Federico Viticci

10775 posts on MacStories since April 2009

Federico is the founder and Editor-in-Chief of MacStories, where he writes about Apple with a focus on apps, developers, iPad, and iOS productivity. He founded MacStories in April 2009 and has been writing about Apple since. Federico is also the co-host of AppStories, a weekly podcast exploring the world of apps, Unwind, a fun exploration of media and more, and NPC: Next Portable Console, a show about portable gaming and the handheld revolution.

Google Bringing App Indexing to iOS

From the Google blog:

We’ve been helping users discover relevant content from Android apps in Google search results for a while now. Starting today, we’re bringing App Indexing to iOS apps as well. This means users on both Android and iOS will be able to open mobile app content straight from Google Search.

App Indexing is Google’s effort to bridge the gap between mobile search results (where they make money) and native apps (where they don’t make money – unless the developer uses Google ads) by deep-linking web content to specific sections in apps. The technology has been available on Android for a while, and it’s rolling out with a “limited released” to initial partners on iOS in the coming apps.

While I doubt that Google will ever be able to implement the install-continue experience with Google Play and search results found on Android, App Indexing on iOS is interesting. I wonder if the company will show demos of this at the I/O keynote tomorrow.

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Apple Updates WWDC App with Apple Watch Version, WWDC 2015 Schedule

With an update released today on the App Store, Apple has refreshed its WWDC app for iOS with the schedule for the upcoming WWDC 2015, improved audio playback, and an Apple Watch version.

The app (now at version 3.0 and sporting a purple icon), includes a preliminary list of scheduled events and sessions such as the opening keynote on Monday, June 8, at 10 AM and the Apple Design Awards, which this year will celebrate the excellence in Apple Watch apps in addition to iOS and Mac software.

On Apple Watch, the WWDC app will let you browse sessions, labs, and favorites, with the ability to view events and access information right from your wrist.

The updated WWDC app is available on the App Store. WWDC 2015 is kicking off on June 8 and runs through June 12; as usual, Apple is expected to unveil the next major versions of iOS and OS X at its annual developers conference.


Microsoft Bringing Cortana to iPhone Later This Year

In a blog post today, Microsoft announced a ‘Phone Companion’ app built into Windows 10 (which is coming out this summer) to easily transfer content (like documents and photos) to Android and iOS devices.

They also revealed that Cortana, the company’s voice assistant, will be released on iPhone “later this year”.

The Cortana app can do most of the things Cortana does on your PC or on a Windows phone. You can have Cortana remind you to pick up milk the next time you’re at the grocery store, and then your phone will wake up and buzz with the reminder. You’ll be able to track a flight using Cortana on both your phone and your PC, and get the updates on the device that you’re on so you don’t miss anything. Everything in Cortana’s Notebook will show up across all your devices and any changes you make on one device will be reflected when you use Cortana on any of your other devices. The Cortana companion app will help you complete tasks you begin on your PC wherever you are, on your phone.

Microsoft already notes that, due to limitations on iOS and Android, they won’t be able to port features such as launching apps and voice activation with “Hey Cortana”. Like other big companies, Microsoft has built a solid ecosystem of apps on the App Store, and it’ll be interesting to see how limited Cortana will be as an iPhone app and how it’ll compare to future versions of Siri and Google Now.

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Napkin: Say It With a Picture, Skip the 1,000 Words [Sponsor]

Sometimes explaining something with an email or instant message is frustrating and slow. Miscommunication costs time and money. Use Napkin for OS X to effortlessly create an image that makes your point crystal clear and avoid all that confusion.

Start by importing images or screenshots to your Napkin canvas. Sketch and type to create tasteful annotations such as arrows, shapes and text. Highlight a specific detail in an image by magnifying it with Napkin’s unique call-outs. When you are done creating, share your result quickly with the sharing menu or a simple drag and drop export from the toolbar.

Napkin is designed to be easy to learn and efficient to use. The innovative user interface dispenses with the need for complicated tools and lets you just scribble directly on the canvas to create annotations and markup. Napkin gets out of your way and lets you express your thoughts with ease.

Designers, product managers, software developers, photographers, journalists, and educators have all found that Napkin makes their work easier. Creating an accurate bug report was never easier. Clear and concise design feedback is now a breeze. If you’ve ever needed to show someone the steps to do something on their computer you will appreciate how quick Napkin makes that task. Annotated images created in Napkin add a touch of class and clarity to lecture notes and presentations.

The new 1.5 release includes many features that make Napkin even more valuable. Napkin can now crop images directly in the app – no need to work with another tool to get rid of the excess. When you need to cover up a sensitive portion of an image, the new pixelate and blur redaction styles look great and keep your privacy intact. Napkin is also right at home on Yosemite, with an updated user interface and style.

Napkin is available on the Mac App Store for Macs running Yosemite or Mavericks. You can learn all about Napkin and see several videos of how Napkin can help you at aged-and-distilled.com.

Our thanks to Napkin for sponsoring MacStories this week.


Jony Ive Promoted to ‘Chief Design Officer’

Until now, Ive’s job title has been Senior Vice President of Design. But I can reveal that he has just been promoted and is now Apple’s Chief Design Officer. It is therefore an especially exciting time for him.

Inside the fabled design studio (cloths over the long tables hiding the exciting new prototypes from prying eyes like mine) Jony has two people with him. They too have been promoted as part of Ive’s new role.

In a profile at The Telegraph, Stephen Fry reveals Jony Ive’s new role at Apple. Richard Howarth and Alan Dye (both profiled by Wired and The New Yorker earlier this year in their Apple Watch coverage) will report to Jony Ive and become VPs of Industrial Design and Human Interface, respectively. According to an internal memo published by 9to5Mac, the change will be effective starting July 1.

Later in the profile, Stephen Fry asked Ive about his new role:

When I catch up with Ive alone, I ask him why he has seemingly relinquished the two departments that had been so successfully under his control. “Well, I’m still in charge of both,” he says, “I am called Chief Design Officer. Having Alan and Richard in place frees me up from some of the administrative and management work which isn’t … which isn’t …”

“Which isn’t what you were put on this planet to do?”

“Exactly. Those two are as good as it gets. Richard was lead on the iPhone from the start. He saw it all the way through from prototypes to the first model we released. Alan has a genius for human interface design. So much of the Apple Watch’s operating system came from him. With those two in place I can …”

Ive is currently overseeing the design of future Apple retail stores and Apple Campus 2 on top of his existing duties in the Industrial Design and Human Interface groups. It’ll be interesting to see what this leadership change will mean for Ive’s participation in new Apple products going forward and if the role of Marc Newson (who joined Apple last year) will be altered as well.

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Virtual: Dragon Ball All the Things

This week Federico shares a personal story about Dragon Ball, before going on to talk about Lifeline, Mario Kart and Puzzle and Dragons with Myke.

On this week’s Virtual, I continue to cover Lifeline and reminisce about the good old days of Dragon Ball videogames (the 3D game I mention on the show was called Final Bout). You can listen here.

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Weather Line Updated for iOS 8, iPhone 6

I first reviewed Weather Line in October 2013. As I wrote:

I see Weather Line as a combination of a casual weather app for the average user like me and a more advanced solution for the data nerd who wants to know numbers and other weather stats. By sitting somewhere in the middle of these two categories, Weather Line can appeal to both kinds of users thanks to its simple but effective design that uses a line to contextualize forecasts. I have been using Weather Line alongside Apple’s Weather, Yahoo Weather, and Today, and, while I still can’t settle on just one weather app, I have been enjoying Weather Line’s design and presentation.

Weather Line was last updated in November 2013, but, like many others, I kept using it throughout 2014 in spite of its lack of support for iOS 8 and the latest iPhones. Weather Line’s visualization of forecasts and temperature was just too good and its simplicity was unparalleled.

I’m happy to see that Weather Line is back with an update that properly supports iOS 8, the latest iPhone generation, and extended forecasts with more data. Weather Line was one of the first iOS 7 apps to truly take advantage of color in its interface to display different sets of information, and the app still looks and works great.

$1.99 on the App Store, and currently on sale. Recommended.


John Gruber on the Apple Watch Interaction Model

Watch mode is where you take quick glances at information and notifications; app mode is where you go to “do something”. Watch mode is where most people will spend the majority — perhaps the overwhelming majority — of their time using Apple Watch. App mode is a simple one-level hierarchy for “everything else”.

John Gruber has a good analysis of the Apple Watch interaction model and the differences between the watch face and the app screen.

I’ve been reading a lot of comments on the Watch OS hierarchy and I’ve (obviously) been using my Apple Watch as much as possible for a variety of tasks and scenarios.

The more I read and try, the more I don’t understand the criticism of those who claim Apple Watch should work like an iPhone. Yes, the multiple functions of the Digital Crown can be confusing initially, and I imagine that eventually there will be settings to customize what the side button does. But to argue that clicking the Digital Crown should always go back to the watch face seems shortsighted to me. There’s a benefit in having an easy way to open/go back to the app screen to quickly do stuff with apps, and it will be even more obvious once a native SDK and faster apps become available.

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