice but to grant the injunction, deciding she didn’t need to hear further arguments on the issue in Friday’s hearing. As noted by AllThingsD, she had previously denied a preliminary injunction request against the Galaxy Tab 10.1 by Apple back in December.

Once Apple fronts up with a $2.6 million bond (for Samsung if it is later ruled the injunction should not have been granted), the order will become effective. Speaking to an Apple representative, AllThingsD got a familiar statement on the matter:

“It’s no coincidence that Samsung’s latest products look a lot like the iPhone and iPad, from the shape of the hardware to the user interface and even the packaging

[via AllThingsD]


A Fine Impression of Apple’s Modernized Podcasts App

Apple’s Podcasts app is an acknowledgment that podcasts make up a substantial part of entertainment on iOS devices — more people than ever are subscribing to, learning from, and taking part in conversations around the topics that interest them. Long neglected with basic playback controls and mediocre syncing in the Music app, Podcasts is now its own standalone application. You couldn’t miss the news either — the Music app notifies you of this change on your iPhone or iPad when you open it.

With large and indie media networks recording weekly, if not daily, audio and video content, listeners who want “radio on their own time” can subscribe to and take part in discussions that they otherwise can’t be a part of through traditional radio or broadcast TV (i.e. time slots). Podcasts, while not a new concept, give listeners the opportunity to stream and download often short, consumable chunks of content that that’s more accessible than written text — it’s the way to catch up on news if you’re sitting in rush hour traffic, taking the dog for a walk, or doing the dishes.

Over the years, consuming podcasts becomes an incredibly intimate experience. Because people choose to listen on their own time, and often when they’re doing specific activities where they otherwise can’t read or listen to an available live stream, people look for specific features tailored to provide a custom listening experience. Being able to increase the playback rate of podcasts, set sleep timers, create playlists, add bookmarks, and stream podcasts over wireless networks has become increasingly important. Features, more-so than fancy user interfaces, are often preferred by users who regularly listen to podcasts.

Apple’s Podcasts application on iOS is their new central hub for finding, subscribing to, and listening to podcasts on your own terms. In consideration of how Apple’s podcast directory (their Catalogue) and podcatcher intermingle, it’s a pretty typical Apple experience. And in places where I thought Apple would fall short, I’m actually impressed at the amount of stuff they’ve added to their once featureless podcatcher. While Apple has certainly gone above and beyond my expectations in what they’ve provided, I think there can be some room for improvement.

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Apple Launches Podcasts App for iOS 5.1 and Later

When Peter Kafka at AllThingsD hinted at an upcoming Podcasts app for iOS, we didn’t expect to see it until this Fall. Some early tells clued us in that Apple was working on something, and today our best guesses and inside sources held up: Apple has launched their forecasted Podcasts app, and you can download it right now from the App Store.

Wearing Apple’s iconic purple colors in its icon, Apple podcasts app centralizes the podcast player and podcast section of the iTunes Store in a standalone application. Able to playback audio and video podcasts, Podcasts continues the retro-styled playback controls first seen in the updated Music app on the iPad, and shares the the catalogue views from the updated App Store and iTunes Store on iOS 6. At first glance, Apple’s Podcasts podcatcher appears to be a rather basic player, leaving room for power-listeners to continue using their favorite apps like Downcast and Instacast.

With Apple’s standalone podcast player breaking away from the Music player, you’ll want to check out all of the new features below:

• Enjoy all of your audio and video podcasts in a single app
• Explore hundreds of thousands of podcasts including shows in over 40 languages
• Try the innovative new Top Stations feature to find new podcast series in a variety of topics, including arts, business, comedy, music, news, sports, and more.
• Browse by Audio or Video podcasts, or see what’s most popular in Top Charts
• Tap subscribe for your favorites and automatically receive new episodes for free as they become available
• Stream episodes or download to listen while offline
• Skip forward and back using simple playback controls
• Turn on Sleep Timer to automatically stop playing a podcast while listening in bed
• Share your favorite episodes with friends using Twitter, Messages and Mail
• Optionally sync your favorite episodes from iTunes on your Mac or PC
• Sync your episode playback for seamless transition between devices

Podcasts required iOS 5.1 and iTunes 10.6.3 for optionally syncing episodes. Download Podcasts (a universal app) from the App Store.


Brightcove Gives Developers A Tool To Create Dual Screen Apps With AirPlay

Brightcove today unveiled their ‘App Cloud Dual-Screen Solution for Apple TV’ which is effectively a development kit that allows developers and media publishers to easily create “dual-screen” apps that utilise AirPlay. It enables an Apple TV to effectively become a second screen in which different content can be showed, but synchronised to what is shown on the iPad or iPhone. As highlighted in the demonstration video below, this tool could be used to create interactive quiz games or perhaps an app that plays a video on a TV and display additional information on the iPad or iPhone.
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Instagram 2.5 is All About the Users

Previous versions of Instagram improved performance, added filters, and made taking pictures and sharing photos with your phone’s camera faster than ever. Instagram is still the cool place to hang out if you want to snap pictures quickly and add a little flair, and today’s update shows it’s not always about just the things you take photos of.

Using Instagram and interacting with people is just as important as being able to take and edit a photograph. Instagram’s 2.5 update isn’t about adding filters to your images — it’s about the people you want to interact and share moments with. Thanks in part to a revamped profile tab, improved search, improved commenting, auto complete, and integration with Facebook. Instagram’s latest update brings to the forefront some aesthetic, usability, and performance changes that should make the overall experience smoother.

The update makes Instagram feel much more interactive, and brings about features I enjoy using in my Twitter apps (a la autocomplete). Instagram is a free download from the App Store.


Image Compression Case Study: ImageOptim vs. Xcode

Image Compression Case Study: ImageOptim vs. Xcode

When iOS developers package their apps, images can be compressed to a “CgBi” format through Xcode that helps reduce the total application size and improve performance. Compression, however, could be taken a lot further. In ImageOptim’s case study, they took a look at TweetBot for the iPad, a graphically rich application that contains over 26 MB of compressed images. When ImageOptim optimized the uncompressed versions of those images through their application, and twice over in combination with ImageAlpha, they saw a dramatic reduction in file size and loading times.

Disabling Xcode conversion and simply using ImageOptim instead was enough to reduce the application size by almost 30% (33.4MB down to 23.8MB) and halve initial display time in the benchmark.

Manually optimizing images with ImageAlpha reduced entire application size by more than a half (33.4MB down to 16.3MB). Images alone were 65% smaller and were displayed 2.5 times quicker than Xcode-optimized ones.

ImageOptim claims that developers can submit applications that don’t use Xcode’s compression method, point to resources showing how this can be done, and also link to an excellent success story. Developers should definitely check out the examples and data provided on their blog post to see how they can better optimize their apps. [ImageOptim via @cbowns]

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