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Apple Intelligence Expands: Onscreen Visual Intelligence, Shortcuts, Third-Party Apps, and More

Source: Apple.

Source: Apple.

One of the big questions heading into today’s WWDC keynote was how Apple would address its AI efforts. After a splashy introduction last year followed by a staggered rollout and the eventual delay of the more personalized Siri, it was unclear how much focus the company would put on Apple Intelligence during its big announcement video.

Surprisingly, they came right out of the gate with a segment on Apple Intelligence, even going so far as to mention the fact that the more personalized Siri needed more time; it’s slated to be released “in the coming year.” But SVP of Software Craig Federighi also said that Apple Intelligence had progressed with more capable and efficient models and teased that more Apple Intelligence features would be revealed throughout the presentation. Rather than dedicating a significant portion of the keynote just to AI features, the company returned to a platform-centered structure for the rest of the video and mentioned Apple Intelligence as it related to each OS.

In its second year, Apple Intelligence is set to expand in more ways than one. Perhaps most excitingly, third-party developers will soon have access to Apple Intelligence’s on-device foundation model, enabling them to implement AI features in their apps that work offline in a privacy-respecting way. And because the framework is local, it will be available to developers at no additional cost with no API fees.

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visionOS 26: The MacStories Overview

Source: Apple.

Source: Apple.

As part of this year’s WWDC keynote, Apple today announced visionOS 26, the next major version of visionOS coming this fall. The update features new ways for users to experience spatial content, display information in their environment, and interact with apps and games. It represents the next step forward for Apple’s vision of spatial computing, including what the company refers to as “the spatial web.”

Since Apple’s new Liquid Glass design language borrows heavily from visionOS, design changes won’t be as striking on the platform. The most prominent user-facing feature of the update is likely to be spatial widgets.

Up to this point, native widgets have been completely absent on visionOS, and the company has introduced them in a way that is consistent with its other devices while adding a spatial flair. Widgets can be customized to include a border and a depth effect to blend in with the user’s environment, and they remain fixed persistently in place even after the Vision Pro restarts. Built-in options like the Clock, Calendar, Music, and Photos widgets were featured, though third-party developers will be able to provide their own widget options via the new Widgets app.

Various ways of experiencing spatial content have been enhanced in visionOS 26 as well. Building on last year’s introduction of spatial photo conversion, Apple this year added a feature called spatial scenes to all of its platforms. Spatial scenes add depth to photos, enabling users to experience their pictures from different perspectives by moving their heads. These scenes can be viewed in Photos, the Spatial Gallery, and Safari, and developers can add them to their own apps. visionOS 26 also adds native support for playing back 180-degree, 360-degree, and wide field-of-view content.

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WWDC 2025: Apple Publishes Keynote Video

This year’s WWDC was a packed event by most metrics. Apple introduced a new visual style across all of its platforms called Liquid Glass. Not only that, but the company also announced significant multitasking updates to iPadOS, powerful features for Spotlight on macOS, and numerous other upgrades across iOS, iPadOS, macOS, watchOS, visionOS, and tvOS.

If you missed the event or want to revisit any of the announcements, you can now do so on Apple’s Events site (where it’s also available in ASL) or on YouTube. We’ll be posting coverage of all the new features and more in the coming hours and days, so stay tuned to MacStories.

The company has put out some other videos highlight today’s announcements as well:


You can follow all of our WWDC coverage through our WWDC 2025 hub or subscribe to the dedicated WWDC 2025 RSS feed.


Podcast Rewind: One Year of Comfort Zone, Switch 2 First Impressions, and Golfing with Owen Wilson

Enjoy the latest episodes from MacStories’ family of podcasts:

Comfort Zone

Comfort Zone has completed its first year! Instead of doing a clip show or something, the gang gets right down to business doing what they do best: complaining about browsers, going down an audiophile rabbit hole, and battling to see who has the best Mac background app.


NPC: Next Portable Console

This week, Federico and John walk listeners through their first impressions of the Nintendo Switch 2, including the hardware, the setup process, Super Mario Kart World, the Zelda upgrades, the new Pro Controller, and more.

For this week’s NPC XL, Brendon joins Federico and John from Tokyo with questions about their experiences with the Nintendo Switch 2. After more play time, the crew covers accessories, Mario Kart World’s unique features, battery life, and the experience of playing Cyberpunk 2077.


Magic Rays of Light

Sigmund and Devon highlight the premiere of Apple Original comedy series Stick starring Owen Wilson. Then, they compete to predict what’s in store for Apple TV at this year’s Worldwide Developers Conference.


MacStories Unwind

MacStories Unwind is taking a two-week WWDC holiday starting this week. We’ll be back with another episode the week after WWDC – Thursday, June 19, for Club MacStories members and Friday, June 20, for everyone else.

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Apple Denied a Stay of Judge Gonzalez Rogers’ Contempt Order

Reuters reported today that the United States Court of Appeals for the Ninth District has denied Apple’s motion to stay the effect of District Judge Gonzalez Rogers’ contempt order that required the company to allow developers to link to payment processing outside the App Store. Had Apple prevailed, Judge Gonzalez Rogers’ order would have been put on hold, allowing Apple to prevent developers from linking to external payment processing. Instead, developers can continue to add external payment options to their apps, which many already have.

The burden for staying an order pending appeal is high. As the Court of Appeals explained in its order:

In deciding whether to impose a stay, we consider:

“(1) whether the stay applicant has made a strong showing that he is likely to succeed on the merits;
(2) whether the applicant will be irreparably injured absent a stay;
(3) whether issuance of the stay will substantially injure the other parties interested in the proceeding; and
(4) where the public interest lies.”

Nken v. Holder, 556 U.S. 418, 426 (2009) (quoting Hilton v. Braunskill, 481 U.S. 770, 776 (1987)).

This doesn’t mean Apple has no chance to win on appeal, but as the Ninth Circuit said quite bluntly in its order:

…we are not persuaded that a stay is appropriate.

And, given that the first factor the court decided was whether Apple is “likely to succeed on the merits,” things are not looking promising.

In a statement to 9to5Mac, an unnamed Apple spokesperson said:

We are disappointed with the decision not to stay the district court’s order, and we’ll continue to argue our case during the appeals process. As we’ve said before, we strongly disagree with the district court’s opinion. Our goal is to ensure the App Store remains an incredible opportunity for developers and a safe and trusted experience for our users.

Given that the writing is on the wall for the appeal, you can bet Apple is already looking ahead to the U.S. Supreme Court and will use the Ninth Circuit case as a dry run for that subsequent appeal.


Screens Enables File Transfers Between Your Mac and Other Apple Devices

For years, my go-to solution for remotely accessing a Mac from another device has been Screens from Edovia. It’s excellent for logging into my home iMac from my iPad when I’m on the go, getting tasks done on machines across my work network from my office on my Vision Pro, quickly checking things from my iPhone, and even grabbing files from other Macs to put on my MacBook Pro.

That last use case – transferring files from one device to another – has previously been limited to Mac-to-Mac connections. But with its latest update, Screens is bringing file transfers to the iPhone, iPad, and Vision Pro, giving the app a major new capability on these platforms that is going to benefit a lot of workflows.

I can’t count the number of times I’ve been working remotely on a Mac from my iPad and found myself needing a file on one of the devices to be available on the other. Usually, I end up dropping the file into iCloud Drive and waiting for it to sync; it’s not a terribly inefficient process, but it’s not the most straightforward, either. Since the two devices are already connected, why not move the file directly between them? Now, I can.

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Podcast Rewind: Weird Sliding Handhelds, Sky, and Wishes for Apple Intelligence and Shortcuts

Enjoy the latest episodes from MacStories’ family of podcasts:

AppStories

This week, John shares his first impressions of Sky, the alpha AI-powered Mac automation app from the creators of Workflow and Shortcuts, and then he and Federico share their Shortcuts and Apple Intelligence wishes for WWDC 2025

On AppStories+, John and Federico consider what AI means for developers and the App Store in the year ahead.

This episode is sponsored by:

  • Notion: Try the powerful, easy-to-use Notion AI today.
  • P: The water reminder and hydration app.

NPC: Next Portable Console

This week, with the Switch 2 launch just around the corner, Federico and John round up the latest Switch 2 news, get excited for a bunch of weird and wonderful upcoming handhelds, and more.

On NPC XL, John walks listeners through the setup process for installing NVIDIA GeForce Now on the Steam Deck, and Federico reveals a new controller and plans to stream from his gaming PC to handhelds when he’s away from home.

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2025 Apple Design Awards Winners and Finalists Announced

As WWDC approaches, Apple has announced the finalists for its annual Apple Design Awards, and in a departure from recent years, the winners too.

This year, there are six categories, and each category has a winning app and game, along with four finalists. Unlike last year, there is no Spatial Computing category this year. The 2025 ADA winners and finalists are:

Delight and Fun

Winners:

Finalists:

Innovation

Winners:

Finalists:

Interaction

Winner:

  • App
    • Taobao by Zhejiang Taobao Network
  • Game

Finalists:

Inclusivity

Winner:

Finalists:

Social Impact

Winners:

  • App
  • Game
    • Neva by Developer Digital

Finalists:

Visuals and Graphics

Winners:

Finalists:

The winners and finalists include a broad range of games and apps, including some from smaller developers including Lumy, Denim Art of Fauna, Skate City: New York, as well as titles from bigger publishers.

I’m glad that Apple has announced the finalists for the last few years. Winning an ADA is a big achievement for any developer, but it’s also nice to know who the finalists are because it’s quite an honor among the many apps that could have been chosen, too. Plus as a fan of apps, Apple’s longer finalist list always reminds me of an app or two that I haven’t tried yet. Congratulations to all of this year’s Apple Design Award winners and finalists.


Stories of Surrender: Elevated Immersion

Apple has released its highly anticipated feature film documentary event Bono: Stories of Surrender, the company’s first dual-format feature film release, available both in a traditional 2D presentation and Apple Immersive Video for Apple Vision Pro on Apple TV+.

Warmly received earlier this month following its traditional format world premiere at The Festival de Cannes, the Andrew Dominik-directed feature serves as a screen adaptation of the U2 frontman’s live stage show, “Stories of Surrender: An Evening of Words, Music, and Some Mischief.” The 1-hour 25-minute film was recorded in 2023 at New York’s Beacon Theatre and presents fans with an intimate show featuring Bono’s most personal anecdotes exploring his early life, musical breakthrough, charity work for poverty and famine relief, family, and faith, interspersing them with a selection of stripped-down musical performances charting some of U2’s greatest hits.

The release marks the latest entry in a storied collaborative history between Apple and Bono through art, technology, commerce, and philanthropy that began with an early public endorsement of Apple’s then-newly launched iTunes Music Store. The relationship then continued with Bono’s close relationship with late Apple founder Steve Jobs, leading to 2004’s limited-edition black and red iPod and, shortly afterward, a philanthropic (PRODUCT) RED partnership aimed at raising aid and awareness for the Global Fund to Fight AIDS, Tuberculosis, and Malaria.

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