Mac App Store Review Guidelines Breakdown
Nilay Patel at Engadget takes a look at Apple’s review guidelines for the Mac App Store. This caught my attention:
Nilay Patel at Engadget takes a look at Apple’s review guidelines for the Mac App Store. This caught my attention:
Walt Mossberg loved the new Outlook. Pogues hates it.
Interesting ideas based on Sparkle and Growl, but not going to happen. The Mac App Store will likely become most people’s way to discover and install Mac apps; developers’ websites will be there for demos and trials. And for apps that can’t go through Apple’s approval process.
The iPad is similar in size to the new Air, and it’s cheaper. But don’t forget and don’t underestimate the importance of a small device running OS X at an acceptable form factor. For some people working in certain conditions with very few space available and frequent travelers, the 11.6-inch Air is a God-send.
Insightful analysis by Arment:
The whole post is a must-read. Although in my opinion, that 11-inch model is damn tempting.
Rex Hammock:
It’d be nice to see an update to this tomorrow, but I think the whole event will be focused on “OS X Lion Sneak Peek”. Just for the sake of comparison, this is how Apple promotes the upcoming enterprise features in iOS 4.2 for iPad, business apps, iPhone in business and profiles.
And it should be free. MacHeist users will get access to an early beta.
Sounds a lot like a bigger version of the extension gallery to me, but good luck with that. Please notice the use of the word “integrated” in the video.
Great observations by Turley Muller about blockbuster iPhone sales and drop in gross margin:
With more units sold come more expenses. If you add that the iPhone 4 required a complete change in the manufacturing process, well you get the idea. About the iPad:
I wouldn’t be surprised if Apple adopted this strategy once again. They let others think it’s a very niche product, then they blow the competition out of the water by constantly iterating. The question is: can they really play this game with almost 8 million units sold in 6 months?