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AppStories, Episode 333 – WWDC 2023: Keynote First Impressions

For this special episode of AppStories, John and Federico were joined by Alex live in the Club MacStories+ Discord community to share their first impressions of the WWDC 2023 Keynote.

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On AppStories+, Federico, John, and Alex take questions from Club MacStories members.

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AppStories, Episode 332 - WWDC 2023: Final Thoughts and Predictions

This week on AppStories, we recorded our last-minute thoughts and predictions for WWDC before a live audience in the Club MacStories+ Discord community.

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On AppStories+, we answered questions from Club MacStories members.

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Reddit Quotes Extraordinarily High API Pricing to Apollo Developer

I’ve never used Reddit without a third-party app. For a while, that was Narwhal, and most recently, Apollo. Sure, I read Reddit in Safari once in a while when a Google search leads me there, but I’ve never used Reddit’s first-party app because it’s never been as good as third-party alternatives.

In April, Reddit announced that it would start charging users for API access. Sound familiar? Yes, it’s a lot like what played out with Twitter’s API and third-party apps. And just like Twitter, Reddit is charging a price for its API that’s so steep, it’s hard to imagine any third-party apps will be able to pay it.

Christian Selig, the creator of the immensely popular Reddit client Apollo, on the pricing he was quoted:

I’ll cut to the chase: 50 million requests costs $12,000, a figure far more than I ever could have imagined.

Apollo made 7 billion requests last month, which would put it at about 1.7 million dollars per month, or 20 million US dollars per year. Even if I only kept subscription users, the average Apollo user uses 344 requests per day, which would cost $2.50 per month, which is over double what the subscription currently costs, so I’d be in the red every month.

I hope Reddit reconsiders its pricing, but I’m afraid we may be seeing the end of the era when platforms used free or cheap APIs to accelerate their growth. Reddit may be within its rights to charge so much, but that doesn’t make it any less a slap in the face to app developers like Selig, whose app has helped grow Reddit’s business. Between this and Twitter, it’s hard to imagine new services attracting third-party support as a way to grow their businesses ever again.

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AppStories, Episode 331 – Our xrOS Wishes

This week on AppStories, we talk about Logic Pro for iPad and our wishes for Apple’s rumored mixed reality OS, xrOS.

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On AppStories+, I need new wired travel headphones and Federico comes through with an excellent recommendation.

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Accounting for What the Apple Watch Ultra Can’t Track

Every runner who has used a fitness tracker has a moment at some point that is similar to Victoria Song’s at this year’s New York City Half Marathon, where she was unable to beat her time from the year before:

I’d been running for nearly two hours in freezing temperatures, straight into the wind. The Apple Watch Ultra on my left wrist buzzed to tell me I’d just passed mile nine. On my right wrist, the Garmin Forerunner 265S said I’d only run 8.55 miles. A short-ish distance ahead, I could see the official mile nine marker. I had no idea which distance was “true.”

As someone who has had a borderline obsessive relationship with tracking personal fitness metrics at times, I can relate to wondering about the ‘true’ distance of a run. If you run the same route over and over, you’d think the distance would always be the same, but it’s not. As Song explains in her story for The Verge, the truth is much more complicated:

Altogether, the additional L5 signal is cross-referenced with data from Maps and Wi-Fi for what Mayor calls hyper-accurate GPS. It’s important to maintain a healthy skepticism, but it’s hard to argue that this method doesn’t deliver freakishly accurate location data. For instance, the Ultra (plus Series 8, SE, and any watch running watchOS 9) can automatically detect when you arrive at a running track. It also knows which lane you’re running in without calibration. If I hadn’t tried it out myself — multiple times, mind you — I’d be inclined to think it’s too good to be true.

Ultimately, Song attributes her slower 2023 time to the mental exhaustion of losing her mother to ALS in 2021. Her story is an excellent reminder that humans are complicated. We’re not robots, and although the data collected by our devices can help us become fitter, they can’t track everything, so it pays to listen to your body as well as your gadgets.

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AppStories, Episode 330 – Our macOS Wishes

This week on AppStories, we share our wishes for macOS 14.

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On AppStories+, my corrupt Mac user account and changes to our workflows that we’re considering in advance of WWDC.

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Brydge Ceases Operations, Leaving Employees in the Lurch

Chance Miller published an excellent exposé on the downfall of Brydge, an iPad, Mac, and Microsoft Surface accessory maker. The company got its start with a Kickstarter campaign in 2012, and for a time, its keyboard accessories were a popular choice among iPad users, including me.

However, as Chance explains, Brydge’s fortunes took a turn for the worse as it was forced to compete head-on with Apple’s Magic Keyboard, later spiraling out of control as its cash flow ran out:

Brydge, a once thriving startup making popular keyboard accessories for iPad, Mac, and Microsoft Surface products, is ceasing operations. According to nearly a dozen former Brydge employees who spoke to 9to5Mac, Brydge has gone through multiple rounds of layoffs within the past year after at least two failed acquisitions.

As it stands today, Brydge employees have not been paid salaries since January. Customers who pre-ordered the company’s most recent product have been left in the dark since then as well. Its website went completely offline earlier this year, and its social media accounts have been silent since then as well.

From what former employees told 9to5Mac, it appears that a number of factors contributed to its downfall, but the saddest part of the story is how Brydge treated its employees, keeping them in the dark and, in many cases, unpaid to this day.

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Is Landscape Mode the Key to Split View on the iPhone?

This week on AppStories, we covered our wishes for iOS 17. One of Federico’s wishes was for Split View on the iPhone. Split View is not the sort of feature that I think would work with every app, but the iPhone is powerful enough to handle it, developers are already experimenting with in-app versions of it, and you know what? It’s useful.

To get an idea of what an OS-level Split View would be like on the iPhone, check out Basic Apple Guy’s mockups. Home Screen landscape mode never really got much traction when it debuted in 2014, but with Apple’s renewed emphasis on sidebar-based design for iPad apps, I think Split View could translate nicely to the iPhone and has a shot at better adoption if it returned whether as part of a Home Screen redesign or not.

Be sure to check out the full post for additional mockups on how landscape mode would work with widgets, the Dynamic Island, and other Home Screen elements.

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AppStories, Episode 327 – Our iOS 17 Wishes

This week on AppStories, we kick off our annual OS wishes series with a long list of rapid-fire wishes for iOS 17.

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On AppStories+, Federico and I share our thoughts on AI-generated music and my struggles with managing 200 betas in TestFlight.

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